break;
case Item_Window:
+ {
m_window->SetSize(pos.x, pos.y, size.x, size.y,
- wxSIZE_ALLOW_MINUS_ONE);
+ wxSIZE_ALLOW_MINUS_ONE|wxSIZE_FORCE_EVENT );
break;
-
+ }
case Item_Sizer:
m_sizer->SetDimension(pos, size);
break;
if ( m_cols && m_rows )
{
// if both rows and columns are specified by user, use the provided
- // values even if we don't have enough items
+ // values even if we don't have enough items but check that we don't
+ // have too many of them as this is going to result in problems later
ncols = m_cols;
nrows = m_rows;
+
+ wxASSERT_MSG( ncols*nrows >= nitems, "too many items in grid sizer" );
}
else if ( m_cols )
{
}
// NB: wxCENTRE is used here only for backwards compatibility,
// wxALIGN_CENTRE should be used in new code
- else if ( flag & (wxCENTER | wxALIGN_CENTRE) )
+ else if ( flag & (wxCENTER | (IsVertical() ? wxALIGN_CENTRE_HORIZONTAL : wxALIGN_CENTRE_VERTICAL)))
{
PosInMinorDir(posChild) += (totalMinorSize - minorSize) / 2;
}