// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
- #pragma implementation
- #pragma interface
-#endif
-
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
- #pragma hdrstop
+ #pragma hdrstop
#endif
#ifndef WX_PRECOMP
- #include "wx/wx.h"
- #include "wx/log.h"
+ #include "wx/wx.h"
+ #include "wx/log.h"
#endif
#include "wx/colordlg.h"
#include "icon4.xpm"
#include "icon5.xpm"
-#if defined(__WXGTK__) || defined(__WXX11__) || defined(__WXMOTIF__) || defined(__WXMAC__) || defined(__WXMGL__)
-#include "mondrian.xpm"
+#ifndef __WXMSW__
+ #include "../sample.xpm"
#endif
-
// verify that the item is ok and insult the user if it is not
#define CHECK_ITEM( item ) if ( !item.IsOk() ) { \
wxMessageBox(wxT("Please select some item first!"), \
// so many differents ways to handle right mouse button clicks...
EVT_CONTEXT_MENU(MyTreeCtrl::OnContextMenu)
+ // EVT_TREE_ITEM_MENU is the preferred event for creating context menus
+ // on a tree control, because it includes the point of the click or item,
+ // meaning that no additional placement calculations are required.
EVT_TREE_ITEM_MENU(TreeTest_Ctrl, MyTreeCtrl::OnItemMenu)
EVT_TREE_ITEM_RIGHT_CLICK(TreeTest_Ctrl, MyTreeCtrl::OnItemRClick)
SetBackgroundColour(wxColour(255, 255, 255));
// Give it an icon
- SetIcon(wxICON(mondrian));
+ SetIcon(wxICON(sample));
#if wxUSE_MENUS
// Make a menubar
SetMenuBar(menu_bar);
#endif // wxUSE_MENUS
+ m_panel = new wxPanel(this);
+
#if wxUSE_LOG
// create the controls
- m_textCtrl = new wxTextCtrl(this, wxID_ANY, wxT(""),
+ m_textCtrl = new wxTextCtrl(m_panel, wxID_ANY, wxT(""),
wxDefaultPosition, wxDefaultSize,
wxTE_MULTILINE | wxSUNKEN_BORDER);
#endif // wxUSE_LOG
void MyFrame::CreateTree(long style)
{
- m_treeCtrl = new MyTreeCtrl(this, TreeTest_Ctrl,
+ m_treeCtrl = new MyTreeCtrl(m_panel, TreeTest_Ctrl,
wxDefaultPosition, wxDefaultSize,
style);
Resize();
wxArrayTreeItemIds array;
size_t count = m_treeCtrl->GetSelections(array);
- wxLogMessage(wxT("%u items selected"), count);
+ wxLogMessage(wxT("%u items selected"), unsigned(count));
for ( size_t n = 0; n < count; n++ )
{
{
// at depth 1 elements won't have any more children
if ( hasChildren )
- str.Printf(wxT("%s child %d"), wxT("Folder"), n + 1);
+ str.Printf(wxT("%s child %u"), wxT("Folder"), unsigned(n + 1));
else
- str.Printf(wxT("%s child %d.%d"), wxT("File"), folder, n + 1);
+ str.Printf(wxT("%s child %u.%u"), wxT("File"), unsigned(folder), unsigned(n + 1));
// here we pass to AppendItem() normal and selected item images (we
// suppose that selected image follows the normal one in the enum)
void MyTreeCtrl::DoToggleIcon(const wxTreeItemId& item)
{
- int image = GetItemImage(item) == TreeCtrlIcon_Folder ? TreeCtrlIcon_File
- : TreeCtrlIcon_Folder;
+ int image = (GetItemImage(item) == TreeCtrlIcon_Folder)
+ ? TreeCtrlIcon_File
+ : TreeCtrlIcon_Folder;
+ SetItemImage(item, image, wxTreeItemIcon_Normal);
- SetItemImage(item, image);
+ image = (GetItemImage(item) == TreeCtrlIcon_FolderSelected)
+ ? TreeCtrlIcon_FileSelected
+ : TreeCtrlIcon_FolderSelected;
+ SetItemImage(item, image, wxTreeItemIcon_Selected);
}
+void MyTreeCtrl::LogEvent(const wxChar *name, const wxTreeEvent& event)
+{
+ wxTreeItemId item = event.GetItem();
+ wxString text;
+ if ( item.IsOk() )
+ text << _T('"') << GetItemText(item).c_str() << _T('"');
+ else
+ text = _T("invalid item");
+ wxLogMessage(wxT("%s(%s)"), name, text.c_str());
+}
// avoid repetition
#define TREE_EVENT_HANDLER(name) \
void MyTreeCtrl::name(wxTreeEvent& event) \
{ \
- wxLogMessage(wxT(#name)); \
+ LogEvent(_T(#name), event); \
SetLastItem(wxTreeItemId()); \
event.Skip(); \
}
case WXK_MENU: key = wxT("MENU"); break;
case WXK_PAUSE: key = wxT("PAUSE"); break;
case WXK_CAPITAL: key = wxT("CAPITAL"); break;
- case WXK_PRIOR: key = wxT("PRIOR"); break;
- case WXK_NEXT: key = wxT("NEXT"); break;
case WXK_END: key = wxT("END"); break;
case WXK_HOME: key = wxT("HOME"); break;
case WXK_LEFT: key = wxT("LEFT"); break;
case WXK_NUMPAD_UP: key = wxT("NUMPAD_UP"); break;
case WXK_NUMPAD_RIGHT: key = wxT("NUMPAD_RIGHT"); break;
case WXK_NUMPAD_DOWN: key = wxT("NUMPAD_DOWN"); break;
- case WXK_NUMPAD_PRIOR: key = wxT("NUMPAD_PRIOR"); break;
case WXK_NUMPAD_PAGEUP: key = wxT("NUMPAD_PAGEUP"); break;
case WXK_NUMPAD_PAGEDOWN: key = wxT("NUMPAD_PAGEDOWN"); break;
case WXK_NUMPAD_END: key = wxT("NUMPAD_END"); break;
{
wxPoint pt = event.GetPosition();
wxTreeItemId item;
- if ( !HasFlag(wxTR_MULTIPLE) )
- item = GetSelection();
wxLogMessage(wxT("OnContextMenu at screen coords (%i, %i)"), pt.x, pt.y);
// check if event was generated by keyboard (MSW-specific?)
if ( pt.x == -1 && pt.y == -1 ) //(this is how MSW indicates it)
{
+ if ( !HasFlag(wxTR_MULTIPLE) )
+ item = GetSelection();
+
// attempt to guess where to show the menu
if ( item.IsOk() )
{
else // event was generated by mouse, use supplied coords
{
pt = ScreenToClient(pt);
+ item = HitTest(pt);
}
ShowMenu(item, pt);
Bool2String(tree->IsSelected(GetId())),
Bool2String(tree->IsExpanded(GetId())),
Bool2String(tree->IsBold(GetId())),
- tree->GetChildrenCount(GetId()),
- tree->GetChildrenCount(GetId(), false));
+ unsigned(tree->GetChildrenCount(GetId())),
+ unsigned(tree->GetChildrenCount(GetId(), false)));
}