void SetNext(wxHtmlCell *cell) {m_Next = cell;}
// members writin methods
- virtual void Layout(int w) {SetPos(0, 0); if (m_Next) m_Next -> Layout(w);};
+ virtual void Layout(int w);
// 1. adjust cell's width according to the fact that maximal possible width is w.
// (this has sense when working with horizontal lines, tables etc.)
// 2. prepare layout (=fill-in m_PosX, m_PosY (and sometime m_Height) members)
// = place items to fit window, according to the width w
- virtual void Draw(wxDC& dc, int x, int y, int view_y1, int view_y2) {if (m_Next) m_Next -> Draw(dc, x, y, view_y1, view_y2);}
+ virtual void Draw(wxDC& dc, int x, int y, int view_y1, int view_y2);
// renders the cell
- virtual void DrawInvisible(wxDC& dc, int x, int y) {if (m_Next) m_Next -> DrawInvisible(dc, x, y);};
+ virtual void DrawInvisible(wxDC& dc, int x, int y);
// proceed drawing actions in case the cell is not visible (scrolled out of screen).
// This is needed to change fonts, colors and so on
- virtual const wxHtmlCell* Find(int condition, const void* param) const {if (m_Next) return m_Next -> Find(condition, param); else return NULL;}
+ virtual const wxHtmlCell* Find(int condition, const void* param) const;
// This method returns pointer to the FIRST cell for that
// the condition
// is true. It first checks if the condition is true for this
- // cell and then calls m_Next -> Find(). (Note: it checks
+ // cell and then calls m_Next->Find(). (Note: it checks
// all subcells if the cell is container)
// Condition is unique condition identifier (see htmldefs.h)
// (user-defined condition IDs should start from 10000)
// and param is optional parameter
- // Example : m_Cell -> Find(wxHTML_COND_ISANCHOR, "news");
+ // Example : m_Cell->Find(wxHTML_COND_ISANCHOR, "news");
// returns pointer to anchor news
virtual void OnMouseClick(wxWindow *parent, int x, int y, const wxMouseEvent& event);
{
public:
wxHtmlContainerCell(wxHtmlContainerCell *parent);
- ~wxHtmlContainerCell() {if (m_Cells) delete m_Cells;}
+ ~wxHtmlContainerCell();
virtual void Layout(int w);
virtual void Draw(wxDC& dc, int x, int y, int view_y1, int view_y2);
// -15 pixels percent (this means 100 % - 15 pixels)
void SetMinHeight(int h, int align = wxHTML_ALIGN_TOP) {m_MinHeight = h; m_MinHeightAlign = align; m_LastLayout = -1;}
// sets minimal height of this container.
- int GetMaxLineWidth() const {return m_MaxLineWidth;}
- // returns maximal line width in this container.
- // Call to this method is valid only after calling
- // Layout()
void SetBackgroundColour(const wxColour& clr) {m_UseBkColour = TRUE; m_BkColour = clr;}
void SetBorder(const wxColour& clr1, const wxColour& clr2) {m_UseBorder = TRUE; m_BorderColour1 = clr1, m_BorderColour2 = clr2;}
virtual wxHtmlLinkInfo* GetLink(int x = 0, int y = 0) const;
// it m_Indent < 0 it is in PERCENTS, otherwise it is in pixels
int m_MinHeight, m_MinHeightAlign;
// minimal height.
- int m_MaxLineWidth;
- // maximal widht of line. Filled during Layout()
wxHtmlCell *m_Cells, *m_LastCell;
// internal cells, m_Cells points to the first of them, m_LastCell to the last one.
// (LastCell is needed only to speed-up InsertCell)
// if w != 0 then the m_Wnd has 'floating' width - it adjust
// it's width according to parent container's width
// (w is percent of parent's width)
- ~wxHtmlWidgetCell() {if (m_Wnd) m_Wnd -> Destroy(); }
+ ~wxHtmlWidgetCell() { m_Wnd->Destroy(); }
virtual void Draw(wxDC& dc, int x, int y, int view_y1, int view_y2);
virtual void DrawInvisible(wxDC& dc, int x, int y);
virtual void Layout(int w);
{ m_Href = m_Target = wxEmptyString; m_Event = NULL, m_Cell = NULL; }
wxHtmlLinkInfo(const wxString& href, const wxString& target = wxEmptyString) : wxObject()
{ m_Href = href; m_Target = target; m_Event = NULL, m_Cell = NULL; }
- wxHtmlLinkInfo(const wxHtmlLinkInfo& l)
+ wxHtmlLinkInfo(const wxHtmlLinkInfo& l) : wxObject()
{ m_Href = l.m_Href, m_Target = l.m_Target, m_Event = l.m_Event, m_Cell = l.m_Cell; }
wxHtmlLinkInfo& operator=(const wxHtmlLinkInfo& l)
{ m_Href = l.m_Href, m_Target = l.m_Target, m_Event = l.m_Event, m_Cell = l.m_Cell; return *this; }