+ m_strName = strName;
+
+ // we want to create the file in the same directory as strName because
+ // otherwise rename() in Commit() might not work (if the files are on
+ // different partitions for example). Unfortunately, the only standard
+ // (POSIX) temp file creation function tmpnam() can't do it.
+#if defined(__UNIX__) || defined(__WXSTUBS__)|| defined( __WXMAC__ )
+ static const wxChar *szMktempSuffix = _T("XXXXXX");
+ m_strTemp << strName << szMktempSuffix;
+ mktemp(MBSTRINGCAST m_strTemp.mb_str()); // will do because length doesn't change
+#else // Windows
+ wxString strPath;
+ wxSplitPath(strName, &strPath, NULL, NULL);
+ if ( strPath.IsEmpty() )
+ strPath = _T('.'); // GetTempFileName will fail if we give it empty string
+#ifdef __WIN32__
+ if ( !GetTempFileName(strPath, _T("wx_"),0, m_strTemp.GetWriteBuf(MAX_PATH)) )
+#else
+ // Not sure why MSVC++ 1.5 header defines first param as BYTE - bug?
+ if ( !GetTempFileName((BYTE) (const wxChar*) strPath, _T("wx_"),0, m_strTemp.GetWriteBuf(MAX_PATH)) )
+#endif
+ wxLogLastError(_T("GetTempFileName"));
+ m_strTemp.UngetWriteBuf();
+#endif // Windows/Unix
+
+ int access = wxS_DEFAULT;
+#ifdef __UNIX__
+ // create the file with the same mode as the original one under Unix
+ struct stat st;
+ if ( stat(strName.fn_str(), &st) == 0 )
+ {
+ // this assumes that only lower bits of st_mode contain the access
+ // rights, but it's true for at least all Unices which have S_IXXXX()
+ // macros, so should not be less portable than using (not POSIX)
+ // S_IFREG &c
+ access = st.st_mode & 0777;
+ }
+ else
+ {
+ wxLogLastError(_T("stat"));
+ }
+
+ // we want to create the file with exactly the same access rights as the
+ // original one, so disable the user's umask for the moment
+ mode_t umaskOld = umask(0);
+#endif // Unix
+
+ bool ok = m_file.Open(m_strTemp, wxFile::write, access);
+
+#ifdef __UNIX__
+ // restore umask now that the file is created
+ (void)umask(umaskOld);
+#endif // Unix
+
+ return ok;