void wxAllocNearestColor(Display *display,Colormap colormap,XColor *xcolor);
void wxAllocColor(Display *display,Colormap colormap,XColor *xcolor);
+// For debugging
+#ifdef __WXDEBUG__
+wxString wxGetXEventName(XEvent& event);
+#endif
+
#endif
// _WX_PRIVX_H_