]> git.saurik.com Git - wxWidgets.git/blobdiff - include/wx/msw/setup.h
Daniel Gehriger <dgehrige@dmtsun.epfl.ch> patch for default extension filter
[wxWidgets.git] / include / wx / msw / setup.h
index 5aacae2c3c060a33b1eb763202a7a0bd565b7d66..5e58c37d5ffb7ab57e0441c1729ee6337d2a37ed 100644 (file)
 #define _WX_GOODCOMPILER__
                                 // gcc can have problems, but Windows compilers
                                 // are generally OK.
-#define WXWIN_COMPATIBILITY  1
-                                // Compatibility with 1.66 API.
+#define WXWIN_COMPATIBILITY  0
+                                // Compatibility with 1.68 API.
                                 // Level 0: no backward compatibility, all new features
-                                // Level 1: wxDC, OnSize (etc.) compatibility, but
-                                //          some new features such as event tables
+                                // Level 1: Some compatibility. In fact
+                                // the compatibility code is now very minimal so there
+                                // is little advantage to setting it to 1.
 
-#define wxUSE_AUTOTRANS        1
-                                                               // Define wxTString
+#define wxUSE_AUTOTRANS   1
+                                // Define wxTString
 #define wxUSE_POSTSCRIPT  0
-                               // 0 for no PostScript device context
+                            // 0 for no PostScript device context
 #define wxUSE_AFM_FOR_POSTSCRIPT 0
                                 // 1 to use font metric files in GetTextExtent
 #define wxUSE_METAFILE    1
 
 #define wxUSE_SCROLLBAR   1
                                     // Define 1 to compile contributed wxScrollBar class
-#define wxUSE_XPM_IN_MSW  0
-                                    // Define 1 to support the XPM package in wxBitmap,
-                                    // separated by platform. If 1, you must link in
-                                    // the XPM library to your applications.
+#define wxUSE_XPM_IN_MSW  1
+                                    // Define 1 to support the XPM package in wxBitmap.
 #define wxUSE_IMAGE_LOADING_IN_MSW        1
                                   // Use dynamic DIB loading/saving code in utils/dib under MSW.
 #define wxUSE_RESOURCE_LOADING_IN_MSW     1
 #define wxUSE_WX_RESOURCES        1
                                   // Use .wxr resource mechanism (requires PrologIO library)
 
+// BC++/Win16 can't cope with the amount of data in resource.cpp
+#if defined(__WIN16__) && defined(__BORLANDC__)
+#undef wxUSE_WX_RESOURCES
+#define wxUSE_WX_RESOURCES        0
+#endif
+
 #define HAVE_SOCKET             1
                                   // Use WinSock if 1
 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
 #define wxUSE_DYNAMIC_CLASSES     1
                                   // If 1, enables provision of run-time type information.
                                   // NOW MANDATORY: don't change.
-#define wxUSE_MEMORY_TRACING      0
+#define wxUSE_MEMORY_TRACING      1
                                   // If 1, enables debugging versions of wxObject::new and
                                   // wxObject::delete *IF* __WXDEBUG__ is also defined.
                                   // WARNING: this code may not work with all architectures, especially
                                   // if alignment is an issue.
-#define wxUSE_DEBUG_CONTEXT       0
+#define wxUSE_DEBUG_CONTEXT       1
                                   // If 1, enables wxDebugContext, for
                                   // writing error messages to file, etc. 
                                   // If __WXDEBUG__ is not defined, will still use
                                   // since you may well need to output
                                   // an error log in a production
                                   // version (or non-debugging beta)
-#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
+#define wxUSE_GLOBAL_MEMORY_OPERATORS 1
                                   // In debug mode, cause new and delete to be redefined globally.
                                   // If this causes problems (e.g. link errors), set this to 0.
 
-// GnuWin32 (b19) can't copy with these operators.
-#ifdef __GNUWIN32__
-#undef wxUSE_GLOBAL_MEMORY_OPERATORS 1
-#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
-#endif
+#define wxUSE_DEBUG_NEW_ALWAYS 1
+                                  // In debug mode, causes new to be defined to
+                                  // be WXDEBUG_NEW (see object.h).
+                                  // If this causes problems (e.g. link errors), set this to 0.
+                                  // You may need to set this to 0 if using templates (at least
+                                  // for VC++).
 
 #define REMOVE_UNUSED_ARG 1
                                   // Set this to 0 if your compiler can't cope
                                   // with omission of prototype parameters.
 
-#define wxUSE_C_MAIN 0
-                                  // Set to 1 to use main.c instead of main.cpp (UNIX only)
-
 #define wxUSE_ODBC                   1
                                     // Define 1 to use ODBC classes
 
+#ifndef __MWERKS__
 #define wxUSE_IOSTREAMH     1
+#else
+#define wxUSE_IOSTREAMH     0
+#endif
                                   // VC++ 4.2 and above allows <iostream> and <iostream.h>
                                   // but you can't mix them. Set to 1 for <iostream.h>,
                                   // 0 for <iostream>
                                   // if enabled, compiles built-in OS independent wxConfig
                                   // class and it's file (any platform) and registry (Win)
                                   // based implementations
+#define wxUSE_THREADS       1
+                                  // support for multithreaded applications: if
+                                  // 1, compile in thread classes (thread.h)
+                                  // and make the library thread safe
+#define wxUSE_ZLIB          1
+                                  // Use zlib for compression in streams and PNG code
+#define wxUSE_LIBPNG        1
+                                  // Use PNG bitmap code
+#define wxUSE_STD_IOSTREAM  1
+                                  // Use standard C++ streams if 1. If 0, use wxWin
+                                  // streams implementation.
+
 /*
  * Finer detail
  *
 
 #define wxUSE_NATIVE_STATUSBAR        1
                                     // Set to 0 to use cross-platform wxStatusBar
+#define wxUSE_DBWIN32                 1
+                                    // Use Andrew Tucker's OutputDebugString implementation
+                                    // (required on Win95 only). See utils.cpp.
 
 /*
  * Any platform
 #define wxUSE_NATIVE_STATUSBAR 0
 #endif
 
+// Salford C++ doesn't like some of the memory operator definitions
+#ifdef __SALFORDC__
+#undef  wxUSE_MEMORY_TRACING
+#define wxUSE_MEMORY_TRACING      0
+
+#undef wxUSE_GLOBAL_MEMORY_OPERATORS
+#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
+
+#undef wxUSE_DEBUG_NEW_ALWAYS
+#define wxUSE_DEBUG_NEW_ALWAYS 0
+
+#undef wxUSE_THREADS
+#define wxUSE_THREADS 0
+
+#undef wxUSE_DBWIN32
+#define wxUSE_DBWIN32 0
+
+#undef wxUSE_OWNER_DRAWN
+#define wxUSE_OWNER_DRAWN 0
+#endif
+
+#ifdef __TWIN32__
+
+#undef wxUSE_THREADS
+#define wxUSE_THREADS 0
+
+#undef wxUSE_DBWIN32
+#define wxUSE_DBWIN32 0
+
+#undef wxUSE_ODBC
+#define wxUSE_ODBC 0
+
+#endif
+
 // Minimal setup e.g. for compiling small utilities
 #define MINIMAL_WXWINDOWS_SETUP 0