* CVSID: $Id$
* ------------------------------------------------------------------------- */
-#include "wx/setup.h"
+// For compilers that support precompilation, includes "wx.h".
+#include "wx/wxprec.h"
#if wxUSE_SOCKETS
socket->Detected_Write();
}
-bool GSocketGUIFunctionsTableConcrete::CanUseEventLoop()
-{ return true; }
-
-bool GSocketGUIFunctionsTableConcrete::OnInit(void)
-{
- return 1;
-}
-
-void GSocketGUIFunctionsTableConcrete::OnExit(void)
-{
-}
-
-bool GSocketGUIFunctionsTableConcrete::Init_Socket(GSocket *socket)
-{
- int *m_id;
- socket->m_gui_dependent = (char *)malloc(sizeof(int)*2);
- m_id = (int *)(socket->m_gui_dependent);
-
- m_id[0] = -1;
- m_id[1] = -1;
- return true;
-}
-
-void GSocketGUIFunctionsTableConcrete::Destroy_Socket(GSocket *socket)
-{
- free(socket->m_gui_dependent);
-}
-
void GSocketGUIFunctionsTableConcrete::Install_Callback(GSocket *socket, GSocketEvent event)
{
int *m_id = (int *)(socket->m_gui_dependent);
int c;
switch (event)
{
- case GSOCK_LOST: /* fall-through */
- case GSOCK_INPUT: c = 0; break;
- case GSOCK_OUTPUT: c = 1; break;
- case GSOCK_CONNECTION: c = ((socket->m_server) ? 0 : 1); break;
- default: return;
+ case GSOCK_LOST: /* fall-through */
+ case GSOCK_INPUT: c = 0; break;
+ case GSOCK_OUTPUT: c = 1; break;
+ case GSOCK_CONNECTION: c = ((socket->m_server) ? 0 : 1); break;
+ default: return;
}
if (m_id[c] != -1)
wxTheApp->RemoveSocketHandler(m_id[c]);