that the standard behaviour is to not show informational messages if there are
any errors later - the logic being that the later error messages make the
informational messages preceding them meaningless.
-\item{\bf wxLogVerbose} is for verbose output. Normally, it's suppressed, but
+\item{\bf wxLogVerbose} is for verbose output. Normally, it is suppressed, but
might be activated if the user wishes to know more details about the program
progress (another, but possibly confusing name for the same function is {\bf
wxLogInfo}).
handy for logging errors after system call (API function) failure. It logs the
specified message text as well as the last system error
code ({\it errno} or {\it ::GetLastError()} depending on the platform) and the corresponding error
-message. The second form of this function takes the error code explitly as the
+message. The second form of this function takes the error code explicitly as the
first argument.
\item{\bf wxLogDebug} is {\bf the} right function for debug output. It only
does anything at all in the debug mode (when the preprocessor symbol
classes are. Some of advantages in using wxWindows log functions are:
\begin{itemize}\itemsep=0pt
-\item{\bf Portability} It's a common practice to use {\it printf()} statements or
+\item{\bf Portability} It is a common practice to use {\it printf()} statements or
cout/cerr C++ streams for writing out some (debug or otherwise) information.
Although it works just fine under Unix, these messages go strictly nowhere
under Windows where the stdout of GUI programs is not assigned to anything.
Thus, you might view {\it wxLogMessage()} as a simple substitute for {\it
printf()}.
+
+Moreover {\it wxMSW} doesn't have a {\bf console} as you may have with {\it
+ wxGTK}. Under {\it wxMSW}, a call using {\it cout} just goes nowhere. To
+cope with this problem, {\it wxWindows} provides a way to redirect {\it cout}
+calls to \helpref{wxTextCtrl}{wxtextctrl}, {\it i.e.}:
+{\small
+\begin{verbatim}
+ wxLogWindow *logger=new wxLogWindow(your_frame,"Logger");
+ cout=*new ostream(logger->GetTextCtrl());
+ wxLog::SetActiveTarget(logger);
+\end{verbatim}
+}
+On the opposite, if you like your {\it wxLogXXX} calls to behave as a {\it cout}
+call does, just write :
+{\small
+\begin{verbatim}
+ wxLog *logger=new wxLogStream(&cout);
+ wxLog::SetActiveTarget(logger);
+\end{verbatim}
+}
\item{\bf Flexibility} The output of wxLog functions can be redirected or
suppressed entirely based on their importance, which is either impossible or
difficult to do with traditional methods. For example, only error messages, or
messages, and why would you want to use them we now describe how all this
works.
-wxWindows has the notion of a {\it log target}: it's just a class deriving
+wxWindows has the notion of a {\it log target}: it is just a class deriving
from \helpref{wxLog}{wxlog}. As such, it implements the virtual functions of
the base class which are called when a message is logged. Only one log target
is {\it active} at any moment, this is the one used by {\it wxLogXXX()}
\item{\bf wxLogStream} This class has the same functionality as wxLogStderr,
but uses {\it ostream} and cerr instead of {\it FILE *} and stderr.
\item{\bf wxLogGui} This is the standard log target for wxWindows
-applications (it's used by default if you don't do anything) and provides the
+applications (it is used by default if you don't do anything) and provides the
most reasonable handling of all types of messages for given platform.
\item{\bf wxLogWindow} This log target provides a "log console" which
collects all messages generated by the application and also passes them to the
anything. The objects of this class may be instantiated to (temporarily)
suppress output of {\it wxLogXXX()} functions. As an example, trying to open a
non-existing file will usually provoke an error message, but if for some
-reasons it's unwanted, just use this construction:
+reasons it is unwanted, just use this construction:
{\small
\begin{verbatim}