/////////////////////////////////////////////////////////////////////////////
// Name: bitmap.h
// Purpose: wxBitmap class
-// Author: AUTHOR
+// Author: Stefan Csomor
// Modified by:
-// Created: ??/??/98
+// Created: 1998-01-01
// RCS-ID: $Id$
-// Copyright: (c) AUTHOR
-// Licence: wxWindows licence
+// Copyright: (c) Stefan Csomor
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_BITMAP_H_
#define _WX_BITMAP_H_
-#ifdef __GNUG__
-#pragma interface "bitmap.h"
+#if defined(__GNUG__) && !defined(__APPLE__)
+ #pragma interface "bitmap.h"
#endif
-#include "wx/gdiobj.h"
-#include "wx/gdicmn.h"
#include "wx/palette.h"
// Bitmap
-class WXDLLEXPORT wxDC;
-class WXDLLEXPORT wxControl;
class WXDLLEXPORT wxBitmap;
class WXDLLEXPORT wxBitmapHandler;
-class WXDLLEXPORT wxIcon;
+class WXDLLEXPORT wxControl;
class WXDLLEXPORT wxCursor;
+class WXDLLEXPORT wxDC;
+class WXDLLEXPORT wxIcon;
+class WXDLLEXPORT wxImage;
+class WXDLLEXPORT wxPixelDataBase;
-GWorldPtr wxMacCreateGWorld( int width , int height , int depth ) ;
-void wxMacDestroyGWorld( GWorldPtr gw ) ;
-PicHandle wxMacCreatePict( GWorldPtr gw , GWorldPtr mask = NULL ) ;
-void wxMacSetColorTableEntry( CTabHandle newColors , int index , int red , int green , int blue ) ;
-CTabHandle wxMacCreateColorTable( int numColors ) ;
-
-// A mask is a mono bitmap used for drawing bitmaps
+// A mask is a bitmap used for drawing bitmaps
+// it can be a monochrome bitmap or a multi-bit bitmap which transfers to alpha channels
// transparently.
class WXDLLEXPORT wxMask: public wxObject
{
- DECLARE_DYNAMIC_CLASS(wxMask)
+ DECLARE_DYNAMIC_CLASS(wxMask)
+ DECLARE_NO_COPY_CLASS(wxMask)
public:
wxMask();
bool PointMasked(int x, int y);
inline WXHBITMAP GetMaskBitmap() const { return m_maskBitmap; }
inline void SetMaskBitmap(WXHBITMAP bmp) { m_maskBitmap = bmp; }
+ int GetDepth() const { return m_depth ; }
+ void SetDepth( int depth ) { m_depth = depth ; }
protected:
WXHBITMAP m_maskBitmap;
+ int m_depth ;
};
-enum { kMacBitmapTypeUnknownType , kMacBitmapTypeGrafWorld, kMacBitmapTypePict } ;
+enum { kMacBitmapTypeUnknownType , kMacBitmapTypeGrafWorld, kMacBitmapTypePict , kMacBitmapTypeIcon } ;
class WXDLLEXPORT wxBitmapRefData: public wxGDIRefData
{
+ DECLARE_NO_COPY_CLASS(wxBitmapRefData)
+
friend class WXDLLEXPORT wxBitmap;
friend class WXDLLEXPORT wxIcon;
friend class WXDLLEXPORT wxCursor;
wxPalette m_bitmapPalette;
int m_quality;
- int m_bitmapType ;
- PicHandle m_hPict ;
- WXHBITMAP m_hBitmap;
+ int m_bitmapType ;
+ WXHMETAFILE m_hPict ;
+ WXHBITMAP m_hBitmap;
+ WXHICON m_hIcon ;
wxMask * m_bitmapMask; // Optional mask
+ bool m_hasAlpha;
};
#define M_BITMAPDATA ((wxBitmapRefData *)m_refData)
-class WXDLLEXPORT wxBitmapHandler: public wxObject
+class WXDLLEXPORT wxBitmapHandler: public wxBitmapHandlerBase
{
DECLARE_DYNAMIC_CLASS(wxBitmapHandler)
public:
- wxBitmapHandler() { m_name = ""; m_extension = ""; m_type = 0; };
-#ifdef __WXMAC_X__
- virtual ~wxBitmapHandler() {} // Added min for Mac X
-#endif
+ wxBitmapHandler() : m_name(), m_extension(), m_type(0) { }
+ virtual ~wxBitmapHandler();
virtual bool Create(wxBitmap *bitmap, void *data, long flags, int width, int height, int depth = 1);
virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
int desiredWidth, int desiredHeight);
- virtual bool SaveFile(wxBitmap *bitmap, const wxString& name, int type, const wxPalette *palette = NULL);
-
- inline void SetName(const wxString& name) { m_name = name; }
- inline void SetExtension(const wxString& ext) { m_extension = ext; }
- inline void SetType(long type) { m_type = type; }
- inline wxString GetName() const { return m_name; }
- inline wxString GetExtension() const { return m_extension; }
- inline long GetType() const { return m_type; }
+ virtual bool SaveFile(const wxBitmap *bitmap, const wxString& name, int type, const wxPalette *palette = NULL);
+
+ void SetName(const wxString& name) { m_name = name; }
+ void SetExtension(const wxString& ext) { m_extension = ext; }
+ void SetType(long type) { m_type = type; }
+ wxString GetName() const { return m_name; }
+ wxString GetExtension() const { return m_extension; }
+ long GetType() const { return m_type; }
+
protected:
wxString m_name;
wxString m_extension;
#define M_BITMAPHANDLERDATA ((wxBitmapRefData *)bitmap->GetRefData())
-class WXDLLEXPORT wxBitmap: public wxGDIObject
+class WXDLLEXPORT wxBitmap: public wxBitmapBase
{
DECLARE_DYNAMIC_CLASS(wxBitmap)
wxBitmap(); // Platform-specific
// Copy constructors
- inline wxBitmap(const wxBitmap& bitmap)
- { Ref(bitmap); if ( wxTheBitmapList ) wxTheBitmapList->AddBitmap(this); }
+ wxBitmap(const wxBitmap& bitmap)
+ : wxBitmapBase()
+ { Ref(bitmap); }
// Initialize with raw data.
wxBitmap(const char bits[], int width, int height, int depth = 1);
// Initialize with XPM data
- wxBitmap(const char **data);
- wxBitmap(char **data);
+ bool CreateFromXpm(const char **bits);
+ wxBitmap(const char **bits);
+ wxBitmap(char **bits);
// Load a file or resource
- wxBitmap(const wxString& name, long type = wxBITMAP_TYPE_PICT_RESOURCE);
+ wxBitmap(const wxString& name, wxBitmapType type = wxBITMAP_TYPE_PICT_RESOURCE);
// Constructor for generalised creation from data
- wxBitmap(void *data, long type, int width, int height, int depth = 1);
+ wxBitmap(void *data, wxBitmapType type, int width, int height, int depth = 1);
// If depth is omitted, will create a bitmap compatible with the display
wxBitmap(int width, int height, int depth = -1);
+
+ // Convert from wxImage:
+ wxBitmap(const wxImage& image, int depth = -1);
+
~wxBitmap();
+
+ wxImage ConvertToImage() const;
// get the given part of bitmap
wxBitmap GetSubBitmap( const wxRect& rect ) const;
virtual bool Create(int width, int height, int depth = -1);
- virtual bool Create(void *data, long type, int width, int height, int depth = 1);
- virtual bool LoadFile(const wxString& name, long type = wxBITMAP_TYPE_BMP_RESOURCE);
- virtual bool SaveFile(const wxString& name, int type, const wxPalette *cmap = NULL);
+ virtual bool Create(void *data, wxBitmapType type, int width, int height, int depth = 1);
+ virtual bool LoadFile(const wxString& name, wxBitmapType type = wxBITMAP_TYPE_BMP_RESOURCE);
+ virtual bool SaveFile(const wxString& name, wxBitmapType type, const wxPalette *cmap = NULL) const;
+
+ // copies the contents and mask of the given (colour) icon to the bitmap
+ virtual bool CopyFromIcon(const wxIcon& icon);
bool Ok() const;
int GetWidth() const;
int GetBitmapType() const;
inline wxBitmap& operator = (const wxBitmap& bitmap) { if (*this == bitmap) return (*this); Ref(bitmap); return *this; }
- inline bool operator == (const wxBitmap& bitmap) { return m_refData == bitmap.m_refData; }
- inline bool operator != (const wxBitmap& bitmap) { return m_refData != bitmap.m_refData; }
-
- // Format handling
- static inline wxList& GetHandlers() { return sm_handlers; }
- static void AddHandler(wxBitmapHandler *handler);
- static void InsertHandler(wxBitmapHandler *handler);
- static bool RemoveHandler(const wxString& name);
- static wxBitmapHandler *FindHandler(const wxString& name);
- static wxBitmapHandler *FindHandler(const wxString& extension, long bitmapType);
- static wxBitmapHandler *FindHandler(long bitmapType);
+ inline bool operator == (const wxBitmap& bitmap) const { return m_refData == bitmap.m_refData; }
+ inline bool operator != (const wxBitmap& bitmap) const { return m_refData != bitmap.m_refData; }
static void InitStandardHandlers();
- static void CleanUpHandlers();
-protected:
- static wxList sm_handlers;
- // TODO: Implementation
+ // raw bitmap access support functions, for internal use only
+ void *GetRawData(wxPixelDataBase& data, int bpp);
+ void UngetRawData(wxPixelDataBase& data);
+
+ void UseAlpha();
+
public:
- void SetHBITMAP(WXHBITMAP bmp);
WXHBITMAP GetHBITMAP() const;
-
- PicHandle GetPict() const;
+ inline WXHICON GetHICON() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_hIcon : 0); }
+ WXHMETAFILE GetPict(bool *created = NULL ) const;
+
+ void SetHBITMAP(WXHBITMAP bmp);
+ void SetHICON(WXHICON ico);
+ void SetPict( WXHMETAFILE pict ) ;
bool FreeResource(bool force = FALSE);
};