/////////////////////////////////////////////////////////////////////////////
-// Name: gdicmn.h
+// Name: wx/gdicmn.h
// Purpose: Common GDI classes, types and declarations
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
-// Copyright: (c)
-// Licence: wxWindows licence
+// Copyright: (c) Julian Smart
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_GDICMNH__
#define _WX_GDICMNH__
-#ifdef __GNUG__
-#pragma interface "gdicmn.h"
-#endif
+// ---------------------------------------------------------------------------
+// headers
+// ---------------------------------------------------------------------------
-#include "wx/object.h"
+#include "wx/defs.h"
#include "wx/list.h"
-#include "wx/hash.h"
#include "wx/string.h"
-#include "wx/setup.h"
-#include "wx/colour.h"
+#include "wx/fontenc.h"
+#include "wx/hashmap.h"
+#include "wx/math.h"
+
+// ---------------------------------------------------------------------------
+// forward declarations
+// ---------------------------------------------------------------------------
+
+class WXDLLIMPEXP_FWD_CORE wxBitmap;
+class WXDLLIMPEXP_FWD_CORE wxBrush;
+class WXDLLIMPEXP_FWD_CORE wxColour;
+class WXDLLIMPEXP_FWD_CORE wxCursor;
+class WXDLLIMPEXP_FWD_CORE wxFont;
+class WXDLLIMPEXP_FWD_CORE wxIcon;
+class WXDLLIMPEXP_FWD_CORE wxPalette;
+class WXDLLIMPEXP_FWD_CORE wxPen;
+class WXDLLIMPEXP_FWD_CORE wxRegion;
+class WXDLLIMPEXP_FWD_BASE wxString;
+class WXDLLIMPEXP_FWD_CORE wxIconBundle;
+class WXDLLIMPEXP_FWD_CORE wxPoint;
+
+// ---------------------------------------------------------------------------
+// constants
+// ---------------------------------------------------------------------------
+
+// Bitmap flags
+enum wxBitmapType
+{
+ wxBITMAP_TYPE_INVALID, // should be == 0 for compatibility!
+ wxBITMAP_TYPE_BMP,
+ wxBITMAP_TYPE_BMP_RESOURCE,
+ wxBITMAP_TYPE_RESOURCE = wxBITMAP_TYPE_BMP_RESOURCE,
+ wxBITMAP_TYPE_ICO,
+ wxBITMAP_TYPE_ICO_RESOURCE,
+ wxBITMAP_TYPE_CUR,
+ wxBITMAP_TYPE_CUR_RESOURCE,
+ wxBITMAP_TYPE_XBM,
+ wxBITMAP_TYPE_XBM_DATA,
+ wxBITMAP_TYPE_XPM,
+ wxBITMAP_TYPE_XPM_DATA,
+ wxBITMAP_TYPE_TIFF,
+ wxBITMAP_TYPE_TIF = wxBITMAP_TYPE_TIFF,
+ wxBITMAP_TYPE_TIFF_RESOURCE,
+ wxBITMAP_TYPE_TIF_RESOURCE = wxBITMAP_TYPE_TIFF_RESOURCE,
+ wxBITMAP_TYPE_GIF,
+ wxBITMAP_TYPE_GIF_RESOURCE,
+ wxBITMAP_TYPE_PNG,
+ wxBITMAP_TYPE_PNG_RESOURCE,
+ wxBITMAP_TYPE_JPEG,
+ wxBITMAP_TYPE_JPEG_RESOURCE,
+ wxBITMAP_TYPE_PNM,
+ wxBITMAP_TYPE_PNM_RESOURCE,
+ wxBITMAP_TYPE_PCX,
+ wxBITMAP_TYPE_PCX_RESOURCE,
+ wxBITMAP_TYPE_PICT,
+ wxBITMAP_TYPE_PICT_RESOURCE,
+ wxBITMAP_TYPE_ICON,
+ wxBITMAP_TYPE_ICON_RESOURCE,
+ wxBITMAP_TYPE_ANI,
+ wxBITMAP_TYPE_IFF,
+ wxBITMAP_TYPE_TGA,
+ wxBITMAP_TYPE_MACCURSOR,
+ wxBITMAP_TYPE_MACCURSOR_RESOURCE,
+
+ wxBITMAP_TYPE_MAX,
+ wxBITMAP_TYPE_ANY = 50
+};
+
+// Polygon filling mode
+enum wxPolygonFillMode
+{
+ wxODDEVEN_RULE = 1,
+ wxWINDING_RULE
+};
// Standard cursors
-typedef enum {
- wxCURSOR_NONE = 0,
- wxCURSOR_ARROW = 1,
- wxCURSOR_BULLSEYE,
- wxCURSOR_CHAR,
- wxCURSOR_CROSS,
- wxCURSOR_HAND,
- wxCURSOR_IBEAM,
- wxCURSOR_LEFT_BUTTON,
- wxCURSOR_MAGNIFIER,
- wxCURSOR_MIDDLE_BUTTON,
- wxCURSOR_NO_ENTRY,
- wxCURSOR_PAINT_BRUSH,
- wxCURSOR_PENCIL,
- wxCURSOR_POINT_LEFT,
- wxCURSOR_POINT_RIGHT,
- wxCURSOR_QUESTION_ARROW,
- wxCURSOR_RIGHT_BUTTON,
- wxCURSOR_SIZENESW,
- wxCURSOR_SIZENS,
- wxCURSOR_SIZENWSE,
- wxCURSOR_SIZEWE,
- wxCURSOR_SIZING,
- wxCURSOR_SPRAYCAN,
- wxCURSOR_WAIT,
- wxCURSOR_WATCH,
- wxCURSOR_BLANK
+enum wxStockCursor
+{
+ wxCURSOR_NONE, // should be 0
+ wxCURSOR_ARROW,
+ wxCURSOR_RIGHT_ARROW,
+ wxCURSOR_BULLSEYE,
+ wxCURSOR_CHAR,
+ wxCURSOR_CROSS,
+ wxCURSOR_HAND,
+ wxCURSOR_IBEAM,
+ wxCURSOR_LEFT_BUTTON,
+ wxCURSOR_MAGNIFIER,
+ wxCURSOR_MIDDLE_BUTTON,
+ wxCURSOR_NO_ENTRY,
+ wxCURSOR_PAINT_BRUSH,
+ wxCURSOR_PENCIL,
+ wxCURSOR_POINT_LEFT,
+ wxCURSOR_POINT_RIGHT,
+ wxCURSOR_QUESTION_ARROW,
+ wxCURSOR_RIGHT_BUTTON,
+ wxCURSOR_SIZENESW,
+ wxCURSOR_SIZENS,
+ wxCURSOR_SIZENWSE,
+ wxCURSOR_SIZEWE,
+ wxCURSOR_SIZING,
+ wxCURSOR_SPRAYCAN,
+ wxCURSOR_WAIT,
+ wxCURSOR_WATCH,
+ wxCURSOR_BLANK,
+#ifdef __WXGTK__
+ wxCURSOR_DEFAULT, // standard X11 cursor
+#endif
+#ifdef __WXMAC__
+ wxCURSOR_COPY_ARROW , // MacOS Theme Plus arrow
+#endif
#ifdef __X__
- /* Not yet implemented for Windows */
- , wxCURSOR_CROSS_REVERSE,
- wxCURSOR_DOUBLE_ARROW,
- wxCURSOR_BASED_ARROW_UP,
- wxCURSOR_BASED_ARROW_DOWN
+ // Not yet implemented for Windows
+ wxCURSOR_CROSS_REVERSE,
+ wxCURSOR_DOUBLE_ARROW,
+ wxCURSOR_BASED_ARROW_UP,
+ wxCURSOR_BASED_ARROW_DOWN,
+#endif // X11
+ wxCURSOR_ARROWWAIT,
+#ifdef __WXMAC__
+ wxCURSOR_OPEN_HAND,
+ wxCURSOR_CLOSED_HAND,
+#endif
+
+ wxCURSOR_MAX
+};
+
+#ifndef __WXGTK__
+ #define wxCURSOR_DEFAULT wxCURSOR_ARROW
#endif
-} wxStockCursor;
-class WXDLLEXPORT wxSize
+#ifndef __WXMAC__
+ // TODO CS supply openhand and closedhand cursors
+ #define wxCURSOR_OPEN_HAND wxCURSOR_HAND
+ #define wxCURSOR_CLOSED_HAND wxCURSOR_HAND
+#endif
+
+// ---------------------------------------------------------------------------
+// macros
+// ---------------------------------------------------------------------------
+
+#if defined(__WINDOWS__) || defined(__WXPM__)
+ #define wxHAS_IMAGES_IN_RESOURCES
+#endif
+
+/* Useful macro for creating icons portably, for example:
+
+ wxIcon *icon = new wxICON(sample);
+
+ expands into:
+
+ wxIcon *icon = new wxIcon("sample"); // On Windows
+ wxIcon *icon = new wxIcon(sample_xpm); // On wxGTK/Linux
+ */
+
+#ifdef __WINDOWS__
+ // Load from a resource
+ #define wxICON(X) wxIcon(wxT(#X))
+#elif defined(__WXPM__)
+ // Load from a resource
+ #define wxICON(X) wxIcon(wxT(#X))
+#elif defined(__WXDFB__)
+ // Initialize from an included XPM
+ #define wxICON(X) wxIcon( X##_xpm )
+#elif defined(__WXGTK__)
+ // Initialize from an included XPM
+ #define wxICON(X) wxIcon( X##_xpm )
+#elif defined(__WXMAC__)
+ // Initialize from an included XPM
+ #define wxICON(X) wxIcon( X##_xpm )
+#elif defined(__WXMOTIF__)
+ // Initialize from an included XPM
+ #define wxICON(X) wxIcon( X##_xpm )
+#elif defined(__WXX11__)
+ // Initialize from an included XPM
+ #define wxICON(X) wxIcon( X##_xpm )
+#else
+ // This will usually mean something on any platform
+ #define wxICON(X) wxIcon(wxT(#X))
+#endif // platform
+
+/* Another macro: this one is for portable creation of bitmaps. We assume that
+ under Unix bitmaps live in XPMs and under Windows they're in ressources.
+ */
+
+#if defined(__WINDOWS__) || defined(__WXPM__)
+ #define wxBITMAP(name) wxBitmap(wxT(#name), wxBITMAP_TYPE_BMP_RESOURCE)
+#elif defined(__WXGTK__) || \
+ defined(__WXMOTIF__) || \
+ defined(__WXX11__) || \
+ defined(__WXMAC__) || \
+ defined(__WXDFB__) || \
+ defined(__WXCOCOA__)
+ // Initialize from an included XPM
+ #define wxBITMAP(name) wxBitmap(name##_xpm)
+#else // other platforms
+ #define wxBITMAP(name) wxBitmap(name##_xpm, wxBITMAP_TYPE_XPM)
+#endif // platform
+
+// ===========================================================================
+// classes
+// ===========================================================================
+
+// ---------------------------------------------------------------------------
+// wxSize
+// ---------------------------------------------------------------------------
+
+class WXDLLIMPEXP_CORE wxSize
{
public:
- long x;
- long y;
- inline wxSize() { x = 0; y = 0; }
- inline wxSize(long xx, long yy) { x = xx; y = yy; }
- inline wxSize(const wxSize& sz) { x = sz.x; y = sz.y; }
- inline void operator = (const wxSize& sz) { x = sz.x; y = sz.y; }
- inline wxSize operator + (const wxSize& sz) { return wxSize(x + sz.x, y + sz.y); }
- inline wxSize operator - (const wxSize& sz) { return wxSize(x - sz.x, y - sz.y); }
- inline void Set(long xx, long yy) { x = xx; y = yy; }
- inline long GetX() const { return x; }
- inline long GetY() const { return y; }
+ // members are public for compatibility, don't use them directly.
+ int x, y;
+
+ // constructors
+ wxSize() : x(0), y(0) { }
+ wxSize(int xx, int yy) : x(xx), y(yy) { }
+
+ // no copy ctor or assignment operator - the defaults are ok
+
+ wxSize& operator+=(const wxSize& sz) { x += sz.x; y += sz.y; return *this; }
+ wxSize& operator-=(const wxSize& sz) { x -= sz.x; y -= sz.y; return *this; }
+ wxSize& operator/=(int i) { x /= i; y /= i; return *this; }
+ wxSize& operator*=(int i) { x *= i; y *= i; return *this; }
+ wxSize& operator/=(unsigned int i) { x /= i; y /= i; return *this; }
+ wxSize& operator*=(unsigned int i) { x *= i; y *= i; return *this; }
+ wxSize& operator/=(long i) { x /= i; y /= i; return *this; }
+ wxSize& operator*=(long i) { x *= i; y *= i; return *this; }
+ wxSize& operator/=(unsigned long i) { x /= i; y /= i; return *this; }
+ wxSize& operator*=(unsigned long i) { x *= i; y *= i; return *this; }
+ wxSize& operator/=(double i) { x = int(x/i); y = int(y/i); return *this; }
+ wxSize& operator*=(double i) { x = int(x*i); y = int(y*i); return *this; }
+
+ void IncTo(const wxSize& sz)
+ { if ( sz.x > x ) x = sz.x; if ( sz.y > y ) y = sz.y; }
+ void DecTo(const wxSize& sz)
+ { if ( sz.x < x ) x = sz.x; if ( sz.y < y ) y = sz.y; }
+
+ void IncBy(int dx, int dy) { x += dx; y += dy; }
+ void IncBy(const wxPoint& pt);
+ void IncBy(const wxSize& sz) { IncBy(sz.x, sz.y); }
+ void IncBy(int d) { IncBy(d, d); }
+
+ void DecBy(int dx, int dy) { IncBy(-dx, -dy); }
+ void DecBy(const wxPoint& pt);
+ void DecBy(const wxSize& sz) { DecBy(sz.x, sz.y); }
+ void DecBy(int d) { DecBy(d, d); }
+
+
+ wxSize& Scale(float xscale, float yscale)
+ { x = (int)(x*xscale); y = (int)(y*yscale); return *this; }
+
+ // accessors
+ void Set(int xx, int yy) { x = xx; y = yy; }
+ void SetWidth(int w) { x = w; }
+ void SetHeight(int h) { y = h; }
+
+ int GetWidth() const { return x; }
+ int GetHeight() const { return y; }
+
+ bool IsFullySpecified() const { return x != wxDefaultCoord && y != wxDefaultCoord; }
+
+ // combine this size with the other one replacing the default (i.e. equal
+ // to wxDefaultCoord) components of this object with those of the other
+ void SetDefaults(const wxSize& size)
+ {
+ if ( x == wxDefaultCoord )
+ x = size.x;
+ if ( y == wxDefaultCoord )
+ y = size.y;
+ }
+
+ // compatibility
+ int GetX() const { return x; }
+ int GetY() const { return y; }
};
-// Point
-class WXDLLEXPORT wxRealPoint
+inline bool operator==(const wxSize& s1, const wxSize& s2)
+{
+ return s1.x == s2.x && s1.y == s2.y;
+}
+
+inline bool operator!=(const wxSize& s1, const wxSize& s2)
+{
+ return s1.x != s2.x || s1.y != s2.y;
+}
+
+inline wxSize operator+(const wxSize& s1, const wxSize& s2)
+{
+ return wxSize(s1.x + s2.x, s1.y + s2.y);
+}
+
+inline wxSize operator-(const wxSize& s1, const wxSize& s2)
+{
+ return wxSize(s1.x - s2.x, s1.y - s2.y);
+}
+
+inline wxSize operator/(const wxSize& s, int i)
+{
+ return wxSize(s.x / i, s.y / i);
+}
+
+inline wxSize operator*(const wxSize& s, int i)
+{
+ return wxSize(s.x * i, s.y * i);
+}
+
+inline wxSize operator*(int i, const wxSize& s)
+{
+ return wxSize(s.x * i, s.y * i);
+}
+
+inline wxSize operator/(const wxSize& s, unsigned int i)
+{
+ return wxSize(s.x / i, s.y / i);
+}
+
+inline wxSize operator*(const wxSize& s, unsigned int i)
+{
+ return wxSize(s.x * i, s.y * i);
+}
+
+inline wxSize operator*(unsigned int i, const wxSize& s)
{
- public:
- double x;
- double y;
- inline wxRealPoint() { x = 0.0; y = 0.0; };
- inline wxRealPoint(double _x, double _y) { x = _x; y = _y; };
- inline wxRealPoint operator + (const wxRealPoint& pt) { return wxRealPoint(x + pt.x, y + pt.y); }
- inline wxRealPoint operator - (const wxRealPoint& pt) { return wxRealPoint(x - pt.x, y - pt.y); }
+ return wxSize(s.x * i, s.y * i);
+}
- inline void operator = (const wxRealPoint& pt) { x = pt.x; y = pt.y; }
+inline wxSize operator/(const wxSize& s, long i)
+{
+ return wxSize(s.x / i, s.y / i);
+}
+
+inline wxSize operator*(const wxSize& s, long i)
+{
+ return wxSize(s.x * i, s.y * i);
+}
+
+inline wxSize operator*(long i, const wxSize& s)
+{
+ return wxSize(s.x * i, s.y * i);
+}
+
+inline wxSize operator/(const wxSize& s, unsigned long i)
+{
+ return wxSize(s.x / i, s.y / i);
+}
+
+inline wxSize operator*(const wxSize& s, unsigned long i)
+{
+ return wxSize(s.x * i, s.y * i);
+}
+
+inline wxSize operator*(unsigned long i, const wxSize& s)
+{
+ return wxSize(s.x * i, s.y * i);
+}
+
+inline wxSize operator*(const wxSize& s, double i)
+{
+ return wxSize(int(s.x * i), int(s.y * i));
+}
+
+inline wxSize operator*(double i, const wxSize& s)
+{
+ return wxSize(int(s.x * i), int(s.y * i));
+}
+
+
+
+// ---------------------------------------------------------------------------
+// Point classes: with real or integer coordinates
+// ---------------------------------------------------------------------------
+
+class WXDLLIMPEXP_CORE wxRealPoint
+{
+public:
+ double x;
+ double y;
+
+ wxRealPoint() : x(0.0), y(0.0) { }
+ wxRealPoint(double xx, double yy) : x(xx), y(yy) { }
+ wxRealPoint(const wxPoint& pt);
+
+ // no copy ctor or assignment operator - the defaults are ok
+
+ //assignment operators
+ wxRealPoint& operator+=(const wxRealPoint& p) { x += p.x; y += p.y; return *this; }
+ wxRealPoint& operator-=(const wxRealPoint& p) { x -= p.x; y -= p.y; return *this; }
+
+ wxRealPoint& operator+=(const wxSize& s) { x += s.GetWidth(); y += s.GetHeight(); return *this; }
+ wxRealPoint& operator-=(const wxSize& s) { x -= s.GetWidth(); y -= s.GetHeight(); return *this; }
};
-class WXDLLEXPORT wxPoint
+
+inline bool operator==(const wxRealPoint& p1, const wxRealPoint& p2)
{
- public:
-#if defined(__WXMSW__) && !defined(__WIN32__)
- int x;
- int y;
-#else
- long x;
- long y;
-#endif
+ return wxIsSameDouble(p1.x, p2.x) && wxIsSameDouble(p1.y, p2.y);
+}
+
+inline bool operator!=(const wxRealPoint& p1, const wxRealPoint& p2)
+{
+ return !(p1 == p2);
+}
+
+inline wxRealPoint operator+(const wxRealPoint& p1, const wxRealPoint& p2)
+{
+ return wxRealPoint(p1.x + p2.x, p1.y + p2.y);
+}
+
+
+inline wxRealPoint operator-(const wxRealPoint& p1, const wxRealPoint& p2)
+{
+ return wxRealPoint(p1.x - p2.x, p1.y - p2.y);
+}
+
+
+inline wxRealPoint operator/(const wxRealPoint& s, int i)
+{
+ return wxRealPoint(s.x / i, s.y / i);
+}
+
+inline wxRealPoint operator*(const wxRealPoint& s, int i)
+{
+ return wxRealPoint(s.x * i, s.y * i);
+}
+
+inline wxRealPoint operator*(int i, const wxRealPoint& s)
+{
+ return wxRealPoint(s.x * i, s.y * i);
+}
+
+inline wxRealPoint operator/(const wxRealPoint& s, unsigned int i)
+{
+ return wxRealPoint(s.x / i, s.y / i);
+}
+
+inline wxRealPoint operator*(const wxRealPoint& s, unsigned int i)
+{
+ return wxRealPoint(s.x * i, s.y * i);
+}
+
+inline wxRealPoint operator*(unsigned int i, const wxRealPoint& s)
+{
+ return wxRealPoint(s.x * i, s.y * i);
+}
+
+inline wxRealPoint operator/(const wxRealPoint& s, long i)
+{
+ return wxRealPoint(s.x / i, s.y / i);
+}
+
+inline wxRealPoint operator*(const wxRealPoint& s, long i)
+{
+ return wxRealPoint(s.x * i, s.y * i);
+}
+
+inline wxRealPoint operator*(long i, const wxRealPoint& s)
+{
+ return wxRealPoint(s.x * i, s.y * i);
+}
+
+inline wxRealPoint operator/(const wxRealPoint& s, unsigned long i)
+{
+ return wxRealPoint(s.x / i, s.y / i);
+}
+
+inline wxRealPoint operator*(const wxRealPoint& s, unsigned long i)
+{
+ return wxRealPoint(s.x * i, s.y * i);
+}
+
+inline wxRealPoint operator*(unsigned long i, const wxRealPoint& s)
+{
+ return wxRealPoint(s.x * i, s.y * i);
+}
- inline wxPoint() { x = 0; y = 0; };
- wxPoint(long the_x, long the_y) { x = the_x; y = the_y; };
- wxPoint(const wxPoint& pt) { x = pt.x; y = pt.y; };
+inline wxRealPoint operator*(const wxRealPoint& s, double i)
+{
+ return wxRealPoint(int(s.x * i), int(s.y * i));
+}
+
+inline wxRealPoint operator*(double i, const wxRealPoint& s)
+{
+ return wxRealPoint(int(s.x * i), int(s.y * i));
+}
+
+
+// ----------------------------------------------------------------------------
+// wxPoint: 2D point with integer coordinates
+// ----------------------------------------------------------------------------
+
+class WXDLLIMPEXP_CORE wxPoint
+{
+public:
+ int x, y;
- inline void operator = (const wxPoint& pt) { x = pt.x; y = pt.y; }
- inline wxPoint operator + (const wxPoint& pt) { return wxPoint(x + pt.x, y + pt.y); }
- inline wxPoint operator - (const wxPoint& pt) { return wxPoint(x - pt.x, y - pt.y); }
+ wxPoint() : x(0), y(0) { }
+ wxPoint(int xx, int yy) : x(xx), y(yy) { }
+ wxPoint(const wxRealPoint& pt) : x(int(pt.x)), y(int(pt.y)) { }
+
+ // no copy ctor or assignment operator - the defaults are ok
+
+ //assignment operators
+ wxPoint& operator+=(const wxPoint& p) { x += p.x; y += p.y; return *this; }
+ wxPoint& operator-=(const wxPoint& p) { x -= p.x; y -= p.y; return *this; }
+
+ wxPoint& operator+=(const wxSize& s) { x += s.GetWidth(); y += s.GetHeight(); return *this; }
+ wxPoint& operator-=(const wxSize& s) { x -= s.GetWidth(); y -= s.GetHeight(); return *this; }
+
+ // check if both components are set/initialized
+ bool IsFullySpecified() const { return x != wxDefaultCoord && y != wxDefaultCoord; }
+
+ // fill in the unset components with the values from the other point
+ void SetDefaults(const wxPoint& pt)
+ {
+ if ( x == wxDefaultCoord )
+ x = pt.x;
+ if ( y == wxDefaultCoord )
+ y = pt.y;
+ }
};
-#if WXWIN_COMPATIBILITY
-#define wxIntPoint wxPoint
-#define wxRectangle wxRect
-#endif
-class WXDLLEXPORT wxRect
+// comparison
+inline bool operator==(const wxPoint& p1, const wxPoint& p2)
+{
+ return p1.x == p2.x && p1.y == p2.y;
+}
+
+inline bool operator!=(const wxPoint& p1, const wxPoint& p2)
+{
+ return !(p1 == p2);
+}
+
+
+// arithmetic operations (component wise)
+inline wxPoint operator+(const wxPoint& p1, const wxPoint& p2)
+{
+ return wxPoint(p1.x + p2.x, p1.y + p2.y);
+}
+
+inline wxPoint operator-(const wxPoint& p1, const wxPoint& p2)
+{
+ return wxPoint(p1.x - p2.x, p1.y - p2.y);
+}
+
+inline wxPoint operator+(const wxPoint& p, const wxSize& s)
+{
+ return wxPoint(p.x + s.x, p.y + s.y);
+}
+
+inline wxPoint operator-(const wxPoint& p, const wxSize& s)
+{
+ return wxPoint(p.x - s.x, p.y - s.y);
+}
+
+inline wxPoint operator+(const wxSize& s, const wxPoint& p)
+{
+ return wxPoint(p.x + s.x, p.y + s.y);
+}
+
+inline wxPoint operator-(const wxSize& s, const wxPoint& p)
+{
+ return wxPoint(s.x - p.x, s.y - p.y);
+}
+
+inline wxPoint operator-(const wxPoint& p)
+{
+ return wxPoint(-p.x, -p.y);
+}
+
+inline wxPoint operator/(const wxPoint& s, int i)
+{
+ return wxPoint(s.x / i, s.y / i);
+}
+
+inline wxPoint operator*(const wxPoint& s, int i)
+{
+ return wxPoint(s.x * i, s.y * i);
+}
+
+inline wxPoint operator*(int i, const wxPoint& s)
+{
+ return wxPoint(s.x * i, s.y * i);
+}
+
+inline wxPoint operator/(const wxPoint& s, unsigned int i)
+{
+ return wxPoint(s.x / i, s.y / i);
+}
+
+inline wxPoint operator*(const wxPoint& s, unsigned int i)
+{
+ return wxPoint(s.x * i, s.y * i);
+}
+
+inline wxPoint operator*(unsigned int i, const wxPoint& s)
+{
+ return wxPoint(s.x * i, s.y * i);
+}
+
+inline wxPoint operator/(const wxPoint& s, long i)
+{
+ return wxPoint(s.x / i, s.y / i);
+}
+
+inline wxPoint operator*(const wxPoint& s, long i)
+{
+ return wxPoint(s.x * i, s.y * i);
+}
+
+inline wxPoint operator*(long i, const wxPoint& s)
+{
+ return wxPoint(s.x * i, s.y * i);
+}
+
+inline wxPoint operator/(const wxPoint& s, unsigned long i)
+{
+ return wxPoint(s.x / i, s.y / i);
+}
+
+inline wxPoint operator*(const wxPoint& s, unsigned long i)
+{
+ return wxPoint(s.x * i, s.y * i);
+}
+
+inline wxPoint operator*(unsigned long i, const wxPoint& s)
+{
+ return wxPoint(s.x * i, s.y * i);
+}
+
+inline wxPoint operator*(const wxPoint& s, double i)
+{
+ return wxPoint(int(s.x * i), int(s.y * i));
+}
+
+inline wxPoint operator*(double i, const wxPoint& s)
+{
+ return wxPoint(int(s.x * i), int(s.y * i));
+}
+
+WX_DECLARE_LIST_WITH_DECL(wxPoint, wxPointList, class WXDLLIMPEXP_CORE);
+
+// ---------------------------------------------------------------------------
+// wxRect
+// ---------------------------------------------------------------------------
+
+class WXDLLIMPEXP_CORE wxRect
{
public:
- wxRect() ;
- wxRect(long x, long y, long w, long h);
- wxRect(const wxPoint& topLeft, const wxPoint& bottomRight);
- wxRect(const wxPoint& pos, const wxSize& size);
- wxRect(const wxRect& rect);
-
- inline long GetX() const { return x; }
- inline void SetX(long X) { x = X; }
- inline long GetY() const { return y; }
- inline void SetY(long Y) { y = Y; }
- inline long GetWidth() const { return width; }
- inline void SetWidth(long w) { width = w; }
- inline long GetHeight() const { return height; }
- inline void SetHeight(long h) { height = h; }
-
- inline wxPoint GetPosition() { return wxPoint(x, y); }
- inline wxSize GetSize() { return wxSize(width, height); }
-
- inline long GetLeft() const { return x; }
- inline long GetTop() const { return y; }
- inline long GetBottom() const { return y + height; }
- inline long GetRight() const { return x + width; }
-
- wxRect& operator = (const wxRect& rect);
- bool operator == (const wxRect& rect);
- bool operator != (const wxRect& rect);
+ wxRect()
+ : x(0), y(0), width(0), height(0)
+ { }
+ wxRect(int xx, int yy, int ww, int hh)
+ : x(xx), y(yy), width(ww), height(hh)
+ { }
+ wxRect(const wxPoint& topLeft, const wxPoint& bottomRight);
+ wxRect(const wxPoint& pt, const wxSize& size)
+ : x(pt.x), y(pt.y), width(size.x), height(size.y)
+ { }
+ wxRect(const wxSize& size)
+ : x(0), y(0), width(size.x), height(size.y)
+ { }
+
+ // default copy ctor and assignment operators ok
+
+ int GetX() const { return x; }
+ void SetX(int xx) { x = xx; }
+
+ int GetY() const { return y; }
+ void SetY(int yy) { y = yy; }
+
+ int GetWidth() const { return width; }
+ void SetWidth(int w) { width = w; }
+
+ int GetHeight() const { return height; }
+ void SetHeight(int h) { height = h; }
+
+ wxPoint GetPosition() const { return wxPoint(x, y); }
+ void SetPosition( const wxPoint &p ) { x = p.x; y = p.y; }
+
+ wxSize GetSize() const { return wxSize(width, height); }
+ void SetSize( const wxSize &s ) { width = s.GetWidth(); height = s.GetHeight(); }
+
+ bool IsEmpty() const { return (width <= 0) || (height <= 0); }
+
+ int GetLeft() const { return x; }
+ int GetTop() const { return y; }
+ int GetBottom() const { return y + height - 1; }
+ int GetRight() const { return x + width - 1; }
+
+ void SetLeft(int left) { x = left; }
+ void SetRight(int right) { width = right - x + 1; }
+ void SetTop(int top) { y = top; }
+ void SetBottom(int bottom) { height = bottom - y + 1; }
+
+ wxPoint GetTopLeft() const { return GetPosition(); }
+ wxPoint GetLeftTop() const { return GetTopLeft(); }
+ void SetTopLeft(const wxPoint &p) { SetPosition(p); }
+ void SetLeftTop(const wxPoint &p) { SetTopLeft(p); }
+
+ wxPoint GetBottomRight() const { return wxPoint(GetRight(), GetBottom()); }
+ wxPoint GetRightBottom() const { return GetBottomRight(); }
+ void SetBottomRight(const wxPoint &p) { SetRight(p.x); SetBottom(p.y); }
+ void SetRightBottom(const wxPoint &p) { SetBottomRight(p); }
+
+ wxPoint GetTopRight() const { return wxPoint(GetRight(), GetTop()); }
+ wxPoint GetRightTop() const { return GetTopRight(); }
+ void SetTopRight(const wxPoint &p) { SetRight(p.x); SetTop(p.y); }
+ void SetRightTop(const wxPoint &p) { SetTopRight(p); }
+
+ wxPoint GetBottomLeft() const { return wxPoint(GetLeft(), GetBottom()); }
+ wxPoint GetLeftBottom() const { return GetBottomLeft(); }
+ void SetBottomLeft(const wxPoint &p) { SetLeft(p.x); SetBottom(p.y); }
+ void SetLeftBottom(const wxPoint &p) { SetBottomLeft(p); }
+
+ // operations with rect
+ wxRect& Inflate(wxCoord dx, wxCoord dy);
+ wxRect& Inflate(const wxSize& d) { return Inflate(d.x, d.y); }
+ wxRect& Inflate(wxCoord d) { return Inflate(d, d); }
+ wxRect Inflate(wxCoord dx, wxCoord dy) const
+ {
+ wxRect r = *this;
+ r.Inflate(dx, dy);
+ return r;
+ }
+
+ wxRect& Deflate(wxCoord dx, wxCoord dy) { return Inflate(-dx, -dy); }
+ wxRect& Deflate(const wxSize& d) { return Inflate(-d.x, -d.y); }
+ wxRect& Deflate(wxCoord d) { return Inflate(-d); }
+ wxRect Deflate(wxCoord dx, wxCoord dy) const
+ {
+ wxRect r = *this;
+ r.Deflate(dx, dy);
+ return r;
+ }
+
+ void Offset(wxCoord dx, wxCoord dy) { x += dx; y += dy; }
+ void Offset(const wxPoint& pt) { Offset(pt.x, pt.y); }
+
+ wxRect& Intersect(const wxRect& rect);
+ wxRect Intersect(const wxRect& rect) const
+ {
+ wxRect r = *this;
+ r.Intersect(rect);
+ return r;
+ }
+
+ wxRect& Union(const wxRect& rect);
+ wxRect Union(const wxRect& rect) const
+ {
+ wxRect r = *this;
+ r.Union(rect);
+ return r;
+ }
+
+ // return true if the point is (not strcitly) inside the rect
+ bool Contains(int x, int y) const;
+ bool Contains(const wxPoint& pt) const { return Contains(pt.x, pt.y); }
+ // return true if the rectangle 'rect' is (not strictly) inside this rect
+ bool Contains(const wxRect& rect) const;
+
+#if WXWIN_COMPATIBILITY_2_6
+ // use Contains() instead
+ wxDEPRECATED( bool Inside(int x, int y) const );
+ wxDEPRECATED( bool Inside(const wxPoint& pt) const );
+ wxDEPRECATED( bool Inside(const wxRect& rect) const );
+#endif // WXWIN_COMPATIBILITY_2_6
+
+ // return true if the rectangles have a non empty intersection
+ bool Intersects(const wxRect& rect) const;
+
+ // like Union() but don't ignore empty rectangles
+ wxRect& operator+=(const wxRect& rect);
+
+ // intersections of two rectrangles not testing for empty rectangles
+ wxRect& operator*=(const wxRect& rect);
+
+ // centre this rectangle in the given (usually, but not necessarily,
+ // larger) one
+ wxRect CentreIn(const wxRect& r, int dir = wxBOTH) const
+ {
+ return wxRect(dir & wxHORIZONTAL ? r.x + (r.width - width)/2 : x,
+ dir & wxVERTICAL ? r.y + (r.height - height)/2 : y,
+ width, height);
+ }
+
+ wxRect CenterIn(const wxRect& r, int dir = wxBOTH) const
+ {
+ return CentreIn(r, dir);
+ }
+
public:
- long x, y, width, height;
+ int x, y, width, height;
};
-class WXDLLEXPORT wxBrush;
-class WXDLLEXPORT wxPen;
-class WXDLLEXPORT wxBitmap;
-class WXDLLEXPORT wxIcon;
-class WXDLLEXPORT wxCursor;
-class WXDLLEXPORT wxFont;
-class WXDLLEXPORT wxPalette;
-class WXDLLEXPORT wxPalette;
-
-/*
- * Bitmap flags
- */
-// Hint to indicate filetype
-#define wxBITMAP_TYPE_BMP 1
-#define wxBITMAP_TYPE_BMP_RESOURCE 2
-#define wxBITMAP_TYPE_ICO 3
-#define wxBITMAP_TYPE_ICO_RESOURCE 4
-#define wxBITMAP_TYPE_CUR 5
-#define wxBITMAP_TYPE_CUR_RESOURCE 6
-#define wxBITMAP_TYPE_XBM 7
-#define wxBITMAP_TYPE_XBM_DATA 8
-#define wxBITMAP_TYPE_XPM 9
-#define wxBITMAP_TYPE_XPM_DATA 10
-#define wxBITMAP_TYPE_TIF 11
-#define wxBITMAP_TYPE_TIF_RESOURCE 12
-#define wxBITMAP_TYPE_GIF 13
-#define wxBITMAP_TYPE_GIF_RESOURCE 14
-#define wxBITMAP_TYPE_PNG 15
-#define wxBITMAP_TYPE_PNG_RESOURCE 16
-#define wxBITMAP_TYPE_ANY 50
-
-#define wxBITMAP_TYPE_RESOURCE wxBITMAP_TYPE_BMP_RESOURCE
-
-class WXDLLEXPORT wxBitmap;
-class WXDLLEXPORT wxCursor;
-class WXDLLEXPORT wxIcon;
-class WXDLLEXPORT wxColour;
-class WXDLLEXPORT wxString;
+// compare rectangles
+inline bool operator==(const wxRect& r1, const wxRect& r2)
+{
+ return (r1.x == r2.x) && (r1.y == r2.y) &&
+ (r1.width == r2.width) && (r1.height == r2.height);
+}
+
+inline bool operator!=(const wxRect& r1, const wxRect& r2)
+{
+ return !(r1 == r2);
+}
+
+// like Union() but don't treat empty rectangles specially
+WXDLLIMPEXP_CORE wxRect operator+(const wxRect& r1, const wxRect& r2);
+
+// intersections of two rectangles
+WXDLLIMPEXP_CORE wxRect operator*(const wxRect& r1, const wxRect& r2);
+
+
+
+
+#if WXWIN_COMPATIBILITY_2_6
+inline bool wxRect::Inside(int cx, int cy) const { return Contains(cx, cy); }
+inline bool wxRect::Inside(const wxPoint& pt) const { return Contains(pt); }
+inline bool wxRect::Inside(const wxRect& rect) const { return Contains(rect); }
+#endif // WXWIN_COMPATIBILITY_2_6
+
+
+// define functions which couldn't be defined above because of declarations
+// order
+inline void wxSize::IncBy(const wxPoint& pt) { IncBy(pt.x, pt.y); }
+inline void wxSize::DecBy(const wxPoint& pt) { DecBy(pt.x, pt.y); }
+// ---------------------------------------------------------------------------
// Management of pens, brushes and fonts
-class WXDLLEXPORT wxPenList: public wxList
-{
- DECLARE_DYNAMIC_CLASS(wxPenList)
- public:
- inline wxPenList()
- { }
- ~wxPenList();
- void AddPen(wxPen *pen);
- void RemovePen(wxPen *pen);
- wxPen *FindOrCreatePen(const wxColour& colour, int width, int style);
-};
+// ---------------------------------------------------------------------------
-class WXDLLEXPORT wxBrushList: public wxList
-{
- DECLARE_DYNAMIC_CLASS(wxBrushList)
- public:
- inline wxBrushList()
- { }
- ~wxBrushList();
- void AddBrush(wxBrush *brush);
- void RemoveBrush(wxBrush *brush);
- wxBrush *FindOrCreateBrush(const wxColour& colour, int style);
+typedef wxInt8 wxDash;
+
+class WXDLLIMPEXP_CORE wxGDIObjListBase {
+public:
+ wxGDIObjListBase();
+ ~wxGDIObjListBase();
+
+protected:
+ wxList list;
};
-WXDLLEXPORT_DATA(extern const char*) wxEmptyString;
+WX_DECLARE_STRING_HASH_MAP(wxColour*, wxStringToColourHashMap);
-class WXDLLEXPORT wxFontList: public wxList
+class WXDLLIMPEXP_CORE wxColourDatabase
{
- DECLARE_DYNAMIC_CLASS(wxFontList)
- public:
- inline wxFontList()
- { }
- ~wxFontList();
- void AddFont(wxFont *font);
- void RemoveFont(wxFont *font);
- wxFont *FindOrCreateFont(int pointSize, int family, int style, int weight,
- bool underline = FALSE, const wxString& face = wxEmptyString);
+public:
+ wxColourDatabase();
+ ~wxColourDatabase();
+
+ // find colour by name or name for the given colour
+ wxColour Find(const wxString& name) const;
+ wxString FindName(const wxColour& colour) const;
+
+ // add a new colour to the database
+ void AddColour(const wxString& name, const wxColour& colour);
+
+#if WXWIN_COMPATIBILITY_2_6
+ // deprecated, use Find() instead
+ wxDEPRECATED( wxColour *FindColour(const wxString& name) );
+#endif // WXWIN_COMPATIBILITY_2_6
+
+
+#ifdef __WXPM__
+ // PM keeps its own type of colour table
+ long* m_palTable;
+ size_t m_nSize;
+#endif
+
+private:
+ // load the database with the built in colour values when called for the
+ // first time, do nothing after this
+ void Initialize();
+
+ wxStringToColourHashMap *m_map;
};
-class WXDLLEXPORT wxColourDatabase: public wxList
+class WXDLLIMPEXP_CORE wxResourceCache: public wxList
{
- DECLARE_CLASS(wxColourDatabase)
- public:
- wxColourDatabase(int type);
- ~wxColourDatabase() ;
- // Not const because it may add a name to the database
- wxColour *FindColour(const wxString& colour) ;
- wxString FindName(const wxColour& colour) const;
- void Initialize();
+public:
+ wxResourceCache() { }
+#if !wxUSE_STD_CONTAINERS
+ wxResourceCache(const unsigned int keyType) : wxList(keyType) { }
+#endif
+ virtual ~wxResourceCache();
};
-class WXDLLEXPORT wxBitmapList: public wxList
+// ---------------------------------------------------------------------------
+// global variables
+// ---------------------------------------------------------------------------
+
+
+/* Stock objects
+
+ wxStockGDI creates the stock GDI objects on demand. Pointers to the
+ created objects are stored in the ms_stockObject array, which is indexed
+ by the Item enum values. Platorm-specific fonts can be created by
+ implementing a derived class with an override for the GetFont function.
+ wxStockGDI operates as a singleton, accessed through the ms_instance
+ pointer. By default this pointer is set to an instance of wxStockGDI.
+ A derived class must arrange to set this pointer to an instance of itself.
+*/
+class WXDLLIMPEXP_CORE wxStockGDI
{
- DECLARE_DYNAMIC_CLASS(wxBitmapList)
- public:
- wxBitmapList();
- ~wxBitmapList();
+public:
+ enum Item {
+ BRUSH_BLACK,
+ BRUSH_BLUE,
+ BRUSH_CYAN,
+ BRUSH_GREEN,
+ BRUSH_YELLOW,
+ BRUSH_GREY,
+ BRUSH_LIGHTGREY,
+ BRUSH_MEDIUMGREY,
+ BRUSH_RED,
+ BRUSH_TRANSPARENT,
+ BRUSH_WHITE,
+ COLOUR_BLACK,
+ COLOUR_BLUE,
+ COLOUR_CYAN,
+ COLOUR_GREEN,
+ COLOUR_YELLOW,
+ COLOUR_LIGHTGREY,
+ COLOUR_RED,
+ COLOUR_WHITE,
+ CURSOR_CROSS,
+ CURSOR_HOURGLASS,
+ CURSOR_STANDARD,
+ FONT_ITALIC,
+ FONT_NORMAL,
+ FONT_SMALL,
+ FONT_SWISS,
+ PEN_BLACK,
+ PEN_BLACKDASHED,
+ PEN_BLUE,
+ PEN_CYAN,
+ PEN_GREEN,
+ PEN_YELLOW,
+ PEN_GREY,
+ PEN_LIGHTGREY,
+ PEN_MEDIUMGREY,
+ PEN_RED,
+ PEN_TRANSPARENT,
+ PEN_WHITE,
+ ITEMCOUNT
+ };
+
+ wxStockGDI();
+ virtual ~wxStockGDI();
+ static void DeleteAll();
+
+ static wxStockGDI& instance() { return *ms_instance; }
+
+ static const wxBrush* GetBrush(Item item);
+ static const wxColour* GetColour(Item item);
+ static const wxCursor* GetCursor(Item item);
+ // Can be overridden by platform-specific derived classes
+ virtual const wxFont* GetFont(Item item);
+ static const wxPen* GetPen(Item item);
+
+protected:
+ static wxStockGDI* ms_instance;
+
+ static wxObject* ms_stockObject[ITEMCOUNT];
- void AddBitmap(wxBitmap *bitmap);
- void RemoveBitmap(wxBitmap *bitmap);
+ wxDECLARE_NO_COPY_CLASS(wxStockGDI);
};
-// Lists of GDI objects
-WXDLLEXPORT_DATA(extern wxPenList*) wxThePenList;
-WXDLLEXPORT_DATA(extern wxBrushList*) wxTheBrushList;
-WXDLLEXPORT_DATA(extern wxFontList*) wxTheFontList;
-WXDLLEXPORT_DATA(extern wxBitmapList*) wxTheBitmapList;
-
-// Stock objects
-WXDLLEXPORT_DATA(extern wxFont*) wxNORMAL_FONT;
-WXDLLEXPORT_DATA(extern wxFont*) wxSMALL_FONT;
-WXDLLEXPORT_DATA(extern wxFont*) wxITALIC_FONT;
-WXDLLEXPORT_DATA(extern wxFont*) wxSWISS_FONT;
-
-WXDLLEXPORT_DATA(extern wxPen*) wxRED_PEN;
-WXDLLEXPORT_DATA(extern wxPen*) wxCYAN_PEN;
-WXDLLEXPORT_DATA(extern wxPen*) wxGREEN_PEN;
-WXDLLEXPORT_DATA(extern wxPen*) wxBLACK_PEN;
-WXDLLEXPORT_DATA(extern wxPen*) wxWHITE_PEN;
-WXDLLEXPORT_DATA(extern wxPen*) wxTRANSPARENT_PEN;
-WXDLLEXPORT_DATA(extern wxPen*) wxBLACK_DASHED_PEN;
-WXDLLEXPORT_DATA(extern wxPen*) wxGREY_PEN;
-WXDLLEXPORT_DATA(extern wxPen*) wxMEDIUM_GREY_PEN;
-WXDLLEXPORT_DATA(extern wxPen*) wxLIGHT_GREY_PEN;
-
-WXDLLEXPORT_DATA(extern wxBrush*) wxBLUE_BRUSH;
-WXDLLEXPORT_DATA(extern wxBrush*) wxGREEN_BRUSH;
-WXDLLEXPORT_DATA(extern wxBrush*) wxWHITE_BRUSH;
-WXDLLEXPORT_DATA(extern wxBrush*) wxBLACK_BRUSH;
-WXDLLEXPORT_DATA(extern wxBrush*) wxGREY_BRUSH;
-WXDLLEXPORT_DATA(extern wxBrush*) wxMEDIUM_GREY_BRUSH;
-WXDLLEXPORT_DATA(extern wxBrush*) wxLIGHT_GREY_BRUSH;
-WXDLLEXPORT_DATA(extern wxBrush*) wxTRANSPARENT_BRUSH;
-WXDLLEXPORT_DATA(extern wxBrush*) wxCYAN_BRUSH;
-WXDLLEXPORT_DATA(extern wxBrush*) wxRED_BRUSH;
-
-WXDLLEXPORT_DATA(extern wxColour*) wxBLACK;
-WXDLLEXPORT_DATA(extern wxColour*) wxWHITE;
-WXDLLEXPORT_DATA(extern wxColour*) wxRED;
-WXDLLEXPORT_DATA(extern wxColour*) wxBLUE;
-WXDLLEXPORT_DATA(extern wxColour*) wxGREEN;
-WXDLLEXPORT_DATA(extern wxColour*) wxCYAN;
-WXDLLEXPORT_DATA(extern wxColour*) wxLIGHT_GREY;
+#define wxITALIC_FONT wxStockGDI::instance().GetFont(wxStockGDI::FONT_ITALIC)
+#define wxNORMAL_FONT wxStockGDI::instance().GetFont(wxStockGDI::FONT_NORMAL)
+#define wxSMALL_FONT wxStockGDI::instance().GetFont(wxStockGDI::FONT_SMALL)
+#define wxSWISS_FONT wxStockGDI::instance().GetFont(wxStockGDI::FONT_SWISS)
+
+#define wxBLACK_DASHED_PEN wxStockGDI::GetPen(wxStockGDI::PEN_BLACKDASHED)
+#define wxBLACK_PEN wxStockGDI::GetPen(wxStockGDI::PEN_BLACK)
+#define wxBLUE_PEN wxStockGDI::GetPen(wxStockGDI::PEN_BLUE)
+#define wxCYAN_PEN wxStockGDI::GetPen(wxStockGDI::PEN_CYAN)
+#define wxGREEN_PEN wxStockGDI::GetPen(wxStockGDI::PEN_GREEN)
+#define wxYELLOW_PEN wxStockGDI::GetPen(wxStockGDI::PEN_YELLOW)
+#define wxGREY_PEN wxStockGDI::GetPen(wxStockGDI::PEN_GREY)
+#define wxLIGHT_GREY_PEN wxStockGDI::GetPen(wxStockGDI::PEN_LIGHTGREY)
+#define wxMEDIUM_GREY_PEN wxStockGDI::GetPen(wxStockGDI::PEN_MEDIUMGREY)
+#define wxRED_PEN wxStockGDI::GetPen(wxStockGDI::PEN_RED)
+#define wxTRANSPARENT_PEN wxStockGDI::GetPen(wxStockGDI::PEN_TRANSPARENT)
+#define wxWHITE_PEN wxStockGDI::GetPen(wxStockGDI::PEN_WHITE)
+
+#define wxBLACK_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_BLACK)
+#define wxBLUE_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_BLUE)
+#define wxCYAN_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_CYAN)
+#define wxGREEN_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_GREEN)
+#define wxYELLOW_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_YELLOW)
+#define wxGREY_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_GREY)
+#define wxLIGHT_GREY_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_LIGHTGREY)
+#define wxMEDIUM_GREY_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_MEDIUMGREY)
+#define wxRED_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_RED)
+#define wxTRANSPARENT_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_TRANSPARENT)
+#define wxWHITE_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_WHITE)
+
+#define wxBLACK wxStockGDI::GetColour(wxStockGDI::COLOUR_BLACK)
+#define wxBLUE wxStockGDI::GetColour(wxStockGDI::COLOUR_BLUE)
+#define wxCYAN wxStockGDI::GetColour(wxStockGDI::COLOUR_CYAN)
+#define wxGREEN wxStockGDI::GetColour(wxStockGDI::COLOUR_GREEN)
+#define wxYELLOW wxStockGDI::GetColour(wxStockGDI::COLOUR_YELLOW)
+#define wxLIGHT_GREY wxStockGDI::GetColour(wxStockGDI::COLOUR_LIGHTGREY)
+#define wxRED wxStockGDI::GetColour(wxStockGDI::COLOUR_RED)
+#define wxWHITE wxStockGDI::GetColour(wxStockGDI::COLOUR_WHITE)
+
+#define wxCROSS_CURSOR wxStockGDI::GetCursor(wxStockGDI::CURSOR_CROSS)
+#define wxHOURGLASS_CURSOR wxStockGDI::GetCursor(wxStockGDI::CURSOR_HOURGLASS)
+#define wxSTANDARD_CURSOR wxStockGDI::GetCursor(wxStockGDI::CURSOR_STANDARD)
// 'Null' objects
-WXDLLEXPORT_DATA(extern wxBitmap) wxNullBitmap;
-WXDLLEXPORT_DATA(extern wxIcon) wxNullIcon;
-WXDLLEXPORT_DATA(extern wxCursor) wxNullCursor;
-WXDLLEXPORT_DATA(extern wxPen) wxNullPen;
-WXDLLEXPORT_DATA(extern wxBrush) wxNullBrush;
-WXDLLEXPORT_DATA(extern wxPalette) wxNullPalette;
-WXDLLEXPORT_DATA(extern wxFont) wxNullFont;
-WXDLLEXPORT_DATA(extern wxColour) wxNullColour;
-
-// Stock cursors types
-WXDLLEXPORT_DATA(extern wxCursor*) wxSTANDARD_CURSOR;
-WXDLLEXPORT_DATA(extern wxCursor*) wxHOURGLASS_CURSOR;
-WXDLLEXPORT_DATA(extern wxCursor*) wxCROSS_CURSOR;
-
-WXDLLEXPORT_DATA(extern wxColourDatabase*) wxTheColourDatabase;
-extern void WXDLLEXPORT wxInitializeStockObjects();
-extern void WXDLLEXPORT wxInitializeStockLists();
-extern void WXDLLEXPORT wxDeleteStockObjects();
-extern void WXDLLEXPORT wxDeleteStockLists();
-
-extern bool WXDLLEXPORT wxColourDisplay();
+extern WXDLLIMPEXP_DATA_CORE(wxBitmap) wxNullBitmap;
+extern WXDLLIMPEXP_DATA_CORE(wxIcon) wxNullIcon;
+extern WXDLLIMPEXP_DATA_CORE(wxCursor) wxNullCursor;
+extern WXDLLIMPEXP_DATA_CORE(wxPen) wxNullPen;
+extern WXDLLIMPEXP_DATA_CORE(wxBrush) wxNullBrush;
+extern WXDLLIMPEXP_DATA_CORE(wxPalette) wxNullPalette;
+extern WXDLLIMPEXP_DATA_CORE(wxFont) wxNullFont;
+extern WXDLLIMPEXP_DATA_CORE(wxColour) wxNullColour;
+extern WXDLLIMPEXP_DATA_CORE(wxIconBundle) wxNullIconBundle;
-// Returns depth of screen
-extern int WXDLLEXPORT wxDisplayDepth();
-#define wxGetDisplayDepth wxDisplayDepth
+extern WXDLLIMPEXP_DATA_CORE(wxColourDatabase*) wxTheColourDatabase;
-extern void WXDLLEXPORT wxDisplaySize(int *width, int *height);
-extern wxSize WXDLLEXPORT wxGetDisplaySize();
+extern WXDLLIMPEXP_DATA_CORE(const char) wxPanelNameStr[];
-extern void WXDLLEXPORT wxSetCursor(const wxCursor& cursor);
+extern WXDLLIMPEXP_DATA_CORE(const wxSize) wxDefaultSize;
+extern WXDLLIMPEXP_DATA_CORE(const wxPoint) wxDefaultPosition;
-// Useful macro for creating icons portably
+// ---------------------------------------------------------------------------
+// global functions
+// ---------------------------------------------------------------------------
-#ifdef __WXMSW__
-// Load from a resource
-# define wxICON(X) wxIcon("" #X "")
+// resource management
+extern void WXDLLIMPEXP_CORE wxInitializeStockLists();
+extern void WXDLLIMPEXP_CORE wxDeleteStockLists();
-#elif defined(__WXGTK__)
-// Initialize from an included XPM
-# define wxICON(X) wxIcon( (const char**) X##_xpm )
-#elif defined(__WXMOTIF__)
-// Initialize from an included XPM
-# define wxICON(X) wxIcon( X##_xpm )
-#else
+// is the display colour (or monochrome)?
+extern bool WXDLLIMPEXP_CORE wxColourDisplay();
-// This will usually mean something on any platform
-# define wxICON(X) wxIcon("" #X "")
-#endif
+// Returns depth of screen
+extern int WXDLLIMPEXP_CORE wxDisplayDepth();
+#define wxGetDisplayDepth wxDisplayDepth
-/*
- Example:
- wxIcon *icon = new wxICON(mondrian);
- expands into:
- wxIcon *icon = new wxIcon("mondrian"); // On wxMSW
- wxIcon *icon = new wxIcon(mondrian_xpm); // On wxGTK
- */
+// get the display size
+extern void WXDLLIMPEXP_CORE wxDisplaySize(int *width, int *height);
+extern wxSize WXDLLIMPEXP_CORE wxGetDisplaySize();
+extern void WXDLLIMPEXP_CORE wxDisplaySizeMM(int *width, int *height);
+extern wxSize WXDLLIMPEXP_CORE wxGetDisplaySizeMM();
+extern wxSize WXDLLIMPEXP_CORE wxGetDisplayPPI();
-class WXDLLEXPORT wxResourceCache: public wxList
-{
- DECLARE_DYNAMIC_CLASS(wxResourceCache)
- public:
- wxResourceCache();
- wxResourceCache(const unsigned int the_key_type);
- ~wxResourceCache();
-};
+// Get position and size of the display workarea
+extern void WXDLLIMPEXP_CORE wxClientDisplayRect(int *x, int *y, int *width, int *height);
+extern wxRect WXDLLIMPEXP_CORE wxGetClientDisplayRect();
+
+// set global cursor
+extern void WXDLLIMPEXP_CORE wxSetCursor(const wxCursor& cursor);
#endif
// _WX_GDICMNH__