short int si = 0;
unsigned long ul = 0;
wxString s;
-#if defined(__POWERPC__)
- // FIXME: under wxOSX using float instead of double results in the heap
- // corruption, at least in the builds under PPC architecture for
- // some reason, disable them temporarily until this can be found.
- double f = 0.0;
-#else
// Let's test against float instead of double, since the former
// is not the native underlying type the code converts to, but
// should still work, all the same.
float f = 0.0;
-#endif
bool b = false;
// Conversions from signed long type
res = m_anyDoubleDouble1.GetAs(&s);
CPPUNIT_ASSERT(res);
double d2;
- res = s.ToDouble(&d2);
+ res = s.ToCDouble(&d2);
CPPUNIT_ASSERT(res);
CPPUNIT_ASSERT_DOUBLES_EQUAL(d2, TEST_FLOAT_CONST, FEQ_DELTA);
}