// accessors (some more are inherited from wxOwnerDrawn or are below)
virtual void SetText(const wxString& label);
virtual void Enable(bool enable = TRUE);
virtual void Check(bool check = TRUE);
// accessors (some more are inherited from wxOwnerDrawn or are below)
virtual void SetText(const wxString& label);
virtual void Enable(bool enable = TRUE);
virtual void Check(bool check = TRUE);