#include "wx/event.h"
#include "wx/icon.h"
-class WXDLLEXPORT wxFrame;
-class WXDLLEXPORT wxWindow;
-class WXDLLEXPORT wxApp ;
-class WXDLLEXPORT wxKeyEvent;
-class WXDLLEXPORT wxLog;
+class WXDLLIMPEXP_CORE wxFrame;
+class WXDLLIMPEXP_CORE wxWindow;
+class WXDLLIMPEXP_CORE wxApp;
+class WXDLLIMPEXP_CORE wxKeyEvent;
+class WXDLLIMPEXP_BASE wxLog;
// Represents the application. Derive OnInit and declare
// a new App object to start application
DECLARE_NO_COPY_CLASS(wxApp)
};
-int WXDLLEXPORT wxEntry(WXHINSTANCE hInstance, WXHINSTANCE hPrevInstance,
- char *lpszCmdLine, int nCmdShow);
+// ----------------------------------------------------------------------------
+// MSW-specific wxEntry() overload and IMPLEMENT_WXWIN_MAIN definition
+// ----------------------------------------------------------------------------
+
+// we need HINSTANCE declaration to define WinMain()
+#include "wx/msw/wrapwin.h"
+
+#ifndef SW_SHOWNORMAL
+ #define SW_SHOWNORMAL 1
+#endif
+
+// WinMain() is always ANSI, even in Unicode build, under normal Windows
+// but is always Unicode under CE
+#ifdef __WXWINCE__
+ typedef wchar_t *wxCmdLineArgType;
+#else
+ typedef char *wxCmdLineArgType;
+#endif
+
+extern int WXDLLEXPORT
+wxEntry(HINSTANCE hInstance,
+ HINSTANCE hPrevInstance = NULL,
+ wxCmdLineArgType pCmdLine = NULL,
+ int nCmdShow = SW_SHOWNORMAL);
+
+#define IMPLEMENT_WXWIN_MAIN \
+ extern "C" int WINAPI WinMain(HINSTANCE hInstance, \
+ HINSTANCE hPrevInstance, \
+ wxCmdLineArgType lpCmdLine, \
+ int nCmdShow) \
+ { \
+ return wxEntry(hInstance, hPrevInstance, lpCmdLine, nCmdShow); \
+ }
#endif // _WX_APP_H_