load images in wxWindows, with the exception of resources (XPM-files or
native Windows resources). Writing an image format handler for wxImage
is also far easier than writing one for wxBitmap, because wxImage has
-exactly one format on all platforms wheras wxBitmap can store pixel data
+exactly one format on all platforms whereas wxBitmap can store pixel data
very differently, depending on colour depths and platform.
\wxheading{wxBitmap}