%{
-#include "export.h"
+#include "wxPython.h"
#include <wx/gizmos/dynamicsash.h>
#include <wx/gizmos/editlbox.h>
#include <wx/gizmos/splittree.h>
#include <wx/gizmos/ledctrl.h>
+#include <wx/listctrl.h>
%}
//---------------------------------------------------------------------------
//----------------------------------------------------------------------
+%{
+ // Put some wx default wxChar* values into wxStrings.
+ static const wxString wxPyDynamicSashNameStr(wxT("dynamicSashWindow"));
+ static const wxString wxPyEditableListBoxNameStr(wxT("editableListBox"));
+%}
+
+///----------------------------------------------------------------------
+
enum {
wxEVT_DYNAMIC_SASH_SPLIT,
wxEVT_DYNAMIC_SASH_UNIFY,
wxDynamicSashWindow(wxWindow *parent, wxWindowID id,
const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize,
long style = wxCLIP_CHILDREN | wxDS_MANAGE_SCROLLBARS | wxDS_DRAG_CORNER,
- const char* name = "dynamicSashWindow");
+ const wxString& name = wxPyDynamicSashNameStr);
%name(wxPreDynamicSashWindow)wxDynamicSashWindow();
bool Create(wxWindow *parent, wxWindowID id,
const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize,
long style = wxCLIP_CHILDREN | wxDS_MANAGE_SCROLLBARS | wxDS_DRAG_CORNER,
- const char* name = "dynamicSashWindow");
+ const wxString& name = wxPyDynamicSashNameStr);
%pragma(python) addtomethod = "__init__:self._setOORInfo(self)"
%pragma(python) addtomethod = "wxPreDynamicSashWindow:val._setOORInfo(val)"
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxEL_ALLOW_NEW | wxEL_ALLOW_EDIT | wxEL_ALLOW_DELETE,
- const char* name = "editableListBox");
+ const wxString& name = wxPyEditableListBoxNameStr);
%pragma(python) addtomethod = "__init__:self._setOORInfo(self)"
return wxArrayString2PyList_helper(strings);
}
}
+
+ wxListCtrl* GetListCtrl() { return m_listCtrl; }
+ wxBitmapButton* GetDelButton() { return m_bDel; }
+ wxBitmapButton* GetNewButton() { return m_bNew; }
+ wxBitmapButton* GetUpButton() { return m_bUp; }
+ wxBitmapButton* GetDownButton() { return m_bDown; }
+ wxBitmapButton* GetEditButton() { return m_bEdit; }
};