#include "wx/file.h"
+#include "smile.xbm"
+
// derived classes
class MyFrame;
wxBitmap *my_horse_pcx;
wxBitmap *my_horse_pnm;
wxBitmap *my_horse_tiff;
+ wxBitmap *my_smile_xbm;
wxBitmap *my_square;
wxBitmap *my_anti;
my_horse_pcx = (wxBitmap*) NULL;
my_horse_pnm = (wxBitmap*) NULL;
my_horse_tiff = (wxBitmap*) NULL;
+ my_smile_xbm = (wxBitmap*) NULL;
my_square = (wxBitmap*) NULL;
my_anti = (wxBitmap*) NULL;
my_square = new wxBitmap( image.ConvertToBitmap() );
CreateAntiAliasedBitmap();
+
+ my_smile_xbm = new wxBitmap( (const char*)smile_bits, smile_width,
+ smile_height, 1 );
}
MyCanvas::~MyCanvas()
delete my_horse_bmp;
delete my_horse_pcx;
delete my_horse_tiff;
+ delete my_smile_xbm;
delete my_square;
delete my_anti;
}
void MyCanvas::OnPaint( wxPaintEvent &WXUNUSED(event) )
{
- wxPaintDC dc( this );
- PrepareDC( dc );
-
- dc.DrawText( "Loaded image", 30, 10 );
- if (my_square && my_square->Ok()) dc.DrawBitmap( *my_square, 30, 30 );
+ wxPaintDC dc( this );
+ PrepareDC( dc );
- dc.DrawText( "Drawn directly", 150, 10 );
- dc.SetBrush( wxBrush( "orange", wxSOLID ) );
- dc.SetPen( *wxWHITE_PEN );
- dc.DrawRectangle( 150, 30, 100, 100 );
+ dc.DrawText( "Loaded image", 30, 10 );
+ if (my_square && my_square->Ok()) dc.DrawBitmap( *my_square, 30, 30 );
- if (my_anti && my_anti->Ok()) dc.DrawBitmap( *my_anti, 250, 140 );
-
- dc.DrawText( "PNG handler", 30, 135 );
- if (my_horse_png && my_horse_png->Ok()) dc.DrawBitmap( *my_horse_png, 30, 150 );
+ dc.DrawText( "Drawn directly", 150, 10 );
+ dc.SetBrush( wxBrush( "orange", wxSOLID ) );
+ dc.SetPen( *wxWHITE_PEN );
+ dc.DrawRectangle( 150, 30, 100, 100 );
+
+ if (my_anti && my_anti->Ok())
+ dc.DrawBitmap( *my_anti, 280, 30 );
+
+ dc.DrawText( "PNG handler", 30, 135 );
+ if (my_horse_png && my_horse_png->Ok())
+ {
+ dc.DrawBitmap( *my_horse_png, 30, 150 );
+ wxRect rect(0,0,100,100);
+ wxBitmap sub( my_horse_png->GetSubBitmap(rect) );
+ dc.DrawText( "GetSubBitmap()", 280, 190 );
+ dc.DrawBitmap( sub, 280, 210 );
+ }
- dc.DrawText( "JPEG handler", 30, 365 );
- if (my_horse_jpeg && my_horse_jpeg->Ok()) dc.DrawBitmap( *my_horse_jpeg, 30, 380 );
+ dc.DrawText( "JPEG handler", 30, 365 );
+ if (my_horse_jpeg && my_horse_jpeg->Ok())
+ dc.DrawBitmap( *my_horse_jpeg, 30, 380 );
- dc.DrawText( "GIF handler", 30, 595 );
- if (my_horse_gif && my_horse_gif->Ok()) dc.DrawBitmap( *my_horse_gif, 30, 610 );
+ dc.DrawText( "GIF handler", 30, 595 );
+ if (my_horse_gif && my_horse_gif->Ok())
+ dc.DrawBitmap( *my_horse_gif, 30, 610 );
- dc.DrawText( "PCX handler", 30, 825 );
- if (my_horse_pcx && my_horse_pcx->Ok()) dc.DrawBitmap( *my_horse_pcx, 30, 840 );
+ dc.DrawText( "PCX handler", 30, 825 );
+ if (my_horse_pcx && my_horse_pcx->Ok())
+ dc.DrawBitmap( *my_horse_pcx, 30, 840 );
- dc.DrawText( "BMP handler", 30, 1055 );
- if (my_horse_bmp && my_horse_bmp->Ok()) dc.DrawBitmap( *my_horse_bmp, 30, 1070 );
+ dc.DrawText( "BMP handler", 30, 1055 );
+ if (my_horse_bmp && my_horse_bmp->Ok())
+ dc.DrawBitmap( *my_horse_bmp, 30, 1070 );
- dc.DrawText( "PNM handler", 30, 1285 );
- if (my_horse_pnm && my_horse_pnm->Ok()) dc.DrawBitmap( *my_horse_pnm, 30, 1300 );
+ dc.DrawText( "PNM handler", 30, 1285 );
+ if (my_horse_pnm && my_horse_pnm->Ok())
+ dc.DrawBitmap( *my_horse_pnm, 30, 1300 );
- dc.DrawText( "TIFF handler", 30, 1415 );
- if (my_horse_tiff && my_horse_tiff->Ok()) dc.DrawBitmap( *my_horse_pnm, 30, 1430 );
+ dc.DrawText( "TIFF handler", 30, 1515 );
+ if (my_horse_tiff && my_horse_tiff->Ok())
+ dc.DrawBitmap( *my_horse_pnm, 30, 1530 );
+
+ if (my_smile_xbm && my_smile_xbm->Ok())
+ {
+ dc.DrawText( "XBM bitmap", 30, 1745 );
+ dc.SetPen( *wxRED_PEN );
+ dc.DrawBitmap( *my_smile_xbm, 30, 1760 );
+
+ dc.DrawText( "After wxImage conversion", 150, 1745 );
+ wxImage i( *my_smile_xbm );
+ i.SetMaskColour( 0,0,0 );
+ i.Replace( 255,255,255,
+ wxRED_PEN->GetColour().Red(),
+ wxRED_PEN->GetColour().Green(),
+ wxRED_PEN->GetColour().Blue() );
+ dc.DrawBitmap( i.ConvertToBitmap(), 150, 1760, TRUE );
+ }
}
void MyCanvas::CreateAntiAliasedBitmap()
m_canvas = new MyCanvas( this, -1, wxPoint(0,0), wxSize(10,10) );
- // 500 width * 1300 height
- m_canvas->SetScrollbars( 10, 10, 50, 180 );
+ // 500 width * 1900 height
+ m_canvas->SetScrollbars( 10, 10, 50, 190 );
}
void MyFrame::OnQuit( wxCommandEvent &WXUNUSED(event) )