#include "gsocket.h"
#endif
+class GSocketGUIFunctionsTableConcrete: public GSocketGUIFunctionsTable
+{
+public:
+ virtual bool OnInit();
+ virtual void OnExit();
+ virtual bool CanUseEventLoop();
+ virtual bool Init_Socket(GSocket *socket);
+ virtual void Destroy_Socket(GSocket *socket);
+ virtual void Install_Callback(GSocket *socket, GSocketEvent event);
+ virtual void Uninstall_Callback(GSocket *socket, GSocketEvent event);
+ virtual void Enable_Events(GSocket *socket);
+ virtual void Disable_Events(GSocket *socket);
+};
-#ifdef __cplusplus
-extern "C" {
-#endif /* __cplusplus */
-
-
-/* Definition of GSocket */
-struct _GSocket
+class GSocket
{
+public:
+ GSocket();
+ virtual ~GSocket();
+ bool IsOk() { return m_ok; }
+ void Close();
+ void Shutdown();
+ GSocketError SetLocal(GAddress *address);
+ GSocketError SetPeer(GAddress *address);
+ GAddress *GetLocal();
+ GAddress *GetPeer();
+ GSocketError SetServer();
+ GSocket *WaitConnection();
+ bool SetReusable();
+ GSocketError Connect(GSocketStream stream);
+ GSocketError SetNonOriented();
+ int Read(char *buffer, int size);
+ int Write(const char *buffer, int size);
+ GSocketEventFlags Select(GSocketEventFlags flags);
+ void SetNonBlocking(bool non_block);
+ void SetTimeout(unsigned long millisec);
+ GSocketError WXDLLIMPEXP_NET GetError();
+ void SetCallback(GSocketEventFlags flags,
+ GSocketCallback callback, char *cdata);
+ void UnsetCallback(GSocketEventFlags flags);
+ GSocketError GetSockOpt(int level, int optname, void *optval, int *optlen);
+ GSocketError SetSockOpt(int level, int optname,
+ const void *optval, int optlen);
+ virtual void Detected_Read();
+ virtual void Detected_Write();
+protected:
+ void Enable(GSocketEvent event);
+ void Disable(GSocketEvent event);
+ GSocketError Input_Timeout();
+ GSocketError Output_Timeout();
+ int Recv_Stream(char *buffer, int size);
+ int Recv_Dgram(char *buffer, int size);
+ int Send_Stream(const char *buffer, int size);
+ int Send_Dgram(const char *buffer, int size);
+ bool m_ok;
+public:
+ /* DFE: We can't protect these data member until the GUI code is updated */
+ /* protected: */
int m_fd;
GAddress *m_local;
GAddress *m_peer;
bool m_non_blocking;
bool m_server;
bool m_stream;
- bool m_oriented;
bool m_establishing;
+ bool m_reusable;
unsigned long m_timeout;
/* Callbacks */
char *m_data[GSOCK_MAX_EVENT];
char *m_gui_dependent;
+
};
+#ifdef __cplusplus
+extern "C" {
+#endif /* __cplusplus */
/* Definition of GAddress */
struct _GAddress
{
GSocketError m_error;
};
+#ifdef __cplusplus
+}
+#endif /* __cplusplus */
-/* Input / Output */
-
-GSocketError _GSocket_Input_Timeout(GSocket *socket);
-GSocketError _GSocket_Output_Timeout(GSocket *socket);
-int _GSocket_Recv_Stream(GSocket *socket, char *buffer, int size);
-int _GSocket_Recv_Dgram(GSocket *socket, char *buffer, int size);
-int _GSocket_Send_Stream(GSocket *socket, const char *buffer, int size);
-int _GSocket_Send_Dgram(GSocket *socket, const char *buffer, int size);
-
-/* Callbacks */
-
-bool _GSocket_GUI_Init(GSocket *socket);
-void _GSocket_GUI_Destroy(GSocket *socket);
-void _GSocket_Enable_Events(GSocket *socket);
-void _GSocket_Disable_Events(GSocket *socket);
-void _GSocket_Install_Callback(GSocket *socket, GSocketEvent event);
-void _GSocket_Uninstall_Callback(GSocket *socket, GSocketEvent event);
+#ifdef __cplusplus
+extern "C" {
+#endif /* __cplusplus */
-void _GSocket_Enable(GSocket *socket, GSocketEvent event);
-void _GSocket_Disable(GSocket *socket, GSocketEvent event);
-void _GSocket_Detected_Read(GSocket *socket);
-void _GSocket_Detected_Write(GSocket *socket);
/* GAddress */