/////////////////////////////////////////////////////////////////////////////
// Name: oleauto.cpp
-// Purpose: OLE Automation wxWindows sample
+// Purpose: OLE Automation wxWidgets sample
// Author: Julian Smart
// Modified by:
// Created: 08/12/98
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
-#ifdef __GNUG__
- #pragma implementation "oleauto.cpp"
- #pragma interface "oleauto.cpp"
-#endif
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"
#endif
// for all others, include the necessary headers (this file is usually all you
-// need because it includes almost all "standard" wxWindows headers
+// need because it includes almost all "standard" wxWidgets headers
#ifndef WX_PRECOMP
#include "wx/wx.h"
#endif
-#include <wx/msw/ole/automtn.h>
+#include "wx/msw/ole/automtn.h"
#ifndef __WXMSW__
#error "Sorry, this sample works under Windows only."
#endif
-#ifdef __WATCOMC__
-#error "Sorry, Watcom C++ does not support wxAutomationObject."
-#endif
-
// ----------------------------------------------------------------------------
// ressources
// ----------------------------------------------------------------------------
void OnTest(wxCommandEvent& event);
private:
- // any class wishing to process wxWindows events must use this macro
+ // any class wishing to process wxWidgets events must use this macro
DECLARE_EVENT_TABLE()
};
OleAuto_Test,
// controls start here (the numbers are, of course, arbitrary)
- OleAuto_Text = 1000,
+ OleAuto_Text = 1000
};
// ----------------------------------------------------------------------------
-// event tables and other macros for wxWindows
+// event tables and other macros for wxWidgets
// ----------------------------------------------------------------------------
-// the event tables connect the wxWindows events with the functions (event
+// the event tables connect the wxWidgets events with the functions (event
// handlers) which process them. It can be also done at run-time, but for the
// simple menu events like this the static method is much simpler.
BEGIN_EVENT_TABLE(MyFrame, wxFrame)
EVT_MENU(OleAuto_Test, MyFrame::OnTest)
END_EVENT_TABLE()
-// Create a new application object: this macro will allow wxWindows to create
+// Create a new application object: this macro will allow wxWidgets to create
// the application object during program execution (it's better than using a
// static object for many reasons) and also declares the accessor function
// wxGetApp() which will return the reference of the right type (i.e. MyApp and
// `Main program' equivalent: the program execution "starts" here
bool MyApp::OnInit()
{
+ if ( !wxApp::OnInit() )
+ return false;
+
// Create the main application window
- MyFrame *frame = new MyFrame(_T("OleAuto wxWindows App"),
+ MyFrame *frame = new MyFrame(_T("OleAuto wxWidgets App"),
wxPoint(50, 50), wxSize(450, 340));
// Show it and tell the application that it's our main window
// @@@ what does it do exactly, in fact? is it necessary here?
- frame->Show(TRUE);
+ frame->Show(true);
SetTopWindow(frame);
// success: wxApp::OnRun() will be called which will enter the main message
- // loop and the application will run. If we returned FALSE here, the
+ // loop and the application will run. If we returned false here, the
// application would exit immediately.
- return TRUE;
+ return true;
}
// ----------------------------------------------------------------------------
// frame constructor
MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size)
- : wxFrame((wxFrame *)NULL, -1, title, pos, size)
+ : wxFrame((wxFrame *)NULL, wxID_ANY, title, pos, size)
{
// set the frame icon
SetIcon(wxICON(mondrian));
// ... and attach this menu bar to the frame
SetMenuBar(menuBar);
+#if wxUSE_STATUSBAR
// create a status bar just for fun (by default with 1 pane only)
CreateStatusBar(2);
- SetStatusText(_T("Welcome to wxWindows!"));
+ SetStatusText(_T("Welcome to wxWidgets!"));
+#endif // wxUSE_STATUSBAR
}
void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
{
- // TRUE is to force the frame to close
- Close(TRUE);
+ // true is to force the frame to close
+ Close(true);
}
void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
*/
void MyFrame::OnTest(wxCommandEvent& WXUNUSED(event))
{
- wxMessageBox(_T("Please ensure Excel is running, then press OK.\nThe active cell should then say 'wxWindows automation test!' in bold."));
+ wxMessageBox(_T("Please ensure Excel is running, then press OK.\nThe active cell should then say 'wxWidgets automation test!' in bold."));
wxAutomationObject excelObject, rangeObject;
if (!excelObject.GetInstance(_T("Excel.Application")))
{
+ // Start Excel if it is not running
if (!excelObject.CreateInstance(_T("Excel.Application")))
{
wxMessageBox(_T("Could not create Excel object."));
return;
}
}
- if (!excelObject.PutProperty(_T("ActiveCell.Value"), _T("wxWindows automation test!")))
+
+ // Ensure that Excel is visible
+ if (!excelObject.PutProperty(_T("Visible"), true))
+ {
+ wxMessageBox(_T("Could not make Excel object visible"));
+ }
+ const wxVariant workbooksCountVariant = excelObject.GetProperty(_T("Workbooks.Count"));
+ if (workbooksCountVariant.IsNull())
+ {
+ wxMessageBox(_T("Could not get workbooks count"));
+ return;
+ }
+ const long workbooksCount = workbooksCountVariant;
+ if (workbooksCount == 0)
+ {
+ const wxVariant workbook = excelObject.CallMethod(_T("Workbooks.Add"));
+ if (workbook.IsNull())
+ {
+ wxMessageBox(_T("Could not create new Workbook"));
+ return;
+ }
+ }
+
+ if (!excelObject.PutProperty(_T("ActiveCell.Value"), _T("wxWidgets automation test!")))
{
wxMessageBox(_T("Could not set active cell value."));
return;
}
-#ifdef HAVE_BOOL
- if (!excelObject.PutProperty(_T("ActiveCell.Font.Bold"), wxVariant((bool) TRUE)) )
+ if (!excelObject.PutProperty(_T("ActiveCell.Font.Bold"), wxVariant(true)) )
{
wxMessageBox(_T("Could not put Bold property to active cell."));
return;
}
-#endif
}
-