void wxSymbolPickerDialog::CreateControls()
{
+#ifdef __WXMAC__
+ SetWindowVariant(wxWINDOW_VARIANT_SMALL);
+#endif
+
////@begin wxSymbolPickerDialog content construction
wxSymbolPickerDialog* itemDialog1 = this;
m_symbolsCtrl->SetSelection(sel);
}
- UpdateSymbolDisplay();
+ UpdateSymbolDisplay(true, m_symbol.empty());
m_dontUpdate = false;