bool CanAcceptFocusFromKeyboard() const
{ return AcceptsFocusFromKeyboard() && CanAcceptFocus(); }
+ // call this when the return value of AcceptsFocus() changes
+ virtual void SetCanFocus(bool WXUNUSED(canFocus)) { }
+
// navigates inside this window
bool NavigateIn(int flags = wxNavigationKeyEvent::IsForward)
{ return DoNavigateIn(flags); }