( keycode != WXK_RIGHT && keycode != WXK_LEFT )
)
{
- // Alternate keys: UP and DOWN show the popup instead of cycling
- if ( (comboStyle & wxCC_ALT_KEYS) )
- {
- if ( keycode == WXK_UP || keycode == WXK_DOWN )
- {
- m_combo->OnButtonClick();
- return;
- }
- else
- event.Skip();
- }
- else
- popupInterface->OnComboKeyEvent(event);
+ popupInterface->OnComboKeyEvent(event);
}
else
event.Skip();
m_btnState = 0;
m_btnWidDefault = 0;
m_blankButtonBg = false;
- m_btnWid = m_btnHei = 0;
+ m_btnWid = m_btnHei = -1;
m_btnSide = wxRIGHT;
m_btnSpacingX = 0;
if ( ( (m_iFlags & wxCC_BUTTON_OUTSIDE_BORDER) ||
(m_bmpNormal.Ok() && m_blankButtonBg) ) &&
m_btnSpacingX == 0 &&
- m_btnHei == 0 )
+ m_btnHei <= 0 )
{
m_iFlags |= wxCC_IFLAG_BUTTON_OUTSIDE;
btnBorder = 0;
int butHeight = sz.y - btnBorder*2;
// Adjust button width
- if ( m_btnWid < 0 )
- butWidth += m_btnWid;
- else if ( m_btnWid > 0 )
+ if ( m_btnWid > 0 )
butWidth = m_btnWid;
else
{
}
// Adjust button height
- if ( m_btnHei < 0 )
- butHeight += m_btnHei;
- else if ( m_btnHei > 0 )
+ if ( m_btnHei > 0 )
butHeight = m_btnHei;
// Use size of normal bitmap if...
// ----------------------------------------------------------------------------
void wxComboCtrlBase::SetButtonPosition( int width, int height,
- int side, int spacingX )
+ int side, int spacingX )
{
m_btnWid = width;
m_btnHei = height;
RecalcAndRefresh();
}
+wxSize wxComboCtrlBase::GetButtonSize()
+{
+ if ( m_btnSize.x > 0 )
+ return m_btnSize;
+
+ wxSize retSize(m_btnWid,m_btnHei);
+
+ // Need to call CalculateAreas now if button size is
+ // is not explicitly specified.
+ if ( retSize.x <= 0 || retSize.y <= 0)
+ {
+ OnResize();
+
+ retSize = m_btnSize;
+ }
+
+ return retSize;
+}
+
void wxComboCtrlBase::SetButtonBitmaps( const wxBitmap& bmpNormal,
bool blankButtonBg,
const wxBitmap& bmpPressed,