]> git.saurik.com Git - wxWidgets.git/blobdiff - src/univ/themes/win32.cpp
don't complain if file doesn't exist in DeleteFile(); do return false if it exists...
[wxWidgets.git] / src / univ / themes / win32.cpp
index d3afd47d7c874073748f19e53ea37c3728b7d773..6edcca086271cf5188ed96c7e98472cfec37db16 100644 (file)
@@ -5,7 +5,7 @@
 // Created:     06.08.00
 // RCS-ID:      $Id$
 // Copyright:   (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
 // Created:     06.08.00
 // RCS-ID:      $Id$
 // Copyright:   (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
-// Licence:     wxWindows license
+// Licence:     wxWindows licence
 ///////////////////////////////////////////////////////////////////////////////
 
 // ===========================================================================
 ///////////////////////////////////////////////////////////////////////////////
 
 // ===========================================================================
@@ -80,6 +80,10 @@ static const size_t WIDTH_STATUSBAR_GRIP_BAND = 4;
 static const size_t STATUSBAR_GRIP_SIZE =
     WIDTH_STATUSBAR_GRIP_BAND*NUM_STATUSBAR_GRIP_BANDS;
 
 static const size_t STATUSBAR_GRIP_SIZE =
     WIDTH_STATUSBAR_GRIP_BAND*NUM_STATUSBAR_GRIP_BANDS;
 
+static const wxCoord SLIDER_MARGIN = 6; // margin around slider
+static const wxCoord SLIDER_THUMB_LENGTH = 18;
+static const wxCoord SLIDER_TICK_LENGTH = 6;
+
 enum IndicatorType
 {
     IndicatorType_Check,
 enum IndicatorType
 {
     IndicatorType_Check,
@@ -235,7 +239,8 @@ public:
                                    const wxString& label,
                                    const wxBitmap& bitmap,
                                    const wxRect& rect,
                                    const wxString& label,
                                    const wxBitmap& bitmap,
                                    const wxRect& rect,
-                                   int flags);
+                                   int flags = 0,
+                                   long style = 0);
     virtual void DrawTextLine(wxDC& dc,
                               const wxString& text,
                               const wxRect& rect,
     virtual void DrawTextLine(wxDC& dc,
                               const wxString& text,
                               const wxRect& rect,
@@ -253,21 +258,25 @@ public:
 
     virtual void DrawSliderShaft(wxDC& dc,
                                  const wxRect& rect,
 
     virtual void DrawSliderShaft(wxDC& dc,
                                  const wxRect& rect,
+                                 int lenThumb,
                                  wxOrientation orient,
                                  int flags = 0,
                                  wxOrientation orient,
                                  int flags = 0,
+                                 long style = 0,
                                  wxRect *rectShaft = NULL);
     virtual void DrawSliderThumb(wxDC& dc,
                                  const wxRect& rect,
                                  wxOrientation orient,
                                  wxRect *rectShaft = NULL);
     virtual void DrawSliderThumb(wxDC& dc,
                                  const wxRect& rect,
                                  wxOrientation orient,
-                                 int flags = 0);
+                                 int flags = 0,
+                                 long style = 0);
     virtual void DrawSliderTicks(wxDC& dc,
                                  const wxRect& rect,
     virtual void DrawSliderTicks(wxDC& dc,
                                  const wxRect& rect,
-                                 const wxSize& sizeThumb,
+                                 int lenThumb,
                                  wxOrientation orient,
                                  int start,
                                  int end,
                                  int step = 1,
                                  wxOrientation orient,
                                  int start,
                                  int end,
                                  int step = 1,
-                                 int flags = 0);
+                                 int flags = 0,
+                                 long style = 0);
 
     virtual void DrawMenuBarItem(wxDC& dc,
                                  const wxRect& rect,
 
     virtual void DrawMenuBarItem(wxDC& dc,
                                  const wxRect& rect,
@@ -366,11 +375,14 @@ public:
     virtual wxSize GetTabIndent() const { return wxSize(2, 2); }
     virtual wxSize GetTabPadding() const { return wxSize(6, 5); }
 
     virtual wxSize GetTabIndent() const { return wxSize(2, 2); }
     virtual wxSize GetTabPadding() const { return wxSize(6, 5); }
 
-    virtual wxCoord GetSliderDim() const { return 20; }
-    virtual wxCoord GetSliderTickLen() const { return 4; }
+    virtual wxCoord GetSliderDim() const { return SLIDER_THUMB_LENGTH + 2*BORDER_THICKNESS; }
+    virtual wxCoord GetSliderTickLen() const { return SLIDER_TICK_LENGTH; }
     virtual wxRect GetSliderShaftRect(const wxRect& rect,
     virtual wxRect GetSliderShaftRect(const wxRect& rect,
-                                      wxOrientation orient) const;
+                                      int lenThumb,
+                                      wxOrientation orient,
+                                      long style = 0) const;
     virtual wxSize GetSliderThumbSize(const wxRect& rect,
     virtual wxSize GetSliderThumbSize(const wxRect& rect,
+                                      int lenThumb,
                                       wxOrientation orient) const;
     virtual wxSize GetProgressBarStep() const { return wxSize(16, 32); }
 
                                       wxOrientation orient) const;
     virtual wxSize GetProgressBarStep() const { return wxSize(16, 32); }
 
@@ -537,7 +549,8 @@ public:
 protected:
     virtual bool IsAllowedButton(int button) { return button == 1; }
 
 protected:
     virtual bool IsAllowedButton(int button) { return button == 1; }
 
-    virtual void Highlight(wxScrollBar *scrollbar, bool doIt)
+    virtual void Highlight(wxScrollBar * WXUNUSED(scrollbar),
+                           bool WXUNUSED(doIt))
     {
         // we don't highlight anything
     }
     {
         // we don't highlight anything
     }
@@ -645,7 +658,7 @@ protected:
 // wxWin32Theme
 // ----------------------------------------------------------------------------
 
 // wxWin32Theme
 // ----------------------------------------------------------------------------
 
-WX_DEFINE_ARRAY(wxInputHandler *, wxArrayHandlers);
+WX_DEFINE_ARRAY_PTR(wxInputHandler *, wxArrayHandlers);
 
 class wxWin32Theme : public wxTheme
 {
 
 class wxWin32Theme : public wxTheme
 {
@@ -1737,8 +1750,7 @@ void wxWin32Renderer::DrawHalfRect(wxDC& dc, wxRect *rect, const wxPen& pen)
                 rect->GetRight(), rect->GetBottom());
 
     // adjust the rect
                 rect->GetRight(), rect->GetBottom());
 
     // adjust the rect
-    rect->width--;
-    rect->height--;
+    rect->Inflate(-1);
 }
 
 void wxWin32Renderer::DrawShadedRect(wxDC& dc, wxRect *rect,
 }
 
 void wxWin32Renderer::DrawShadedRect(wxDC& dc, wxRect *rect,
@@ -2397,9 +2409,10 @@ void wxWin32Renderer::DrawToolBarButton(wxDC& dc,
                                         const wxString& label,
                                         const wxBitmap& bitmap,
                                         const wxRect& rectOrig,
                                         const wxString& label,
                                         const wxBitmap& bitmap,
                                         const wxRect& rectOrig,
-                                        int flags)
+                                        int flags,
+                                        long style)
 {
 {
-    if ( !label.empty() || bitmap.Ok() )
+    if (style == wxTOOL_STYLE_BUTTON)
     {
         wxRect rect = rectOrig;
         rect.Deflate(BORDER_THICKNESS);
     {
         wxRect rect = rectOrig;
         rect.Deflate(BORDER_THICKNESS);
@@ -2415,7 +2428,7 @@ void wxWin32Renderer::DrawToolBarButton(wxDC& dc,
 
         dc.DrawLabel(label, bitmap, rect, wxALIGN_CENTRE);
     }
 
         dc.DrawLabel(label, bitmap, rect, wxALIGN_CENTRE);
     }
-    else // a separator
+    else if (style == wxTOOL_STYLE_SEPARATOR)
     {
         // leave a small gap aroudn the line, also account for the toolbar
         // border itself
     {
         // leave a small gap aroudn the line, also account for the toolbar
         // border itself
@@ -2423,6 +2436,7 @@ void wxWin32Renderer::DrawToolBarButton(wxDC& dc,
                          rectOrig.y + 2*BORDER_THICKNESS,
                          rectOrig.GetBottom() - BORDER_THICKNESS);
     }
                          rectOrig.y + 2*BORDER_THICKNESS,
                          rectOrig.GetBottom() - BORDER_THICKNESS);
     }
+    // don't draw wxTOOL_STYLE_CONTROL
 }
 
 // ----------------------------------------------------------------------------
 }
 
 // ----------------------------------------------------------------------------
@@ -2440,7 +2454,9 @@ void wxWin32Renderer::DrawTextLine(wxDC& dc,
     StandardDrawTextLine(dc, text, rect, selStart, selEnd, flags);
 }
 
     StandardDrawTextLine(dc, text, rect, selStart, selEnd, flags);
 }
 
-void wxWin32Renderer::DrawLineWrapMark(wxDC& dc, const wxRect& rect)
+void
+wxWin32Renderer::DrawLineWrapMark(wxDC& WXUNUSED(dc),
+                                  const wxRect& WXUNUSED(rect))
 {
     // we don't draw them
 }
 {
     // we don't draw them
 }
@@ -2571,53 +2587,82 @@ void wxWin32Renderer::DrawTab(wxDC& dc,
 // slider
 // ----------------------------------------------------------------------------
 
 // slider
 // ----------------------------------------------------------------------------
 
-wxSize wxWin32Renderer::GetSliderThumbSize(const wxRect& rect,
-                                           wxOrientation orient) const
+wxSize
+wxWin32Renderer::GetSliderThumbSize(const wxRect& WXUNUSED(rect),
+                                    int lenThumb,
+                                    wxOrientation orient) const
 {
     wxSize size;
 {
     wxSize size;
+    wxCoord width  = wxMax (lenThumb, SLIDER_THUMB_LENGTH) / 2;
+    wxCoord height = wxMax (lenThumb, SLIDER_THUMB_LENGTH);
 
 
-    wxRect rectShaft = GetSliderShaftRect(rect, orient);
-    if ( orient == wxHORIZONTAL )
+    if (orient == wxHORIZONTAL) 
     {
     {
-        size.y = rect.height - 6;
-        size.x = wxMin(size.y / 2, rectShaft.width);
+        size.x = width;
+        size.y = height;
     }
     }
-    else // vertical
-    {
-        size.x = rect.width - 6;
-        size.y = wxMin(size.x / 2, rectShaft.height);
+    else
+    { // == wxVERTICAL
+        size.x = height;
+        size.y = width;
     }
 
     return size;
 }
 
 wxRect wxWin32Renderer::GetSliderShaftRect(const wxRect& rectOrig,
     }
 
     return size;
 }
 
 wxRect wxWin32Renderer::GetSliderShaftRect(const wxRect& rectOrig,
-                                           wxOrientation orient) const
+                                           int lenThumb,
+                                           wxOrientation orient,
+                                           long style) const
 {
 {
-    static const wxCoord SLIDER_MARGIN = 6;
+    bool transpose = (orient == wxVERTICAL);
+    bool left  = ((style & wxSL_AUTOTICKS) != 0) &
+                 (((style & wxSL_TOP) != 0) & !transpose |
+                  ((style & wxSL_LEFT) != 0) & transpose |
+                  ((style & wxSL_BOTH) != 0));
+    bool right = ((style & wxSL_AUTOTICKS) != 0) &
+                 (((style & wxSL_BOTTOM) != 0) & !transpose |
+                  ((style & wxSL_RIGHT) != 0) & transpose |
+                  ((style & wxSL_BOTH) != 0));
 
     wxRect rect = rectOrig;
 
 
     wxRect rect = rectOrig;
 
-    if ( orient == wxHORIZONTAL )
-    {
-        // make the rect of minimal width and centre it
-        rect.height = 2*BORDER_THICKNESS;
-        rect.y = rectOrig.y + (rectOrig.height - rect.height) / 2;
-        if ( rect.y < 0 )
-            rect.y = 0;
+    wxSize sizeThumb = GetSliderThumbSize (rect, lenThumb, orient);
 
 
-        // leave margins on the sides
-        rect.Deflate(SLIDER_MARGIN, 0);
+    if (orient == wxHORIZONTAL) {
+        rect.x += SLIDER_MARGIN;
+        if (left & right) 
+        {
+            rect.y += wxMax ((rect.height - 2*BORDER_THICKNESS) / 2, sizeThumb.y/2);
+        }
+        else if (left) 
+        {
+            rect.y += wxMax ((rect.height - 2*BORDER_THICKNESS - sizeThumb.y/2), sizeThumb.y/2);
+        }
+        else
+        {
+            rect.y += sizeThumb.y/2;
+        }
+        rect.width -= 2*SLIDER_MARGIN;
+        rect.height = 2*BORDER_THICKNESS;
     }
     }
-    else // vertical
-    {
-        // same as above but in other direction
+    else
+    { // == wxVERTICAL
+        rect.y += SLIDER_MARGIN;
+        if (left & right) 
+        {
+            rect.x += wxMax ((rect.width - 2*BORDER_THICKNESS) / 2, sizeThumb.x/2);
+        }
+        else if (left) 
+        {
+            rect.x += wxMax ((rect.width - 2*BORDER_THICKNESS - sizeThumb.x/2), sizeThumb.x/2);
+        }
+        else
+        {
+            rect.x += sizeThumb.x/2;
+        }
         rect.width = 2*BORDER_THICKNESS;
         rect.width = 2*BORDER_THICKNESS;
-        rect.x = rectOrig.x + (rectOrig.width - rect.width) / 2;
-        if ( rect.x < 0 )
-            rect.x = 0;
-
-        rect.Deflate(0, SLIDER_MARGIN);
+        rect.height -= 2*SLIDER_MARGIN;
     }
 
     return rect;
     }
 
     return rect;
@@ -2625,19 +2670,37 @@ wxRect wxWin32Renderer::GetSliderShaftRect(const wxRect& rectOrig,
 
 void wxWin32Renderer::DrawSliderShaft(wxDC& dc,
                                       const wxRect& rectOrig,
 
 void wxWin32Renderer::DrawSliderShaft(wxDC& dc,
                                       const wxRect& rectOrig,
+                                      int lenThumb,
                                       wxOrientation orient,
                                       int flags,
                                       wxOrientation orient,
                                       int flags,
+                                      long style,
                                       wxRect *rectShaft)
 {
                                       wxRect *rectShaft)
 {
-    if ( flags & wxCONTROL_FOCUSED )
-    {
+    /*    show shaft geometry
+
+             shaft
+        +-------------+
+        |             |
+        |     XXX     |  <-- x1
+        |     XXX     |
+        |     XXX     |
+        |     XXX     |
+        |     XXX     |  <-- x2
+        |             |
+        +-------------+
+
+              ^ ^
+              | |
+             y1 y2
+    */
+
+    if (flags & wxCONTROL_FOCUSED) {
         DrawFocusRect(dc, rectOrig);
     }
 
         DrawFocusRect(dc, rectOrig);
     }
 
-    wxRect rect = GetSliderShaftRect(rectOrig, orient);
+    wxRect rect = GetSliderShaftRect(rectOrig, lenThumb, orient, style);
 
 
-    if ( rectShaft )
-        *rectShaft = rect;
+    if (rectShaft) *rectShaft = rect;
 
     DrawSunkenBorder(dc, &rect);
 }
 
     DrawSunkenBorder(dc, &rect);
 }
@@ -2645,26 +2708,31 @@ void wxWin32Renderer::DrawSliderShaft(wxDC& dc,
 void wxWin32Renderer::DrawSliderThumb(wxDC& dc,
                                       const wxRect& rect,
                                       wxOrientation orient,
 void wxWin32Renderer::DrawSliderThumb(wxDC& dc,
                                       const wxRect& rect,
                                       wxOrientation orient,
-                                      int flags)
+                                      int flags,
+                                      long style)
 {
 {
-    /*
-       we are drawing a shape of this form
-
-       HHHHHHB <--- y
-       H    DB
-       H    DB
-       H    DB   where H is hightlight colour
-       H    DB         D    dark grey
-       H    DB         B    black
-       H    DB
-       H    DB <--- y3
-        H  DB
-         HDB
-          B    <--- y2
-
-       ^  ^  ^
-       |  |  |
-       x x3  x2
+    /*    show thumb geometry
+
+             H       <--- y1
+           H H B
+         H     H B
+       H         H B <--- y3
+       H         D B
+       H         D B
+       H         D B
+       H         D B   where H is hightlight colour
+       H         D B         D    dark grey
+       H         D B         B    black
+       H         D B
+       H         D B
+       H         D B <--- y4
+         H     D B
+           H D B
+             B       <--- y2
+
+       ^     ^     ^
+       |     |     |
+       x1    x3    x2
 
        The interior of this shape is filled with the hatched brush if the thumb
        is pressed.
 
        The interior of this shape is filled with the hatched brush if the thumb
        is pressed.
@@ -2672,51 +2740,81 @@ void wxWin32Renderer::DrawSliderThumb(wxDC& dc,
 
     DrawBackground(dc, wxNullColour, rect, flags);
 
 
     DrawBackground(dc, wxNullColour, rect, flags);
 
-    bool transpose = orient == wxVERTICAL;
+    bool transpose = (orient == wxVERTICAL);
+    bool left  = ((style & wxSL_AUTOTICKS) != 0) &
+                 (((style & wxSL_TOP) != 0) & !transpose |
+                  ((style & wxSL_LEFT) != 0) & transpose) &
+                 ((style & wxSL_BOTH) == 0);
+    bool right = ((style & wxSL_AUTOTICKS) != 0) &
+                 (((style & wxSL_BOTTOM) != 0) & !transpose |
+                  ((style & wxSL_RIGHT) != 0) & transpose) &
+                 ((style & wxSL_BOTH) == 0);
+
+    wxCoord sizeArrow = (transpose ? rect.height : rect.width) / 2;
+    wxCoord c = ((transpose ? rect.height : rect.width) - 2*sizeArrow);
 
 
-    wxCoord x, y, x2, y2;
-    if ( transpose )
+    wxCoord x1, x2, x3, y1, y2, y3, y4;
+    x1 = (transpose ? rect.y : rect.x);
+    x2 = (transpose ? rect.GetBottom() : rect.GetRight());
+    x3 = (x1-1+c) + sizeArrow;
+    y1 = (transpose ? rect.x : rect.y);
+    y2 = (transpose ? rect.GetRight() : rect.GetBottom());
+    y3 = (left  ? (y1-1+c) + sizeArrow : y1);
+    y4 = (right ? (y2+1-c) - sizeArrow : y2);
+
+    dc.SetPen(m_penBlack);
+    if (left) {
+        DrawLine(dc, x3+1-c, y1, x2, y3, transpose);
+    }
+    DrawLine(dc, x2, y3, x2, y4, transpose);
+    if (right) 
     {
     {
-        x = rect.y;
-        y = rect.x;
-        x2 = rect.GetBottom();
-        y2 = rect.GetRight();
+        DrawLine(dc, x3+1-c, y2, x2, y4, transpose);
     }
     else
     {
     }
     else
     {
-        x = rect.x;
-        y = rect.y;
-        x2 = rect.GetRight();
-        y2 = rect.GetBottom();
+        DrawLine(dc, x1, y2, x2, y2, transpose);
     }
 
     }
 
-    // the size of the pointed part of the thumb
-    wxCoord sizeArrow = (transpose ? rect.height : rect.width) / 2;
-
-    wxCoord x3 = x + sizeArrow,
-            y3 = y2 - sizeArrow;
-
-    dc.SetPen(m_penHighlight);
-    DrawLine(dc, x, y, x2, y, transpose);
-    DrawLine(dc, x, y + 1, x, y2 - sizeArrow, transpose);
-    DrawLine(dc, x, y3, x3, y2, transpose);
-
-    dc.SetPen(m_penBlack);
-    DrawLine(dc, x3, y2, x2, y3, transpose);
-    DrawLine(dc, x2, y3, x2, y - 1, transpose);
-
     dc.SetPen(m_penDarkGrey);
     dc.SetPen(m_penDarkGrey);
-    DrawLine(dc, x3, y2 - 1, x2 - 1, y3, transpose);
-    DrawLine(dc, x2 - 1, y3, x2 - 1, y, transpose);
+    DrawLine(dc, x2-1, y3+1, x2-1, y4-1, transpose);
+    if (right) {
+        DrawLine(dc, x3+1-c, y2-1, x2-1, y4, transpose);
+    }
+    else
+    {
+        DrawLine(dc, x1+1, y2-1, x2-1, y2-1, transpose);
+    }
 
 
-    if ( flags & wxCONTROL_PRESSED )
+    dc.SetPen(m_penHighlight);
+    if (left) 
+    {
+        DrawLine(dc, x1, y3, x3, y1, transpose);
+        DrawLine(dc, x3+1-c, y1+1, x2-1, y3, transpose);
+    }
+    else
     {
     {
+        DrawLine(dc, x1, y1, x2, y1, transpose);
+    }
+    DrawLine(dc, x1, y3, x1, y4, transpose);
+    if (right) 
+    {
+        DrawLine(dc, x1, y4, x3+c, y2+c, transpose);
+    }
+
+    if (flags & wxCONTROL_PRESSED) {
         // TODO: MSW fills the entire area inside, not just the rect
         wxRect rectInt = rect;
         // TODO: MSW fills the entire area inside, not just the rect
         wxRect rectInt = rect;
-        if ( transpose )
-            rectInt.SetRight(y3);
+        if ( transpose ) 
+        {
+            rectInt.SetLeft(y3);
+            rectInt.SetRight(y4);
+        }
         else
         else
-            rectInt.SetBottom(y3);
+        {
+            rectInt.SetTop(y3);
+            rectInt.SetBottom(y4);
+        }
         rectInt.Deflate(2);
 
 #if !defined(__WXMGL__)
         rectInt.Deflate(2);
 
 #if !defined(__WXMGL__)
@@ -2758,73 +2856,80 @@ void wxWin32Renderer::DrawSliderThumb(wxDC& dc,
 
 void wxWin32Renderer::DrawSliderTicks(wxDC& dc,
                                       const wxRect& rect,
 
 void wxWin32Renderer::DrawSliderTicks(wxDC& dc,
                                       const wxRect& rect,
-                                      const wxSize& sizeThumb,
+                                      int lenThumb,
                                       wxOrientation orient,
                                       int start,
                                       int end,
                                       int step,
                                       wxOrientation orient,
                                       int start,
                                       int end,
                                       int step,
-                                      int flags)
+                                      int WXUNUSED(flags),
+                                      long style)
 {
 {
-    if ( end == start )
-    {
-        // empty slider?
-        return;
-    }
-
-    // this would lead to an infinite loop below
-    wxCHECK_RET( step > 1, _T("invalid step in wxRenderer::DrawSliderTicks") );
-
-    // the variable names correspond to horizontal case, but they can be used
-    // for both orientations
-    wxCoord x1, x2, y1, y2, len, widthThumb;
-    if ( orient == wxHORIZONTAL )
-    {
-        x1 = rect.GetLeft();
-        x2 = rect.GetRight();
-
-        // draw from bottom to top to leave one pixel space between the ticks
-        // and the slider as Windows do
-        y1 = rect.GetBottom();
-        y2 = rect.GetTop();
-
-        len = rect.width;
-
-        widthThumb = sizeThumb.x;
-    }
-    else // vertical
-    {
-        x1 = rect.GetTop();
-        x2 = rect.GetBottom();
-
-        y1 = rect.GetRight();
-        y2 = rect.GetLeft();
-
-        len = rect.height;
-
-        widthThumb = sizeThumb.y;
-    }
-
-    // the first tick should be positioned in such way that a thumb drawn in
-    // the first position points down directly to it
-    x1 += widthThumb / 2;
-    x2 -= widthThumb / 2;
+    /*    show ticks geometry
+
+        left        right
+        ticks shaft ticks
+        ----   XX   ----  <-- x1
+        ----   XX   ----
+        ----   XX   ----
+        ----   XX   ----  <-- x2
+
+        ^  ^        ^  ^
+        |  |        |  |
+        y3 y1       y2 y4
+    */
 
 
-    // this also means that we have slightly less space for the ticks in
-    // between the first and the last
-    len -= widthThumb;
+    // empty slider?
+    if (end == start) return;
+
+    bool transpose = (orient == wxVERTICAL);
+    bool left  = ((style & wxSL_AUTOTICKS) != 0) &
+                 (((style & wxSL_TOP) != 0) & !transpose |
+                  ((style & wxSL_LEFT) != 0) & transpose |
+                  ((style & wxSL_BOTH) != 0));
+    bool right = ((style & wxSL_AUTOTICKS) != 0) &
+                 (((style & wxSL_BOTTOM) != 0) & !transpose |
+                  ((style & wxSL_RIGHT) != 0) & transpose |
+                  ((style & wxSL_BOTH) != 0));
+
+    // default thumb size
+    wxSize sizeThumb = GetSliderThumbSize (rect, 0, orient);
+    wxCoord defaultLen = (transpose ? sizeThumb.x : sizeThumb.y);
+
+    // normal thumb size
+    sizeThumb = GetSliderThumbSize (rect, lenThumb, orient);
+    wxCoord widthThumb  = (transpose ? sizeThumb.y : sizeThumb.x);
+
+    wxRect rectShaft = GetSliderShaftRect (rect, lenThumb, orient, style);
+
+    wxCoord x1, x2, y1, y2, y3, y4 , len;
+    x1 = (transpose ? rectShaft.y : rectShaft.x) + widthThumb/2;
+    x2 = (transpose ? rectShaft.GetBottom() : rectShaft.GetRight()) - widthThumb/2;
+    y1 = (transpose ? rectShaft.x : rectShaft.y) - defaultLen/2;
+    y2 = (transpose ? rectShaft.GetRight() : rectShaft.GetBottom()) + defaultLen/2;
+    y3 = (transpose ? rect.x : rect.y);
+    y4 = (transpose ? rect.GetRight() : rect.GetBottom());
+    len = x2 - x1;
 
     dc.SetPen(m_penBlack);
 
     int range = end - start;
 
     dc.SetPen(m_penBlack);
 
     int range = end - start;
-    for ( int n = 0; n < range; n += step )
-    {
+    for ( int n = 0; n < range; n += step ) {
         wxCoord x = x1 + (len*n) / range;
 
         wxCoord x = x1 + (len*n) / range;
 
-        DrawLine(dc, x, y1, x, y2, orient == wxVERTICAL);
+        if (left & (y1 > y3)) {
+            DrawLine(dc, x, y1, x, y3, orient == wxVERTICAL);
+        }
+        if (right & (y4 > y2)) {
+            DrawLine(dc, x, y2, x, y4, orient == wxVERTICAL);
+        }
     }
     }
-
     // always draw the line at the end position
     // always draw the line at the end position
-    DrawLine(dc, x2, y1, x2, y2, orient == wxVERTICAL);
+    if (left & (y1 > y3)) {
+        DrawLine(dc, x2, y1, x2, y3, orient == wxVERTICAL);
+    }
+    if (right & (y4 > y2)) {
+        DrawLine(dc, x2, y2, x2, y4, orient == wxVERTICAL);
+    }
 }
 
 // ----------------------------------------------------------------------------
 }
 
 // ----------------------------------------------------------------------------
@@ -3021,7 +3126,7 @@ wxMenuGeometryInfo *wxWin32Renderer::GetMenuGeometry(wxWindow *win,
             widthAccelMax = 0,
             widthBmpMax = MENU_LEFT_MARGIN;
 
             widthAccelMax = 0,
             widthBmpMax = MENU_LEFT_MARGIN;
 
-    for ( wxMenuItemList::Node *node = menu.GetMenuItems().GetFirst();
+    for ( wxMenuItemList::compatibility_iterator node = menu.GetMenuItems().GetFirst();
           node;
           node = node->GetNext() )
     {
           node;
           node = node->GetNext() )
     {
@@ -3170,7 +3275,7 @@ void wxWin32Renderer::DrawStatusField(wxDC& dc,
 // ----------------------------------------------------------------------------
 
 void wxWin32Renderer::GetComboBitmaps(wxBitmap *bmpNormal,
 // ----------------------------------------------------------------------------
 
 void wxWin32Renderer::GetComboBitmaps(wxBitmap *bmpNormal,
-                                      wxBitmap *bmpFocus,
+                                      wxBitmap * WXUNUSED(bmpFocus),
                                       wxBitmap *bmpPressed,
                                       wxBitmap *bmpDisabled)
 {
                                       wxBitmap *bmpPressed,
                                       wxBitmap *bmpDisabled)
 {
@@ -3211,7 +3316,7 @@ void wxWin32Renderer::GetComboBitmaps(wxBitmap *bmpNormal,
 void wxWin32Renderer::DoDrawBackground(wxDC& dc,
                                        const wxColour& col,
                                        const wxRect& rect,
 void wxWin32Renderer::DoDrawBackground(wxDC& dc,
                                        const wxColour& col,
                                        const wxRect& rect,
-                                       wxWindow *window )
+                                       wxWindow * WXUNUSED(window))
 {
     wxBrush brush(col, wxSOLID);
     dc.SetBrush(brush);
 {
     wxBrush brush(col, wxSOLID);
     dc.SetBrush(brush);
@@ -3222,8 +3327,8 @@ void wxWin32Renderer::DoDrawBackground(wxDC& dc,
 void wxWin32Renderer::DrawBackground(wxDC& dc,
                                      const wxColour& col,
                                      const wxRect& rect,
 void wxWin32Renderer::DrawBackground(wxDC& dc,
                                      const wxColour& col,
                                      const wxRect& rect,
-                                     int flags,
-                                     wxWindow *window )
+                                     int WXUNUSED(flags),
+                                     wxWindow *window)
 {
     // just fill it with the given or default bg colour
     wxColour colBg = col.Ok() ? col : wxSCHEME_COLOUR(m_scheme, CONTROL);
 {
     // just fill it with the given or default bg colour
     wxColour colBg = col.Ok() ? col : wxSCHEME_COLOUR(m_scheme, CONTROL);
@@ -3299,9 +3404,9 @@ void wxWin32Renderer::DrawArrowButton(wxDC& dc,
 }
 
 void wxWin32Renderer::DrawScrollbarThumb(wxDC& dc,
 }
 
 void wxWin32Renderer::DrawScrollbarThumb(wxDC& dc,
-                                         wxOrientation orient,
+                                         wxOrientation WXUNUSED(orient),
                                          const wxRect& rect,
                                          const wxRect& rect,
-                                         int flags)
+                                         int WXUNUSED(flags))
 {
     // we don't use the flags, the thumb never changes appearance
     wxRect rectThumb = rect;
 {
     // we don't use the flags, the thumb never changes appearance
     wxRect rectThumb = rect;
@@ -3310,7 +3415,7 @@ void wxWin32Renderer::DrawScrollbarThumb(wxDC& dc,
 }
 
 void wxWin32Renderer::DrawScrollbarShaft(wxDC& dc,
 }
 
 void wxWin32Renderer::DrawScrollbarShaft(wxDC& dc,
-                                         wxOrientation orient,
+                                         wxOrientation WXUNUSED(orient),
                                          const wxRect& rectBar,
                                          int flags)
 {
                                          const wxRect& rectBar,
                                          int flags)
 {
@@ -3919,8 +4024,9 @@ static inline int GetTextBorderWidth()
     return 1;
 }
 
     return 1;
 }
 
-wxRect wxWin32Renderer::GetTextTotalArea(const wxTextCtrl *text,
-                                         const wxRect& rect) const
+wxRect
+wxWin32Renderer::GetTextTotalArea(const wxTextCtrl * WXUNUSED(text),
+                                  const wxRect& rect) const
 {
     wxRect rectTotal = rect;
 
 {
     wxRect rectTotal = rect;
 
@@ -3933,9 +4039,10 @@ wxRect wxWin32Renderer::GetTextTotalArea(const wxTextCtrl *text,
     return rectTotal;
 }
 
     return rectTotal;
 }
 
-wxRect wxWin32Renderer::GetTextClientArea(const wxTextCtrl *text,
-                                          const wxRect& rect,
-                                          wxCoord *extraSpaceBeyond) const
+wxRect
+wxWin32Renderer::GetTextClientArea(const wxTextCtrl * WXUNUSED(text),
+                                   const wxRect& rect,
+                                   wxCoord *extraSpaceBeyond) const
 {
     wxRect rectText = rect;
 
 {
     wxRect rectText = rect;
 
@@ -3988,6 +4095,18 @@ void wxWin32Renderer::AdjustSize(wxSize *size, const wxWindow *window)
                 size->y += 9;
         }
 
                 size->y += 9;
         }
 
+        // for compatibility with other ports, the buttons default size is never
+        // less than the standard one, but not when display not PDAs.
+        if (wxSystemSettings::GetScreenType() > wxSYS_SCREEN_PDA)
+        {
+        if ( !(window->GetWindowStyle() & wxBU_EXACTFIT) )
+            {
+                       wxSize szDef = wxButton::GetDefaultSize();
+                if ( size->x < szDef.x )
+                    size->x = szDef.x;
+            }
+        }
+
         // no border width adjustments for buttons
         return;
     }
         // no border width adjustments for buttons
         return;
     }
@@ -4012,9 +4131,9 @@ wxWin32InputHandler::wxWin32InputHandler(wxWin32Renderer *renderer)
     m_renderer = renderer;
 }
 
     m_renderer = renderer;
 }
 
-bool wxWin32InputHandler::HandleKey(wxInputConsumer *control,
-                                    const wxKeyEvent& event,
-                                    bool pressed)
+bool wxWin32InputHandler::HandleKey(wxInputConsumer * WXUNUSED(control),
+                                    const wxKeyEvent& WXUNUSED(event),
+                                    bool WXUNUSED(pressed))
 {
     return FALSE;
 }
 {
     return FALSE;
 }