#endif
#ifndef WX_PRECOMP
-#include "wx.h"
+#include "wx/wx.h"
#endif
#if wxUSE_BUTTONBAR && wxUSE_TOOLBAR && defined(__WIN95__)
-#ifndef __GNUWIN32__
+#if !defined(__GNUWIN32__) && !defined(__SALFORDC__)
#include "malloc.h"
#endif
#include <windows.h>
-#ifndef __GNUWIN32__
+#if (defined(__WIN95__) && !defined(__GNUWIN32__)) || defined(__TWIN32__)
#include <commctrl.h>
#endif
+#ifndef __TWIN32__
#ifdef __GNUWIN32__
#include "wx/msw/gnuwin32/extra.h"
#endif
+#endif
#include "wx/msw/dib.h"
#include "wx/tbar95.h"
// FIXME this is a temp hack only until I understand better what
// must be done in both ANSI and Unicode builds
size_t lenAnsi = tool->m_shortHelpString.Len();
+ #ifdef __MWERKS__
+ wchar_t *pwz = new wchar_t[lenAnsi * 2 + 1];
+ #else
size_t lenUnicode = mbstowcs(NULL, tool->m_shortHelpString, lenAnsi);
wchar_t *pwz = new wchar_t[lenUnicode + 1];
+ #endif
mbstowcs(pwz, tool->m_shortHelpString, lenAnsi + 1);
memcpy(ttText->szText, pwz,
(sizeof(ttText->szText) - 1)/sizeof(ttText->szText[0]));
else
tool->m_y = m_yMargin;
- tool->SetSize(GetDefaultButtonWidth(), GetDefaultButtonHeight());
+ tool->SetSize(GetToolSize().x, GetToolSize().y);
m_tools.Append((long)index, tool);
return tool;