#include "wx/defs.h"
-#if wxUSE_DEBUGREPORT
+#if wxUSE_DEBUGREPORT && wxUSE_XML
class WXDLLIMPEXP_XML wxXmlNode;
public:
// this is used for the functions which may report either the current state
// or the state during the last (fatal) exception
- enum Context { Context_Curent, Context_Exception };
+ enum Context { Context_Current, Context_Exception };
// ctor creates a temporary directory where we create the files which will
void Reset() { m_dir.clear(); }
- // add another file to the report: the file must already exist, its name is
- // relative to GetDirectory()
+ // add another file to the report: the file must already exist, its name
+ // can be either absolute in which case it is copied to the debug report
+ // directory or relative to GetDirectory()
//
// description is shown to the user in the report summary
- virtual void AddFile(const wxString& name, const wxString& description);
+ virtual void AddFile(const wxString& filename, const wxString& description);
+ // convenience function: write the given text to a file with the given name
+ // and then add it to the report (the difference with AddFile() is that the
+ // file will be created by this function and doesn't have to already exist)
+ bool AddText(const wxString& filename,
+ const wxString& text,
+ const wxString& description);
+
+#if wxUSE_STACKWALKER
// add an XML file containing the current or exception context and the
// stack trace
- bool AddCurrentContext() { return AddContext(Context_Curent); }
+ bool AddCurrentContext() { return AddContext(Context_Current); }
bool AddExceptionContext() { return AddContext(Context_Exception); }
virtual bool AddContext(Context ctx);
+#endif
#if wxUSE_CRASHREPORT
// add a file with crash report
- bool AddCurrentDump() { return AddDump(Context_Curent); }
+ bool AddCurrentDump() { return AddDump(Context_Current); }
bool AddExceptionDump() { return AddDump(Context_Exception); }
virtual bool AddDump(Context ctx);
#endif // wxUSE_CRASHREPORT
void RemoveFile(const wxString& name);
protected:
+#if wxUSE_STACKWALKER
// used by AddContext()
virtual bool DoAddSystemInfo(wxXmlNode *nodeSystemInfo);
virtual bool DoAddLoadedModules(wxXmlNode *nodeModules);
virtual bool DoAddExceptionInfo(wxXmlNode *nodeContext);
virtual void DoAddCustomContext(wxXmlNode * WXUNUSED(nodeRoot)) { }
+#endif
// used by Process()
virtual bool DoProcess();