-/* -------------------------------------------------------------------------
- * Project: wxSocketImpl (Generic Socket) for WX
- * Name: gsockpm.c
- * Purpose: wxSocketImpl: PM part
- * Licence: The wxWindows licence
- * CVSID: $Id$
- * ------------------------------------------------------------------------- */
+///////////////////////////////////////////////////////////////////////////////
+// Name: os2/sockpm.cpp
+// Purpose: implementation of OS-2-specific handler event handling
+// Author: Guilhem Lavaux, Vadim Zeitlin
+// Created: 1999
+// RCS-ID: $Id$
+// Copyright: (c) 1999-2008 wxWidgets dev team
+// Licence: wxWindows licence
+///////////////////////////////////////////////////////////////////////////////
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
static void wxSocket_PM_Input(void *data)
{
- wxSocketImpl *socket = static_cast<wxSocketImpl *>(data);
+ wxFDIOHandler *handler = static_cast<wxFDIOHandler *>(data);
- socket->Detected_Read();
+ handler->OnReadWaiting();
}
static void wxSocket_PM_Output(void *data)
{
- wxSocketImpl *socket = static_cast<wxSocketImpl *>(data);
+ wxFDIOHandler *handler = static_cast<wxFDIOHandler *>(data);
- socket->Detected_Write();
+ handler->OnWriteWaiting();
}
class PMSocketManager : public wxSocketInputBasedManager
{
public:
- virtual int AddInput(wxSocketImpl *socket, SocketDir d)
+ virtual int AddInput(wxFDIOHandler *handler, int fd, SocketDir d)
{
-
if (d == FD_OUTPUT)
- return wxTheApp->AddSocketHandler(socket->m_fd, wxSockWriteMask,
- wxSocket_PM_Output, (void *)socket);
+ return wxTheApp->AddSocketHandler(fd, wxSockWriteMask,
+ wxSocket_PM_Output, handler);
else
- return wxTheApp->AddSocketHandler(socket->m_fd, wxSockReadMask,
- wxSocket_PM_Input, (void *)socket);
+ return wxTheApp->AddSocketHandler(fd, wxSockReadMask,
+ wxSocket_PM_Input, handler);
}
virtual void RemoveInput(int fd)