-
-#include "wx/gdiobj.h"
-#include "wx/gdicmn.h"
-#include "wx/palette.h"
-
-// Bitmap
-class WXDLLEXPORT wxDC;
-class WXDLLEXPORT wxControl;
-class WXDLLEXPORT wxBitmap;
-class WXDLLEXPORT wxBitmapHandler;
-class WXDLLEXPORT wxIcon;
-class WXDLLEXPORT wxCursor;
-
-GWorldPtr wxMacCreateGWorld( int width , int height , int depth ) ;
-void wxMacDestroyGWorld( GWorldPtr gw ) ;
-PicHandle wxMacCreatePict( GWorldPtr gw , GWorldPtr mask = NULL ) ;
-void wxMacSetColorTableEntry( CTabHandle newColors , int index , int red , int green , int blue ) ;
-CTabHandle wxMacCreateColorTable( int numColors ) ;
-
-// A mask is a mono bitmap used for drawing bitmaps
-// transparently.
-class WXDLLEXPORT wxMask: public wxObject
-{
- DECLARE_DYNAMIC_CLASS(wxMask)
-
-public:
- wxMask();
-
- // Construct a mask from a bitmap and a colour indicating
- // the transparent area
- wxMask(const wxBitmap& bitmap, const wxColour& colour);
-
- // Construct a mask from a bitmap and a palette index indicating
- // the transparent area
- wxMask(const wxBitmap& bitmap, int paletteIndex);
-
- // Construct a mask from a mono bitmap (copies the bitmap).
- wxMask(const wxBitmap& bitmap);
-
- ~wxMask();
-
- bool Create(const wxBitmap& bitmap, const wxColour& colour);
- bool Create(const wxBitmap& bitmap, int paletteIndex);
- bool Create(const wxBitmap& bitmap);
-
- // Implementation
- bool PointMasked(int x, int y);
- inline WXHBITMAP GetMaskBitmap() const { return m_maskBitmap; }
- inline void SetMaskBitmap(WXHBITMAP bmp) { m_maskBitmap = bmp; }
-protected:
- WXHBITMAP m_maskBitmap;
-};
-
-enum { kMacBitmapTypeUnknownType , kMacBitmapTypeGrafWorld, kMacBitmapTypePict } ;
-
-class WXDLLEXPORT wxBitmapRefData: public wxGDIRefData
-{
- friend class WXDLLEXPORT wxBitmap;
- friend class WXDLLEXPORT wxIcon;
- friend class WXDLLEXPORT wxCursor;
-public:
- wxBitmapRefData();
- ~wxBitmapRefData();
-
-public:
- int m_width;
- int m_height;
- int m_depth;
- bool m_ok;
- int m_numColors;
- wxPalette m_bitmapPalette;
- int m_quality;
-
- int m_bitmapType ;
- PicHandle m_hPict ;
- WXHBITMAP m_hBitmap;
- wxMask * m_bitmapMask; // Optional mask
-};
-
-#define M_BITMAPDATA ((wxBitmapRefData *)m_refData)
-
-class WXDLLEXPORT wxBitmapHandler: public wxObject
-{
- DECLARE_DYNAMIC_CLASS(wxBitmapHandler)
-public:
- wxBitmapHandler() { m_name = ""; m_extension = ""; m_type = 0; };
-#ifdef __WXMAC_X__
- virtual ~wxBitmapHandler() {} // Added min for Mac X
-#endif
-
- virtual bool Create(wxBitmap *bitmap, void *data, long flags, int width, int height, int depth = 1);
- virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
- int desiredWidth, int desiredHeight);
- virtual bool SaveFile(wxBitmap *bitmap, const wxString& name, int type, const wxPalette *palette = NULL);
-
- inline void SetName(const wxString& name) { m_name = name; }
- inline void SetExtension(const wxString& ext) { m_extension = ext; }
- inline void SetType(long type) { m_type = type; }
- inline wxString GetName() const { return m_name; }
- inline wxString GetExtension() const { return m_extension; }
- inline long GetType() const { return m_type; }
-protected:
- wxString m_name;
- wxString m_extension;
- long m_type;
-};
-
-#define M_BITMAPHANDLERDATA ((wxBitmapRefData *)bitmap->GetRefData())
-
-class WXDLLEXPORT wxBitmap: public wxGDIObject
-{
- DECLARE_DYNAMIC_CLASS(wxBitmap)
-
- friend class WXDLLEXPORT wxBitmapHandler;
-
-public:
- wxBitmap(); // Platform-specific
-
- // Copy constructors
- inline wxBitmap(const wxBitmap& bitmap)
- { Ref(bitmap); if ( wxTheBitmapList ) wxTheBitmapList->AddBitmap(this); }
-
- // Initialize with raw data.
- wxBitmap(const char bits[], int width, int height, int depth = 1);
-
- // Initialize with XPM data
- wxBitmap(const char **data);
- wxBitmap(char **data);
-
- // Load a file or resource
- wxBitmap(const wxString& name, long type = wxBITMAP_TYPE_PICT_RESOURCE);
-
- // Constructor for generalised creation from data
- wxBitmap(void *data, long type, int width, int height, int depth = 1);
-
- // If depth is omitted, will create a bitmap compatible with the display
- wxBitmap(int width, int height, int depth = -1);
- ~wxBitmap();
-
- // get the given part of bitmap
- wxBitmap GetSubBitmap( const wxRect& rect ) const;
-
- virtual bool Create(int width, int height, int depth = -1);
- virtual bool Create(void *data, long type, int width, int height, int depth = 1);
- virtual bool LoadFile(const wxString& name, long type = wxBITMAP_TYPE_BMP_RESOURCE);
- virtual bool SaveFile(const wxString& name, int type, const wxPalette *cmap = NULL);
-
- bool Ok() const;
- int GetWidth() const;
- int GetHeight() const;
- int GetDepth() const;
- int GetQuality() const;
- void SetWidth(int w);
- void SetHeight(int h);
- void SetDepth(int d);
- void SetQuality(int q);
- void SetOk(bool isOk);
-
- wxPalette* GetPalette() const;
- void SetPalette(const wxPalette& palette);
-
- wxMask *GetMask() const;
- void SetMask(wxMask *mask) ;
-
- int GetBitmapType() const;
-
- inline wxBitmap& operator = (const wxBitmap& bitmap) { if (*this == bitmap) return (*this); Ref(bitmap); return *this; }
- inline bool operator == (const wxBitmap& bitmap) { return m_refData == bitmap.m_refData; }
- inline bool operator != (const wxBitmap& bitmap) { return m_refData != bitmap.m_refData; }
-
- // Format handling
- static inline wxList& GetHandlers() { return sm_handlers; }
- static void AddHandler(wxBitmapHandler *handler);
- static void InsertHandler(wxBitmapHandler *handler);
- static bool RemoveHandler(const wxString& name);
- static wxBitmapHandler *FindHandler(const wxString& name);
- static wxBitmapHandler *FindHandler(const wxString& extension, long bitmapType);
- static wxBitmapHandler *FindHandler(long bitmapType);
-
- static void InitStandardHandlers();
- static void CleanUpHandlers();
-protected:
- static wxList sm_handlers;
-
- // TODO: Implementation
-public:
- void SetHBITMAP(WXHBITMAP bmp);
- WXHBITMAP GetHBITMAP() const;
-
- PicHandle GetPict() const;
-
- bool FreeResource(bool force = FALSE);
-};
-#endif
- // _WX_BITMAP_H_