%newgroup
DocStr(wxStandardPaths,
-"wx.StandardPaths returns the standard locations in the file system and
-should be used by the programs to find their data files in a portable
-way.
+"wx.StandardPaths returns standard locations in the file system and
+should be used by programs to find their data files in a portable way.
In the description of the methods below, the example return values are
given for the Unix, Windows and Mac OS X systems, however please note
-that these are just the examples and the actual values may differ. For
-example, under Windows: the system administrator may change the
+that these are just examples and the actual values may differ. For
+example, under Windows the system administrator may change the
standard directories locations, i.e. the Windows directory may be
-named W:\Win2003 instead of the default C:\Windows.
+named W:/Win2003 instead of the default C:/Windows.
The strings appname and username should be replaced with the value
returned by `wx.App.GetAppName` and the name of the currently logged
The directories returned by the methods of this class may or may not
exist. If they don't exist, it's up to the caller to create them,
-wxStandardPaths doesn't do it.
+wx.StandardPaths doesn't do it.
Finally note that these functions only work with standardly packaged
applications. I.e. under Unix you should follow the standard
class wxStandardPaths
{
public:
+ // possible resources categorires
+ enum ResourceCat
+ {
+ // no special category
+ ResourceCat_None,
+
+ // message catalog resources
+ ResourceCat_Messages,
+
+ // end of enum marker
+ ResourceCat_Max
+ };
DocStr(
Get,
}
+ DocDeclStr(
+ virtual wxString , GetExecutablePath() const,
+ "Return the path (directory+filename) of the running executable or an
+empty string if it couldn't be determined. The path is returned as an
+absolute path whenever possible.", "");
+
DocDeclStr(
virtual wxString , GetConfigDir() const,
"Return the directory with system config files: /etc under Unix,
-'c:\\Documents and Settings\\All Users\\Application Data' under Windows,
+'c:/Documents and Settings/All Users/Application Data' under Windows,
/Library/Preferences for Mac", "");
DocDeclStr(
virtual wxString , GetUserConfigDir() const,
"Return the directory for the user config files: $HOME under Unix,
-'c:\\Documents and Settings\\username' under Windows, and
+'c:/Documents and Settings/username' under Windows, and
~/Library/Preferences under Mac
Only use this if you have a single file to put there, otherwise
virtual wxString , GetDataDir() const,
"Return the location of the application's global, (i.e. not
user-specific,) data files: prefix/share/appname under Unix,
-'c:\\Program Files\\appname' under Windows,
+'c:/Program Files/appname' under Windows,
appname.app/Contents/SharedSupport app bundle directory under Mac.", "");
DocDeclStr(
virtual wxString , GetUserDataDir() const,
"Return the directory for the user-dependent application data files:
-$HOME/.appname under Unix, c:\\Documents and
-Settings\\username\\Application Data\\appname under Windows and
+$HOME/.appname under Unix, c:/Documents and
+Settings/username/Application Data/appname under Windows and
~/Library/Application Support/appname under Mac", "");
with the other machines
Same as `GetUserDataDir` for all platforms except Windows where it is
-the 'Local Settings\\Application Data\\appname' directory.", "");
+the 'Local Settings/Application Data/appname' directory.", "");
DocDeclStr(
prefix/lib/appname under Unix, program directory under Windows and
Contents/Plugins app bundle subdirectory under Mac", "");
+
+ // get resources directory: resources are auxiliary files used by the
+ // application and include things like image and sound files
+ //
+ // same as GetDataDir() for all platforms except Mac where it returns
+ // Contents/Resources subdirectory of the app bundle
+ DocDeclStr(
+ virtual wxString , GetResourcesDir() const,
+ "Get resources directory. Resources are auxiliary files used by the
+application and include things like image and sound files.
+
+Same as `GetDataDir` for all platforms except Mac where it returns
+Contents/Resources subdirectory of the app bundle.", "");
+
+
+ DocDeclStr(
+ virtual wxString ,
+ GetLocalizedResourcesDir(const wxString& lang,
+ ResourceCat category = ResourceCat_None) const,
+ "Get localized resources directory containing the resource files of the
+specified category for the given language.
+
+In general this is just GetResourcesDir()/lang under Windows and Unix
+and GetResourcesDir()/lang.lproj under Mac but is something quite
+different under Unix for the message catalog category (namely the
+standard prefix/share/locale/lang/LC_MESSAGES.)", "");
-#ifdef __WXGTK__
DocDeclStr(
- void , SetInstallPrefix(const wxString& prefix),
- "Set the program installation directory which is /usr/local by default.
+ virtual wxString , GetDocumentsDir() const,
+ "Return the Documents directory for the current user.
+
+C:/Documents and Settings/username/Documents under Windows,
+$HOME under Unix and ~/Documents under Mac", "");
+
+ DocDeclStr(
+ virtual wxString , GetTempDir() const,
+ "Return the user's directory for temporary files.", "");
+
+
+ DocStr(SetInstallPrefix,
+ "Set the program installation directory which is /usr/local by default.
This value will be used by other methods such as `GetDataDir` and
`GetPluginsDir` as the prefix for what they return. (This function
only has meaning on Unix systems.)", "");
-
- DocDeclStr(
- wxString , GetInstallPrefix() const,
- "Get the program installation prefix. The default is the prefix where
+ DocStr(GetInstallPrefix,
+ "Get the program installation prefix. The default is the prefix where
Python is installed. (This function only has meaning on Unix systems.)", "");
+
+#ifdef __WXGTK__
+ void SetInstallPrefix(const wxString& prefix);
+ wxString GetInstallPrefix() const;
#else
%extend {
void SetInstallPrefix(const wxString& prefix) {}