#include "wx/wx.h"
#endif
+// ----------------------------------------------------------------------------
+// event constants
+// ----------------------------------------------------------------------------
+
+// declare a custom event type
+//
+// note that in wxWin 2.3+ these macros expand simply into the following code:
+//
+// extern const wxEventType wxEVT_MY_CUSTOM_COMMAND;
+//
+// const wxEventType wxEVT_MY_CUSTOM_COMMAND = wxNewEventType();
+//
+// and you may use this code directly if you don't care about 2.2 compatibility
+BEGIN_DECLARE_EVENT_TYPES()
+ DECLARE_EVENT_TYPE(wxEVT_MY_CUSTOM_COMMAND, 7777)
+END_DECLARE_EVENT_TYPES()
+
+DEFINE_EVENT_TYPE(wxEVT_MY_CUSTOM_COMMAND)
+
+// it may also be convenient to define an event table macro for this event type
+#define EVT_MY_CUSTOM_COMMAND(id, fn) \
+ DECLARE_EVENT_TABLE_ENTRY( \
+ wxEVT_MY_CUSTOM_COMMAND, id, -1, \
+ (wxObjectEventFunction)(wxEventFunction)(wxCommandEventFunction)&fn, \
+ (wxObject *) NULL \
+ ),
+
// ----------------------------------------------------------------------------
// private classes
// ----------------------------------------------------------------------------
void OnPopEventHandler(wxCommandEvent& event);
void OnTest(wxCommandEvent& event);
+ void OnFireCustom(wxCommandEvent& event);
+ void OnProcessCustom(wxCommandEvent& event);
+
void OnUpdateUIPop(wxUpdateUIEvent& event);
protected:
Event_Dynamic,
Event_Push,
Event_Pop,
+ Event_Custom,
Event_Test
};
EVT_MENU(Event_Connect, MyFrame::OnConnect)
+ EVT_MENU(Event_Custom, MyFrame::OnFireCustom)
EVT_MENU(Event_Test, MyFrame::OnTest)
EVT_MENU(Event_Push, MyFrame::OnPushEventHandler)
EVT_MENU(Event_Pop, MyFrame::OnPopEventHandler)
EVT_UPDATE_UI(Event_Pop, MyFrame::OnUpdateUIPop)
+
+ EVT_MY_CUSTOM_COMMAND(-1, MyFrame::OnProcessCustom)
+
+ // this would also work:
+ //EVT_CUSTOM(wxEVT_MY_CUSTOM_COMMAND, -1, MyFrame::OnProcessCustom)
END_EVENT_TABLE()
BEGIN_EVENT_TABLE(MyEvtHandler, wxEvtHandler)
bool MyApp::OnInit()
{
// create the main application window
- MyFrame *frame = new MyFrame("Event wxWindows Sample",
- wxPoint(50, 50), wxSize(450, 340));
+ MyFrame *frame = new MyFrame(_T("Event wxWindows Sample"),
+ wxPoint(50, 50), wxSize(600, 340));
// and show it (the frames, unlike simple controls, are not shown when
// created initially)
MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size)
: wxFrame((wxFrame *)NULL, -1, title, pos, size)
{
+ // init members
+ m_nPush = 0;
+
// create a menu bar
wxMenu *menuFile = new wxMenu;
- menuFile->Append(Event_About, "&About...\tCtrl-A", "Show about dialog");
+ menuFile->Append(Event_About, _T("&About...\tCtrl-A"), _T("Show about dialog"));
menuFile->AppendSeparator();
- menuFile->Append(Event_Quit, "E&xit\tAlt-X", "Quit this program");
+ menuFile->Append(Event_Quit, _T("E&xit\tAlt-X"), _T("Quit this program"));
wxMenu *menuEvent = new wxMenu;
- menuEvent->Append(Event_Connect, "&Connect\tCtrl-C",
- "Connect or disconnect the dynamic event handler",
+ menuEvent->Append(Event_Connect, _T("&Connect\tCtrl-C"),
+ _T("Connect or disconnect the dynamic event handler"),
TRUE /* checkable */);
- menuEvent->Append(Event_Dynamic, "&Dynamic event\tCtrl-D",
- "Dynamic event sample - only works after Connect");
+ menuEvent->Append(Event_Dynamic, _T("&Dynamic event\tCtrl-D"),
+ _T("Dynamic event sample - only works after Connect"));
menuEvent->AppendSeparator();
- menuEvent->Append(Event_Push, "&Push event handler\tCtrl-P",
- "Push event handler for test event");
- menuEvent->Append(Event_Pop, "P&op event handler\tCtrl-O",
- "Pop event handler for test event");
- menuEvent->Append(Event_Test, "Test event\tCtrl-T",
- "Test event processed by pushed event handler");
+ menuEvent->Append(Event_Push, _T("&Push event handler\tCtrl-P"),
+ _T("Push event handler for test event"));
+ menuEvent->Append(Event_Pop, _T("P&op event handler\tCtrl-O"),
+ _T("Pop event handler for test event"));
+ menuEvent->Append(Event_Test, _T("Test event\tCtrl-T"),
+ _T("Test event processed by pushed event handler"));
+ menuEvent->AppendSeparator();
+ menuEvent->Append(Event_Custom, _T("Fire c&ustom event\tCtrl-U"),
+ _T("Generate a custom event"));
// now append the freshly created menu to the menu bar...
wxMenuBar *menuBar = new wxMenuBar();
- menuBar->Append(menuFile, "&File");
- menuBar->Append(menuEvent, "&Event");
+ menuBar->Append(menuFile, _T("&File"));
+ menuBar->Append(menuEvent, _T("&Event"));
// ... and attach this menu bar to the frame
SetMenuBar(menuBar);
#if wxUSE_STATUSBAR
CreateStatusBar(3);
- SetStatusText("Welcome to wxWindows event sample");
+ SetStatusText(_T("Welcome to wxWindows event sample"));
SetStatusText(_T("Dynamic: off"), Status_Dynamic);
SetStatusText(_T("Push count: 0"), Status_Push);
#endif // wxUSE_STATUSBAR
event.Enable( m_nPush > 0 );
}
+// ----------------------------------------------------------------------------
+// custom event methods
+// ----------------------------------------------------------------------------
+
+void MyFrame::OnFireCustom(wxCommandEvent& event)
+{
+ wxCommandEvent eventCustom(wxEVT_MY_CUSTOM_COMMAND);
+
+ wxPostEvent(this, eventCustom);
+}
+
+void MyFrame::OnProcessCustom(wxCommandEvent& event)
+{
+ wxLogMessage(_T("Got a custom event!"));
+}
+