nav = (
wx.WXK_BACK, wx.WXK_LEFT, wx.WXK_RIGHT, wx.WXK_UP, wx.WXK_DOWN, wx.WXK_TAB,
- wx.WXK_HOME, wx.WXK_END, wx.WXK_RETURN, wx.WXK_PRIOR, wx.WXK_NEXT
+ wx.WXK_HOME, wx.WXK_END, wx.WXK_RETURN, wx.WXK_PRIOR, wx.WXK_NEXT,
+ wx.WXK_NUMPAD_LEFT, wx.WXK_NUMPAD_RIGHT, wx.WXK_NUMPAD_UP, wx.WXK_NUMPAD_DOWN,
+ wx.WXK_NUMPAD_HOME, wx.WXK_NUMPAD_END, wx.WXK_NUMPAD_ENTER, wx.WXK_NUMPAD_PRIOR, wx.WXK_NUMPAD_NEXT
)
control = (
- wx.WXK_BACK, wx.WXK_DELETE, wx.WXK_INSERT, WXK_CTRL_A, WXK_CTRL_C, WXK_CTRL_S, WXK_CTRL_V,
+ wx.WXK_BACK, wx.WXK_DELETE, wx.WXK_INSERT,
+ wx.WXK_NUMPAD_DELETE, wx.WXK_NUMPAD_INSERT,
+ WXK_CTRL_A, WXK_CTRL_C, WXK_CTRL_S, WXK_CTRL_V,
WXK_CTRL_X, WXK_CTRL_Z
)
## Initially populated with navigation and function control keys:
self._keyhandlers = {
# default navigation keys and handlers:
- wx.WXK_BACK: self._OnErase,
- wx.WXK_LEFT: self._OnArrow,
- wx.WXK_RIGHT: self._OnArrow,
- wx.WXK_UP: self._OnAutoCompleteField,
- wx.WXK_DOWN: self._OnAutoCompleteField,
- wx.WXK_TAB: self._OnChangeField,
- wx.WXK_HOME: self._OnHome,
- wx.WXK_END: self._OnEnd,
- wx.WXK_RETURN: self._OnReturn,
- wx.WXK_PRIOR: self._OnAutoCompleteField,
- wx.WXK_NEXT: self._OnAutoCompleteField,
+ wx.WXK_BACK: self._OnErase,
+ wx.WXK_LEFT: self._OnArrow,
+ wx.WXK_NUMPAD_LEFT: self._OnArrow,
+ wx.WXK_RIGHT: self._OnArrow,
+ wx.WXK_NUMPAD_RIGHT: self._OnArrow,
+ wx.WXK_UP: self._OnAutoCompleteField,
+ wx.WXK_NUMPAD_UP: self._OnAutoCompleteField,
+ wx.WXK_DOWN: self._OnAutoCompleteField,
+ wx.WXK_NUMPAD_DOWN: self._OnAutoCompleteField,
+ wx.WXK_TAB: self._OnChangeField,
+ wx.WXK_HOME: self._OnHome,
+ wx.WXK_NUMPAD_HOME: self._OnHome,
+ wx.WXK_END: self._OnEnd,
+ wx.WXK_NUMPAD_END: self._OnEnd,
+ wx.WXK_RETURN: self._OnReturn,
+ wx.WXK_NUMPAD_ENTER: self._OnReturn,
+ wx.WXK_PRIOR: self._OnAutoCompleteField,
+ wx.WXK_NUMPAD_PRIOR: self._OnAutoCompleteField,
+ wx.WXK_NEXT: self._OnAutoCompleteField,
+ wx.WXK_NUMPAD_NEXT: self._OnAutoCompleteField,
# default function control keys and handlers:
- wx.WXK_DELETE: self._OnDelete,
- wx.WXK_INSERT: self._OnInsert,
- WXK_CTRL_A: self._OnCtrl_A,
- WXK_CTRL_C: self._OnCtrl_C,
- WXK_CTRL_S: self._OnCtrl_S,
- WXK_CTRL_V: self._OnCtrl_V,
- WXK_CTRL_X: self._OnCtrl_X,
- WXK_CTRL_Z: self._OnCtrl_Z,
+ wx.WXK_DELETE: self._OnDelete,
+ wx.WXK_NUMPAD_DELETE: self._OnDelete,
+ wx.WXK_INSERT: self._OnInsert,
+ wx.WXK_NUMPAD_INSERT: self._OnInsert,
+
+ WXK_CTRL_A: self._OnCtrl_A,
+ WXK_CTRL_C: self._OnCtrl_C,
+ WXK_CTRL_S: self._OnCtrl_S,
+ WXK_CTRL_V: self._OnCtrl_V,
+ WXK_CTRL_X: self._OnCtrl_X,
+ WXK_CTRL_Z: self._OnCtrl_Z,
}
## bind standard navigational and control keycodes to this instance,
#### dbg('Registering numeric navigation and control handlers (if not already set)')
if not self._keyhandlers.has_key(wx.WXK_DOWN):
self._SetKeycodeHandler(wx.WXK_DOWN, self._OnChangeField)
+ if not self._keyhandlers.has_key(wx.WXK_NUMPAD_DOWN):
+ self._SetKeycodeHandler(wx.WXK_DOWN, self._OnChangeField)
if not self._keyhandlers.has_key(wx.WXK_UP):
self._SetKeycodeHandler(wx.WXK_UP, self._OnUpNumeric) # (adds "shift" to up arrow, and calls _OnChangeField)
+ if not self._keyhandlers.has_key(wx.WXK_NUMPAD_UP):
+ self._SetKeycodeHandler(wx.WXK_UP, self._OnUpNumeric) # (adds "shift" to up arrow, and calls _OnChangeField)
# On ., truncate contents right of cursor to decimal point (if any)
# leaves cursor after decimal point if floating point, otherwise at 0.
keycode = event.GetKeyCode()
sel_start, sel_to = self._GetSelection()
entry_end = self._goEnd(getPosOnly=True)
- if keycode in (wx.WXK_RIGHT, wx.WXK_DOWN):
+ if keycode in (wx.WXK_RIGHT, wx.WXK_DOWN, wx.WXK_NUMPAD_RIGHT, wx.WXK_NUMPAD_DOWN):
if( ( not self._isTemplateChar(pos) and pos+1 > entry_end)
or ( self._isTemplateChar(pos) and pos >= entry_end) ):
## dbg("can't advance", indent=0)
return False
elif self._isTemplateChar(pos):
self._AdjustField(pos)
- elif keycode in (wx.WXK_LEFT,wx.WXK_UP) and sel_start == sel_to and pos > 0 and self._isTemplateChar(pos-1):
+ elif keycode in (wx.WXK_LEFT, wx.WXK_UP, wx.WXK_NUMPAD_LEFT, wx.WXK_NUMPAD_UP) and sel_start == sel_to and pos > 0 and self._isTemplateChar(pos-1):
## dbg('adjusting field')
self._AdjustField(pos)
# treat as shifted up/down arrows as tab/reverse tab:
- if event.ShiftDown() and keycode in (wx.WXK_UP, wx.WXK_DOWN):
+ if event.ShiftDown() and keycode in (wx.WXK_UP, wx.WXK_DOWN, wx.WXK_NUMPAD_UP, wx.WXK_NUMPAD_DOWN):
# remove "shifting" and treat as (forward) tab:
event.m_shiftDown = False
keep_processing = self._OnChangeField(event)
elif self._FindField(pos)._selectOnFieldEntry:
- if( keycode in (wx.WXK_UP, wx.WXK_LEFT)
+ if( keycode in (wx.WXK_UP, wx.WXK_LEFT, wx.WXK_NUMPAD_UP, wx.WXK_NUMPAD_LEFT)
and sel_start != 0
and self._isTemplateChar(sel_start-1)
and sel_start != self._masklength
event.m_shiftDown = True
event.m_ControlDown = True
keep_processing = self._OnChangeField(event)
- elif( keycode in (wx.WXK_DOWN, wx.WXK_RIGHT)
+ elif( keycode in (wx.WXK_DOWN, wx.WXK_RIGHT, wx.WXK_NUMPAD_DOWN, wx.WXK_NUMPAD_RIGHT)
and sel_to != self._masklength
and self._isTemplateChar(sel_to)):
## dbg('using base ctrl event processing')
event.Skip()
else:
- if( (sel_to == self._fields[0]._extent[0] and keycode == wx.WXK_LEFT)
- or (sel_to == self._masklength and keycode == wx.WXK_RIGHT) ):
+ if( (sel_to == self._fields[0]._extent[0] and keycode in (wx.WXK_LEFT, wx.WXK_NUMPAD_LEFT) )
+ or (sel_to == self._masklength and keycode in (wx.WXK_RIGHT, wx.WXK_NUMPAD_RIGHT) ) ):
if not wx.Validator_IsSilent():
wx.Bell()
else:
# If trying to erase beyond "legal" bounds, disallow operation:
if( (sel_to == 0 and key == wx.WXK_BACK)
or (self._signOk and sel_to == 1 and value[0] == ' ' and key == wx.WXK_BACK)
- or (sel_to == self._masklength and sel_start == sel_to and key == wx.WXK_DELETE and not field._insertRight)
+ or (sel_to == self._masklength and sel_start == sel_to and key in (wx.WXK_DELETE, wx.WXK_NUMPAD_DELETE) and not field._insertRight)
or (self._signOk and self._useParens
and sel_start == sel_to
and sel_to == self._masklength - 1
- and value[sel_to] == ' ' and key == wx.WXK_DELETE and not field._insertRight) ):
+ and value[sel_to] == ' ' and key in (wx.WXK_DELETE, wx.WXK_NUMPAD_DELETE) and not field._insertRight) ):
if not wx.Validator_IsSilent():
wx.Bell()
## dbg(indent=0)
and sel_start >= start # and selection starts in field
and ((sel_to == sel_start # and no selection
and sel_to == end # and cursor at right edge
- and key in (wx.WXK_BACK, wx.WXK_DELETE)) # and either delete or backspace key
+ and key in (wx.WXK_BACK, wx.WXK_DELETE, wx.WXK_NUMPAD_DELETE)) # and either delete or backspace key
or # or
(key == wx.WXK_BACK # backspacing
and (sel_to == end # and selection ends at right edge
## dbg('choices:', field._choices)
## dbg('compareChoices:', field._compareChoices)
choices, choice_required = field._compareChoices, field._choiceRequired
- if keycode in (wx.WXK_PRIOR, wx.WXK_UP):
+ if keycode in (wx.WXK_PRIOR, wx.WXK_UP, wx.WXK_NUMPAD_PRIOR, wx.WXK_NUMPAD_UP):
direction = -1
else:
direction = 1
match_index, partial_match = self._autoComplete(direction, choices, text, compareNoCase=field._compareNoCase, current_index = field._autoCompleteIndex)
if( match_index is None
- and (keycode in self._autoCompleteKeycodes + [wx.WXK_PRIOR, wx.WXK_NEXT]
- or (keycode in [wx.WXK_UP, wx.WXK_DOWN] and event.ShiftDown() ) ) ):
+ and (keycode in self._autoCompleteKeycodes + [wx.WXK_PRIOR, wx.WXK_NEXT, wx.WXK_NUMPAD_PRIOR, wx.WXK_NUMPAD_NEXT]
+ or (keycode in [wx.WXK_UP, wx.WXK_DOWN, wx.WXK_NUMPAD_UP, wx.WXK_NUMPAD_DOWN] and event.ShiftDown() ) ) ):
# Select the 1st thing from the list:
match_index = 0
if( match_index is not None
- and ( keycode in self._autoCompleteKeycodes + [wx.WXK_PRIOR, wx.WXK_NEXT]
- or (keycode in [wx.WXK_UP, wx.WXK_DOWN] and event.ShiftDown())
- or (keycode == wx.WXK_DOWN and partial_match) ) ):
+ and ( keycode in self._autoCompleteKeycodes + [wx.WXK_PRIOR, wx.WXK_NEXT, wx.WXK_NUMPAD_PRIOR, wx.WXK_NUMPAD_NEXT]
+ or (keycode in [wx.WXK_UP, wx.WXK_DOWN, wx.WXK_NUMPAD_UP, wx.WXK_NUMPAD_DOWN] and event.ShiftDown())
+ or (keycode in [wx.WXK_DOWN, wx.WXK_NUMPAD_DOWN] and partial_match) ) ):
# We're allowed to auto-complete:
## dbg('match found')
self._CheckValid() # recolor as appopriate
- if keycode in (wx.WXK_UP, wx.WXK_DOWN, wx.WXK_LEFT, wx.WXK_RIGHT):
+ if keycode in (wx.WXK_UP, wx.WXK_DOWN, wx.WXK_LEFT, wx.WXK_RIGHT,
+ wx.WXK_NUMPAD_UP, wx.WXK_NUMPAD_DOWN, wx.WXK_NUMPAD_LEFT, wx.WXK_NUMPAD_RIGHT):
# treat as left right arrow if unshifted, tab/shift tab if shifted.
if event.ShiftDown():
- if keycode in (wx.WXK_DOWN, wx.WXK_RIGHT):
+ if keycode in (wx.WXK_DOWN, wx.WXK_RIGHT, wx.WXK_NUMPAD_DOWN, wx.WXK_NUMPAD_RIGHT):
# remove "shifting" and treat as (forward) tab:
event.m_shiftDown = False
keep_processing = self._OnChangeField(event)
## CHANGELOG:
## ====================
+## Version 1.12
+## 1. Added proper support for NUMPAD keypad keycodes for navigation and control.
+##
## Version 1.11
## 1. Added value member to ValueError exceptions, so that people can catch them
## and then display their own errors, and added attribute raiseOnInvalidPaste,