]> git.saurik.com Git - wxWidgets.git/blobdiff - include/wx/univ/renderer.h
added wxMOTIF_STR() macro casting away string literal constness for use with Motif...
[wxWidgets.git] / include / wx / univ / renderer.h
index d45e65ae0ebb4aadf8b2ab597b50c019898a0e34..11c5a02807ed3b37e64c0b9addc36308035a85fb 100644 (file)
@@ -10,7 +10,7 @@
 ///////////////////////////////////////////////////////////////////////////////
 
 /*
 ///////////////////////////////////////////////////////////////////////////////
 
 /*
-   wxRenderer class is used to draw all wxWindows controls. This is an ABC and
+   wxRenderer class is used to draw all wxWidgets controls. This is an ABC and
    the look of the application is determined by the concrete derivation of
    wxRenderer used in the program.
 
    the look of the application is determined by the concrete derivation of
    wxRenderer used in the program.
 
@@ -25,7 +25,7 @@
    implementation of the latter or reimplement itself).
  */
 
    implementation of the latter or reimplement itself).
  */
 
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
     #pragma interface "renderer.h"
 #endif
 
     #pragma interface "renderer.h"
 #endif
 
@@ -84,7 +84,7 @@ public:
                                 const wxRect& rect,
                                 int flags )
         { DrawBackground( dc, col, rect, flags ); }
                                 const wxRect& rect,
                                 int flags )
         { DrawBackground( dc, col, rect, flags ); }
-                                
+
 
     // draw the label inside the given rectangle with the specified alignment
     // and optionally emphasize the character with the given index
 
     // draw the label inside the given rectangle with the specified alignment
     // and optionally emphasize the character with the given index
@@ -115,7 +115,7 @@ public:
                             wxRect *rectIn = (wxRect *)NULL) = 0;
 
     // draw text control border (I hate to have a separate method for this but
                             wxRect *rectIn = (wxRect *)NULL) = 0;
 
     // draw text control border (I hate to have a separate method for this but
-    // it is needed to accomodate GTK+)
+    // it is needed to accommodate GTK+)
     virtual void DrawTextBorder(wxDC& dc,
                                 wxBorder border,
                                 const wxRect& rect,
     virtual void DrawTextBorder(wxDC& dc,
                                 wxBorder border,
                                 const wxRect& rect,
@@ -288,7 +288,7 @@ public:
     virtual void DrawStatusField(wxDC& dc,
                                  const wxRect& rect,
                                  const wxString& label,
     virtual void DrawStatusField(wxDC& dc,
                                  const wxRect& rect,
                                  const wxString& label,
-                                 int flags = 0) = 0;
+                                 int flags = 0, int style = 0) = 0;
 
     // draw complete frame/dialog titlebar
     virtual void DrawFrameTitleBar(wxDC& dc,
 
     // draw complete frame/dialog titlebar
     virtual void DrawFrameTitleBar(wxDC& dc,
@@ -701,8 +701,8 @@ public:
     virtual void DrawStatusField(wxDC& dc,
                                  const wxRect& rect,
                                  const wxString& label,
     virtual void DrawStatusField(wxDC& dc,
                                  const wxRect& rect,
                                  const wxString& label,
-                                 int flags = 0)
-        { m_renderer->DrawStatusField(dc, rect, label, flags); }
+                                 int flags = 0, int style = 0)
+        { m_renderer->DrawStatusField(dc, rect, label, flags, style); }
 
     virtual void DrawFrameTitleBar(wxDC& dc,
                                    const wxRect& rect,
 
     virtual void DrawFrameTitleBar(wxDC& dc,
                                    const wxRect& rect,
@@ -897,7 +897,7 @@ private:
     // common part of DrawItems() and DrawCheckItems()
     void DoDrawItems(const wxListBox *listbox,
                      size_t itemFirst, size_t itemLast,
     // common part of DrawItems() and DrawCheckItems()
     void DoDrawItems(const wxListBox *listbox,
                      size_t itemFirst, size_t itemLast,
-                     bool isCheckLbox = FALSE);
+                     bool isCheckLbox = false);
 
     wxWindow *m_window;
     wxRenderer *m_renderer;
 
     wxWindow *m_window;
     wxRenderer *m_renderer;