#include "wx/dir.h"
#include "wx/filefn.h" // for wxPathExists()
-#ifndef __WXMAC_X__
+#ifndef __DARWIN__
#include <windows.h>
#endif
-#if defined(__WXMAC__) && !defined(__UNIX__)
+#ifndef __DARWIN__
#include "morefile.h"
#include "moreextr.h"
#include "fullpath.h"
FSSpec fsspec ;
- wxUnixFilename2FSSpec( m_dirname , &fsspec ) ;
+ wxMacFilename2FSSpec( m_dirname , &fsspec ) ;
m_CPB.hFileInfo.ioVRefNum = fsspec.vRefNum ;
m_CPB.hFileInfo.ioNamePtr = m_name ;
m_index = 0 ;
-#ifdef __WXMAC_X__
+#ifdef __DARWIN__
// TODO: what are we supposed to do for Mac OS X
#else
FSpGetDirectoryID( &fsspec , &m_dirId , &m_isDir ) ;