-wxWindows 2.5 for Mac installation
+wxWidgets 2.5 for Mac installation
----------------------------------
On MacOS X, you can download Apple's free developer tools (gcc
and associated headers and libraries, such as the Carbon API).
You can then use configure in a similar way to compiling
-wxWindows on Linux (or on Windows using MinGW or Cygwin). See
+wxWidgets on Linux (or on Windows using MinGW or Cygwin). See
'Apple Developer Tools' below for more details on using
configure.
CodeWarrior Pro 5:Pre-Release:Carbon & MacOSX Development:Carbonized Runtimes
(consult the file CodeWarrior Pro 5:Pre-Release:Carbon & MacOSX Development:Carbon & MacOSX README)
+Patching headers: CodeWarrior 8.x
+---------------------------------
+
+If you run into trouble with WCHAR_MIN and WCHAR_MAX in ansi.h,
+apply the patch ansi.diff.
+
+You may also need to comment out the _T definition in
+ctype.h if you get multiple definition errors.
+
setup.h
-------
7) type <YOUR OWN PASSWORD>
Note that while using this method is okay for development, it is not
-recommended that you require endusers to install wxWindows into their
+recommended that you require endusers to install wxWidgets into their
system directories in order to use your program. One way to avoid this
-is to configure wxWindows with --disable-shared. Another way to avoid
-it is to make a framework for wxWindows. Making frameworks is beyond
+is to configure wxWidgets with --disable-shared. Another way to avoid
+it is to make a framework for wxWidgets. Making frameworks is beyond
the scope of this document.
Note: