wxArrayString() { }
wxArrayString(const wxArrayString& a) : wxArrayStringBase(a) { }
+ wxArrayString(size_t sz, const wxChar** a);
+ wxArrayString(size_t sz, const wxString* a);
int Index(const wxChar* sz, bool bCase = true, bool bFromEnd = false) const;
// of course, using explicit would be even better - if all compilers
// supported it...
wxArrayString(int autoSort) { Init(autoSort != 0); }
+ // C string array ctor
+ wxArrayString(size_t sz, const wxChar** a);
+ // wxString string array ctor
+ wxArrayString(size_t sz, const wxString* a);
// copy ctor
wxArrayString(const wxArrayString& array);
// assignment operator