]> git.saurik.com Git - wxWidgets.git/blobdiff - src/univ/themes/gtk.cpp
Tried to restore wxPopupTransientWindow functionality
[wxWidgets.git] / src / univ / themes / gtk.cpp
index 2c23fd07bc671b6e821133598b0878b12126f11d..ecfebabec1edf2e1a81111ca285cc7f6ef59e25c 100644 (file)
@@ -42,6 +42,7 @@
     #include "wx/slider.h"
     #include "wx/textctrl.h"
     #include "wx/toolbar.h"
+    #include "wx/statusbr.h"
 
     #include "wx/settings.h"
 #endif // WX_PRECOMP
@@ -50,6 +51,7 @@
 #include "wx/spinbutt.h"
 #include "wx/toplevel.h"
 #include "wx/artprov.h"
+#include "wx/image.h"
 
 #include "wx/univ/renderer.h"
 #include "wx/univ/inphand.h"
@@ -228,7 +230,7 @@ public:
     virtual void DrawStatusField(wxDC& dc,
                                  const wxRect& rect,
                                  const wxString& label,
-                                 int flags = 0);
+                                 int flags = 0, int style = 0);
 
     virtual void DrawFrameTitleBar(wxDC& dc,
                                    const wxRect& rect,
@@ -327,6 +329,7 @@ public:
     // helpers for "wxBitmap wxColourScheme::Get()"
     void DrawCheckBitmap(wxDC& dc, const wxRect& rect);
     void DrawUncheckBitmap(wxDC& dc, const wxRect& rect, bool isPressed);
+    void DrawUndeterminedBitmap(wxDC& dc, const wxRect& rect, bool isPressed);
 
 protected:
     // DrawBackground() helpers
@@ -467,9 +470,9 @@ private:
           m_penHighlight;
 
     // the checkbox bitmaps: first row is for the normal, second for the
-    // pressed state and the columns are for checked and unchecked status
-    // respectively
-    wxBitmap m_bitmapsCheckbox[2][2];
+    // pressed state and the columns are for checked, unchecked and
+    // undeterminated respectively
+    wxBitmap m_bitmapsCheckbox[2][3];
 
     // the line wrap bitmap (drawn at the end of wrapped lines)
     wxBitmap m_bmpLineWrap;
@@ -533,7 +536,7 @@ protected:
         wxStdScrollBarInputHandler::Press(scrollbar, doIt);
     }
 
-    virtual bool IsAllowedButton(int WXUNUSED(button)) { return TRUE; }
+    virtual bool IsAllowedButton(int WXUNUSED(button)) { return true; }
 
     bool IsArrow() const
     {
@@ -591,7 +594,7 @@ protected:
 // wxGTKTheme
 // ----------------------------------------------------------------------------
 
-WX_DEFINE_ARRAY_NO_PTR(wxInputHandler *, wxArrayHandlers);
+WX_DEFINE_ARRAY_PTR(wxInputHandler *, wxArrayHandlers);
 
 class wxGTKTheme : public wxTheme
 {
@@ -775,7 +778,7 @@ wxColour wxGTKColourScheme::GetBackground(wxWindow *win) const
         col = win->GetBackgroundColour();
     }
 
-    if ( win->IsContainerWindow() )
+    if ( !win->ShouldInheritColours() )
     {
         // doesn't depend on the state
         if ( !col.Ok() )
@@ -1081,7 +1084,7 @@ wxRect wxGTKRenderer::GetBorderDimensions(wxBorder border) const
 bool wxGTKRenderer::AreScrollbarsInsideBorder() const
 {
     // no, the scrollbars are outside the border in GTK+
-    return FALSE;
+    return false;
 }
 
 // ----------------------------------------------------------------------------
@@ -1344,6 +1347,35 @@ void wxGTKRenderer::DrawCheckItem(wxDC& dc,
 // check/radion buttons
 // ----------------------------------------------------------------------------
 
+void wxGTKRenderer::DrawUndeterminedBitmap(wxDC& dc,
+                                           const wxRect& rectTotal,
+                                           bool isPressed)
+{
+    // FIXME: For sure it is not GTK look but it is better than nothing.
+    // Show me correct look and I will immediatelly make it better (ABX)
+    wxRect rect = rectTotal;
+
+    wxColour col1, col2;
+
+    if ( isPressed )
+    {
+        col1 = wxSCHEME_COLOUR(m_scheme, SHADOW_DARK);
+        col2 = wxSCHEME_COLOUR(m_scheme, CONTROL_PRESSED);
+    }
+    else
+    {
+        col1 = wxSCHEME_COLOUR(m_scheme, SHADOW_DARK);
+        col2 = wxSCHEME_COLOUR(m_scheme, SHADOW_IN);
+    }
+
+    dc.SetPen(*wxTRANSPARENT_PEN);
+    dc.SetBrush(wxBrush(col1, wxSOLID));
+    dc.DrawRectangle(rect);
+    rect.Deflate(1);
+    dc.SetBrush(wxBrush(col2, wxSOLID));
+    dc.DrawRectangle(rect);
+}
+
 void wxGTKRenderer::DrawUncheckBitmap(wxDC& dc,
                                       const wxRect& rectTotal,
                                       bool isPressed)
@@ -1404,13 +1436,13 @@ void wxGTKRenderer::DrawRadioBitmap(wxDC& dc,
     DrawUpZag(dc, x, xRight, yMid, y);
     DrawUpZag(dc, x + 1, xRight - 1, yMid, y + 1);
 
-    bool drawIt = TRUE;
+    bool drawIt = true;
     if ( flags & wxCONTROL_CHECKED )
         dc.SetPen(m_penBlack);
     else if ( flags & wxCONTROL_PRESSED )
         dc.SetPen(wxPen(wxSCHEME_COLOUR(m_scheme, CONTROL_PRESSED), 0, wxSOLID));
     else // unchecked and unpressed
-        drawIt = FALSE;
+        drawIt = false;
 
     if ( drawIt )
         DrawUpZag(dc, x + 2, xRight - 2, yMid, y + 2);
@@ -1423,14 +1455,14 @@ void wxGTKRenderer::DrawRadioBitmap(wxDC& dc,
     DrawDownZag(dc, x + 1, xRight - 1, yMid, yBottom - 1);
 
     if ( !(flags & wxCONTROL_CHECKED) )
-        drawIt = TRUE; // with the same pen
+        drawIt = true; // with the same pen
     else if ( flags & wxCONTROL_PRESSED )
     {
         dc.SetPen(wxPen(wxSCHEME_COLOUR(m_scheme, CONTROL_PRESSED), 0, wxSOLID));
-        drawIt = TRUE;
+        drawIt = true;
     }
     else // checked and unpressed
-        drawIt = FALSE;
+        drawIt = false;
 
     if ( drawIt )
         DrawDownZag(dc, x + 2, xRight - 2, yMid, yBottom - 2);
@@ -1469,7 +1501,7 @@ wxBitmap wxGTKRenderer::GetCheckBitmap(int flags)
         rect.height = size.y;
         for ( int i = 0; i < 2; i++ )
         {
-            for ( int j = 0; j < 2; j++ )
+            for ( int j = 0; j < 3; j++ )
                 m_bitmapsCheckbox[i][j].Create(rect.width, rect.height);
         }
 
@@ -1481,18 +1513,32 @@ wxBitmap wxGTKRenderer::GetCheckBitmap(int flags)
 
         // normal unchecked
         dc.SelectObject(m_bitmapsCheckbox[0][1]);
-        DrawUncheckBitmap(dc, rect, FALSE);
+        DrawUncheckBitmap(dc, rect, false);
+
+        // normal undeterminated
+        dc.SelectObject(m_bitmapsCheckbox[0][2]);
+        DrawUndeterminedBitmap(dc, rect, false);
 
         // pressed checked
         m_bitmapsCheckbox[1][0] = m_bitmapsCheckbox[0][0];
 
         // pressed unchecked
         dc.SelectObject(m_bitmapsCheckbox[1][1]);
-        DrawUncheckBitmap(dc, rect, TRUE);
+        DrawUncheckBitmap(dc, rect, true);
+
+        // pressed undeterminated
+        dc.SelectObject(m_bitmapsCheckbox[1][2]);
+        DrawUndeterminedBitmap(dc, rect, true);
     }
 
-    int row = flags & wxCONTROL_PRESSED ? 1 : 0;
-    int col = flags & wxCONTROL_CHECKED ? 0 : 1;
+    int row = flags & wxCONTROL_PRESSED
+                  ? 1
+                  : 0;
+    int col = flags & wxCONTROL_CHECKED
+                  ? 0
+                  : ( flags & wxCONTROL_UNDETERMINED
+                          ? 2
+                          : 1 );
 
     return m_bitmapsCheckbox[row][col];
 }
@@ -1587,7 +1633,7 @@ void wxGTKRenderer::DoDrawCheckOrRadioBitmap(wxDC& dc,
         rectLabel.SetRight(rect.GetRight());
     }
 
-    dc.DrawBitmap(bitmap, xBmp, yBmp, TRUE /* use mask */);
+    dc.DrawBitmap(bitmap, xBmp, yBmp, true /* use mask */);
 
     DrawLabel(dc, label, rectLabel, flags,
               wxALIGN_LEFT | wxALIGN_CENTRE_VERTICAL, indexAccel);
@@ -1741,13 +1787,23 @@ void wxGTKRenderer::DrawTab(wxDC& dc,
                             int flags,
                             int indexAccel)
 {
+    #define SELECT_FOR_VERTICAL(X,Y) ( isVertical ? Y : X )
+    #define REVERSE_FOR_VERTICAL(X,Y) \
+        SELECT_FOR_VERTICAL(X,Y)      \
+        ,                             \
+        SELECT_FOR_VERTICAL(Y,X)
+
     wxRect rect = rectOrig;
 
+    bool isVertical = ( dir == wxLEFT ) || ( dir == wxRIGHT );
+
     // the current tab is drawn indented (to the top for default case) and
     // bigger than the other ones
     const wxSize indent = GetTabIndent();
     if ( flags & wxCONTROL_SELECTED )
     {
+        rect.Inflate( SELECT_FOR_VERTICAL( indent.x , 0),
+                      SELECT_FOR_VERTICAL( 0, indent.y ));
         switch ( dir )
         {
             default:
@@ -1755,19 +1811,17 @@ void wxGTKRenderer::DrawTab(wxDC& dc,
                 // fall through
 
             case wxTOP:
-                rect.Inflate(indent.x, 0);
                 rect.y -= indent.y;
-                rect.height += indent.y;
-                break;
-
+                // fall through
             case wxBOTTOM:
-                rect.Inflate(indent.x, 0);
                 rect.height += indent.y;
                 break;
 
             case wxLEFT:
+                rect.x -= indent.x;
+                // fall through
             case wxRIGHT:
-                wxFAIL_MSG(_T("TODO"));
+                rect.width += indent.x;
                 break;
         }
     }
@@ -1785,87 +1839,129 @@ void wxGTKRenderer::DrawTab(wxDC& dc,
         rectBorder.Deflate(4, 3);
         if ( dir == wxBOTTOM )
             rectBorder.Offset(0, -1);
+        if ( dir == wxRIGHT )
+            rectBorder.Offset(-1, 0);
 
         DrawRect(dc, &rectBorder, m_penBlack);
     }
 
     // draw the text, image and the focus around them (if necessary)
-    wxRect rectLabel = rect;
+    wxRect rectLabel( REVERSE_FOR_VERTICAL(rect.x,rect.y),
+                      REVERSE_FOR_VERTICAL(rect.width,rect.height)
+                    );
     rectLabel.Deflate(1, 1);
-    dc.DrawLabel(label, bitmap, rectLabel, wxALIGN_CENTRE, indexAccel);
+    if ( isVertical )
+    {
+        // draw it horizontally into memory and rotate for screen
+        wxMemoryDC dcMem;
+        wxBitmap bitmapRotated,
+                 bitmapMem( rectLabel.x + rectLabel.width,
+                            rectLabel.y + rectLabel.height );
+        dcMem.SelectObject(bitmapMem);
+        dcMem.SetBackground(dc.GetBackground());
+        dcMem.SetFont(dc.GetFont());
+        dcMem.SetTextForeground(dc.GetTextForeground());
+        dcMem.Clear();
+        bitmapRotated = wxBitmap( wxImage( bitmap.ConvertToImage() ).Rotate90(dir==wxLEFT) );
+        dcMem.DrawLabel(label, bitmapRotated, rectLabel, wxALIGN_CENTRE, indexAccel);
+        dcMem.SelectObject(wxNullBitmap);
+        bitmapMem = bitmapMem.GetSubBitmap(rectLabel);
+        bitmapMem = wxBitmap(wxImage(bitmapMem.ConvertToImage()).Rotate90(dir==wxRIGHT));
+        dc.DrawBitmap(bitmapMem, rectLabel.y, rectLabel.x, false);
+    }
+    else
+    {
+        dc.DrawLabel(label, bitmap, rectLabel, wxALIGN_CENTRE, indexAccel);
+    }
 
     // now draw the tab itself
-    wxCoord x = rect.x,
-            y = rect.y,
-            x2 = rect.GetRight(),
-            y2 = rect.GetBottom();
+    wxCoord x = SELECT_FOR_VERTICAL(rect.x,rect.y),
+            y = SELECT_FOR_VERTICAL(rect.y,rect.x),
+            x2 = SELECT_FOR_VERTICAL(rect.GetRight(),rect.GetBottom()),
+            y2 = SELECT_FOR_VERTICAL(rect.GetBottom(),rect.GetRight());
     switch ( dir )
     {
         default:
+            // default is top
+        case wxLEFT:
+            // left orientation looks like top but IsVertical makes x and y reversed
         case wxTOP:
+            // top is not vertical so use coordinates in written order
             dc.SetPen(m_penHighlight);
-            dc.DrawLine(x, y2, x, y);
-            dc.DrawLine(x + 1, y, x2, y);
+            dc.DrawLine(REVERSE_FOR_VERTICAL(x, y2),
+                        REVERSE_FOR_VERTICAL(x, y));
+            dc.DrawLine(REVERSE_FOR_VERTICAL(x + 1, y),
+                        REVERSE_FOR_VERTICAL(x2, y));
 
             dc.SetPen(m_penBlack);
-            dc.DrawLine(x2, y2, x2, y);
+            dc.DrawLine(REVERSE_FOR_VERTICAL(x2, y2),
+                        REVERSE_FOR_VERTICAL(x2, y));
 
             dc.SetPen(m_penDarkGrey);
-            dc.DrawLine(x2 - 1, y2, x2 - 1, y + 1);
+            dc.DrawLine(REVERSE_FOR_VERTICAL(x2 - 1, y2),
+                        REVERSE_FOR_VERTICAL(x2 - 1, y + 1));
 
             if ( flags & wxCONTROL_SELECTED )
             {
                 dc.SetPen(m_penLightGrey);
 
                 // overwrite the part of the border below this tab
-                dc.DrawLine(x + 1, y2 + 1, x2 - 1, y2 + 1);
+                dc.DrawLine(REVERSE_FOR_VERTICAL(x + 1, y2 + 1),
+                            REVERSE_FOR_VERTICAL(x2 - 1, y2 + 1));
 
                 // and the shadow of the tab to the left of us
-                dc.DrawLine(x + 1, y + 2, x + 1, y2 + 1);
+                dc.DrawLine(REVERSE_FOR_VERTICAL(x + 1, y + 2),
+                            REVERSE_FOR_VERTICAL(x + 1, y2 + 1));
             }
             break;
 
+        case wxRIGHT:
+            // right orientation looks like bottom but IsVertical makes x and y reversed
         case wxBOTTOM:
+            // bottom is not vertical so use coordinates in written order
             dc.SetPen(m_penHighlight);
 
             // we need to continue one pixel further to overwrite the corner of
             // the border for the selected tab
-            dc.DrawLine(x, y - (flags & wxCONTROL_SELECTED ? 1 : 0),
-                        x, y2);
+            dc.DrawLine(REVERSE_FOR_VERTICAL(x, y - (flags & wxCONTROL_SELECTED ? 1 : 0)),
+                        REVERSE_FOR_VERTICAL(x, y2));
 
             // it doesn't work like this (TODO: implement it properly)
 #if 0
             // erase the corner of the tab to the right
             dc.SetPen(m_penLightGrey);
-            dc.DrawPoint(x2 - 1, y - 2);
-            dc.DrawPoint(x2 - 2, y - 2);
-            dc.DrawPoint(x2 - 2, y - 1);
+            dc.DrawPoint(REVERSE_FOR_VERTICAL(x2 - 1, y - 2));
+            dc.DrawPoint(REVERSE_FOR_VERTICAL(x2 - 2, y - 2));
+            dc.DrawPoint(REVERSE_FOR_VERTICAL(x2 - 2, y - 1));
 #endif // 0
 
             dc.SetPen(m_penBlack);
-            dc.DrawLine(x + 1, y2, x2, y2);
-            dc.DrawLine(x2, y, x2, y2);
+            dc.DrawLine(REVERSE_FOR_VERTICAL(x + 1, y2),
+                        REVERSE_FOR_VERTICAL(x2, y2));
+            dc.DrawLine(REVERSE_FOR_VERTICAL(x2, y),
+                        REVERSE_FOR_VERTICAL(x2, y2));
 
             dc.SetPen(m_penDarkGrey);
-            dc.DrawLine(x + 2, y2 - 1, x2 - 1, y2 - 1);
-            dc.DrawLine(x2 - 1, y, x2 - 1, y2);
+            dc.DrawLine(REVERSE_FOR_VERTICAL(x + 2, y2 - 1),
+                        REVERSE_FOR_VERTICAL(x2 - 1, y2 - 1));
+            dc.DrawLine(REVERSE_FOR_VERTICAL(x2 - 1, y),
+                        REVERSE_FOR_VERTICAL(x2 - 1, y2));
 
             if ( flags & wxCONTROL_SELECTED )
             {
                 dc.SetPen(m_penLightGrey);
 
                 // overwrite the part of the (double!) border above this tab
-                dc.DrawLine(x + 1, y - 1, x2 - 1, y - 1);
-                dc.DrawLine(x + 1, y - 2, x2 - 1, y - 2);
+                dc.DrawLine(REVERSE_FOR_VERTICAL(x + 1, y - 1),
+                            REVERSE_FOR_VERTICAL(x2 - 1, y - 1));
+                dc.DrawLine(REVERSE_FOR_VERTICAL(x + 1, y - 2),
+                            REVERSE_FOR_VERTICAL(x2 - 1, y - 2));
 
                 // and the shadow of the tab to the left of us
-                dc.DrawLine(x + 1, y2 - 1, x + 1, y - 1);
+                dc.DrawLine(REVERSE_FOR_VERTICAL(x + 1, y2 - 1),
+                            REVERSE_FOR_VERTICAL(x + 1, y - 1));
             }
             break;
-
-        case wxLEFT:
-        case wxRIGHT:
-            wxFAIL_MSG(_T("TODO"));
     }
 }
 
@@ -2236,7 +2332,7 @@ wxGTKRenderer::GetStatusBarBorders(wxCoord * WXUNUSED(borderBetweenFields)) cons
 void wxGTKRenderer::DrawStatusField(wxDC& WXUNUSED(dc),
                                     const wxRect& WXUNUSED(rect),
                                     const wxString& WXUNUSED(label),
-                                    int WXUNUSED(flags))
+                                    int WXUNUSED(flags), int WXUNUSED(style))
 {
 }
 
@@ -2265,7 +2361,7 @@ void wxGTKRenderer::InitComboBitmaps()
         wxCONTROL_DISABLED,
     };
 
-    wxRect rect(wxPoint(0, 0), sizeArrow);
+    wxRect rect(sizeArrow);
 
     wxMemoryDC dc;
     for ( n = ComboState_Normal; n < ComboState_Max; n++ )
@@ -2822,7 +2918,7 @@ wxSize wxGTKRenderer::GetFrameMinSize(int WXUNUSED(flags)) const
 
 wxSize wxGTKRenderer::GetFrameIconSize() const
 {
-    return wxSize(-1, -1);
+    return wxSize(wxDefaultCoord, wxDefaultCoord);
 }
 
 int
@@ -4475,7 +4571,7 @@ bool wxGTKInputHandler::HandleKey(wxInputConsumer * WXUNUSED(control),
                                   const wxKeyEvent& WXUNUSED(event),
                                   bool WXUNUSED(pressed))
 {
-    return FALSE;
+    return false;
 }
 
 bool wxGTKInputHandler::HandleMouse(wxInputConsumer *control,
@@ -4486,10 +4582,10 @@ bool wxGTKInputHandler::HandleMouse(wxInputConsumer *control,
     {
         control->GetInputWindow()->SetFocus();
 
-        return TRUE;
+        return true;
     }
 
-    return FALSE;
+    return false;
 }
 
 bool wxGTKInputHandler::HandleMouseMove(wxInputConsumer *control,
@@ -4497,18 +4593,18 @@ bool wxGTKInputHandler::HandleMouseMove(wxInputConsumer *control,
 {
     if ( event.Entering() )
     {
-        control->GetInputWindow()->SetCurrent(TRUE);
+        control->GetInputWindow()->SetCurrent(true);
     }
     else if ( event.Leaving() )
     {
-        control->GetInputWindow()->SetCurrent(FALSE);
+        control->GetInputWindow()->SetCurrent(false);
     }
     else
     {
-        return FALSE;
+        return false;
     }
 
-    return TRUE;
+    return true;
 }
 
 // ----------------------------------------------------------------------------
@@ -4526,11 +4622,11 @@ bool wxGTKCheckboxInputHandler::HandleKey(wxInputConsumer *control,
         {
             control->PerformAction(wxACTION_CHECKBOX_TOGGLE);
 
-            return TRUE;
+            return true;
         }
     }
 
-    return FALSE;
+    return false;
 }
 
 // ----------------------------------------------------------------------------
@@ -4620,7 +4716,7 @@ bool wxGTKTextCtrlInputHandler::HandleKey(wxInputConsumer *control,
         {
             control->PerformAction(action);
 
-            return TRUE;
+            return true;
         }
     }