#include "wx/log.h"
#include "wx/icon.h"
#include "wx/msgdlg.h"
+ #include "wx/module.h"
#endif
#include "wx/dcprint.h"
// implementation
// ===========================================================================
+#if wxUSE_DC_CACHEING
+
+/*
+ * This implementation is a bit ugly and uses the old-fashioned wxList class, so I will
+ * improve it in due course, either using arrays, or simply storing pointers to one
+ * entry for the bitmap, and two for the DCs. -- JACS
+ */
+
+// ---------------------------------------------------------------------------
+// wxDCCacheEntry
+// ---------------------------------------------------------------------------
+
+wxList wxDC::m_svBitmapCache;
+wxList wxDC::m_svDCCache;
+
+wxDCCacheEntry::wxDCCacheEntry(
+ WXHBITMAP hBitmap
+, int nWidth
+, int nHeight
+, int nDepth
+)
+{
+ m_hBitmap = hBitmap;
+ m_hPS = NULLHANDLE;
+ m_nWidth = nWidth;
+ m_nHeight = nHeight;
+ m_nDepth = nDepth;
+} // end of wxDCCacheEntry::wxDCCacheEntry
+
+wxDCCacheEntry::wxDCCacheEntry(
+ HPS hPS
+, int nDepth
+)
+{
+ m_hBitmap = NULLHANDLE;
+ m_hPS = hPS;
+ m_nWidth = 0;
+ m_nHeight = 0;
+ m_nDepth = nDepth;
+} // end of wxDCCacheEntry::wxDCCacheEntry
+
+wxDCCacheEntry::~wxDCCacheEntry()
+{
+ if (m_hBitmap)
+ ::GpiDeleteBitmap(m_hBitmap);
+ if (m_hPS)
+ ::GpiDestroyPS(m_hPS);
+} // end of wxDCCacheEntry::~wxDCCacheEntry
+
+wxDCCacheEntry* wxDC::FindBitmapInCache(
+ HPS hPS
+, int nWidth
+, int nHeight
+)
+{
+ int nDepth = 24; // we'll fix this later ::GetDeviceCaps((HDC) dc, PLANES) * ::GetDeviceCaps((HDC) dc, BITSPIXEL);
+ wxNode* pNode = m_svBitmapCache.First();
+ BITMAPINFOHEADER2 vBmpHdr;
+
+ while(pNode)
+ {
+ wxDCCacheEntry* pEntry = (wxDCCacheEntry*)pNode->Data();
+
+ if (pEntry->m_nDepth == nDepth)
+ {
+ memset(&vBmpHdr, 0, sizeof(BITMAPINFOHEADER2));
+
+ if (pEntry->m_nWidth < nWidth || pEntry->m_nHeight < nHeight)
+ {
+ ::GpiDeleteBitmap((HBITMAP)pEntry->m_hBitmap);
+ vBmpHdr.cbFix = sizeof(BITMAPINFOHEADER2);
+ vBmpHdr.cx = nWidth;
+ vBmpHdr.cy = nHeight;
+ vBmpHdr.cPlanes = 1;
+ vBmpHdr.cBitCount = nDepth;
+
+ pEntry->m_hBitmap = (WXHBITMAP) ::GpiCreateBitmap( hPS
+ ,&vBmpHdr
+ ,0L, NULL, NULL
+ );
+ if (!pEntry->m_hBitmap)
+ {
+ wxLogLastError(wxT("CreateCompatibleBitmap"));
+ }
+ pEntry->m_nWidth = nWidth;
+ pEntry->m_nHeight = nHeight;
+ return pEntry;
+ }
+ return pEntry;
+ }
+ pNode = pNode->Next();
+ }
+ memset(&vBmpHdr, 0, sizeof(BITMAPINFOHEADER2));
+ vBmpHdr.cbFix = sizeof(BITMAPINFOHEADER2);
+ vBmpHdr.cx = nWidth;
+ vBmpHdr.cy = nHeight;
+ vBmpHdr.cPlanes = 1;
+ vBmpHdr.cBitCount = nDepth;
+
+ WXHBITMAP hBitmap = (WXHBITMAP) ::GpiCreateBitmap( hPS
+ ,&vBmpHdr
+ ,0L, NULL, NULL
+ );
+ if (!hBitmap)
+ {
+ wxLogLastError(wxT("CreateCompatibleBitmap"));
+ }
+ wxDCCacheEntry* pEntry = new wxDCCacheEntry( hBitmap
+ ,nWidth
+ ,nHeight
+ ,nDepth
+ );
+ AddToBitmapCache(pEntry);
+ return pEntry;
+} // end of FindBitmapInCache
+
+wxDCCacheEntry* wxDC::FindDCInCache(
+ wxDCCacheEntry* pNotThis
+, HPS hPS
+)
+{
+ int nDepth = 24; // we'll fix this up later ::GetDeviceCaps((HDC) dc, PLANES) * ::GetDeviceCaps((HDC) dc, BITSPIXEL);
+ wxNode* pNode = m_svDCCache.First();
+
+ while(pNode)
+ {
+ wxDCCacheEntry* pEntry = (wxDCCacheEntry*)pNode->Data();
+
+ //
+ // Don't return the same one as we already have
+ //
+ if (!pNotThis || (pNotThis != pEntry))
+ {
+ if (pEntry->m_nDepth == nDepth)
+ {
+ return pEntry;
+ }
+ }
+ pNode = pNode->Next();
+ }
+ wxDCCacheEntry* pEntry = new wxDCCacheEntry( hPS
+ ,nDepth
+ );
+ AddToDCCache(pEntry);
+ return pEntry;
+} // end of wxDC::FindDCInCache
+
+void wxDC::AddToBitmapCache(
+ wxDCCacheEntry* pEntry
+)
+{
+ m_svBitmapCache.Append(pEntry);
+} // end of wxDC::AddToBitmapCache
+
+void wxDC::AddToDCCache(
+ wxDCCacheEntry* pEntry
+)
+{
+ m_svDCCache.Append(pEntry);
+} // end of wxDC::AddToDCCache
+
+void wxDC::ClearCache()
+{
+ m_svBitmapCache.DeleteContents(TRUE);
+ m_svBitmapCache.Clear();
+ m_svBitmapCache.DeleteContents(FALSE);
+ m_svDCCache.DeleteContents(TRUE);
+ m_svDCCache.Clear();
+ m_svDCCache.DeleteContents(FALSE);
+} // end of wxDC::ClearCache
+
+// Clean up cache at app exit
+class wxDCModule : public wxModule
+{
+public:
+ virtual bool OnInit() { return TRUE; }
+ virtual void OnExit() { wxDC::ClearCache(); }
+
+private:
+ DECLARE_DYNAMIC_CLASS(wxDCModule)
+}; // end of CLASS wxDCModule
+
+IMPLEMENT_DYNAMIC_CLASS(wxDCModule, wxModule)
+
+#endif // ndef for wxUSE_DC_CACHEING
+
// ---------------------------------------------------------------------------
// wxDC
// ---------------------------------------------------------------------------
wxDC::wxDC(void)
{
+ wxColour vColor;
+
m_pCanvas = NULL;
m_hOldBitmap = 0;
m_hOldPS = NULL;
m_hPS = NULL;
m_bIsPaintTime = FALSE; // True at Paint Time
- m_brush.GetColour().Set("WHITE");
+
+ vColor.InitFromName("BLACK");
+ m_pen.SetColour(vColor);
+ vColor.Set("WHITE");
+ m_brush.SetColour(vColor);
} // end of wxDC::wxDC
wxDC::~wxDC(void)
void wxDC::Clear()
{
+ //
+ // If this is a canvas DC then just fill with the background color
+ // Otherwise purge the whole thing
+ //
+ if (m_pCanvas)
+ {
+ RECTL vRect;
+
+ ::GpiQueryClipBox(m_hPS, &vRect);
+ ::WinFillRect(m_hPS, &vRect, ::GpiQueryBackColor(m_hPS));
+ }
+ else
::GpiErase(m_hPS);
} // end of wxDC::Clear
-void wxDC::DoFloodFill(
+bool wxDC::DoFloodFill(
wxCoord vX
, wxCoord vY
, const wxColour& rCol
lOptions = FF_SURFACE;
::GpiFloodFill(m_hPS, lOptions, lColor);
+
+ return TRUE;
} // end of wxDC::DoFloodFill
bool wxDC::DoGetPixel(
);
vPoint[0].x = vX + 1;
vPoint[0].y = vY + 1;
- vPoint[1].x = vX + vWidth - 2;
- vPoint[1].y = vY + vHeight + 2;
+ vPoint[1].x = vX + vWidth - 1;
+ vPoint[1].y = vY + vHeight - 1;
::GpiMove(m_hPS, &vPoint[0]);
::GpiBox( m_hPS
,lControl
// set GDI objects
// ---------------------------------------------------------------------------
+void wxDC::DoSelectPalette(
+ bool bRealize
+)
+{
+ //
+ // Set the old object temporarily, in case the assignment deletes an object
+ // that's not yet selected out.
+ //
+ if (m_hOldPalette)
+ {
+ m_hOldPalette = 0;
+ }
+
+ if (m_palette.Ok())
+ {
+ HPALETTE hOldPal;
+
+ hOldPal = ::GpiSelectPalette((HDC) m_hPS, (HPALETTE) m_palette.GetHPALETTE());
+ if (!m_hOldPalette)
+ m_hOldPalette = (WXHPALETTE)hOldPal;
+ }
+} // end of wxDC::DoSelectPalette
+
+void wxDC::InitializePalette()
+{
+ if (wxDisplayDepth() <= 8 )
+ {
+ //
+ // Look for any window or parent that has a custom palette. If any has
+ // one then we need to use it in drawing operations
+ //
+ wxWindow* pWin = m_pCanvas->GetAncestorWithCustomPalette();
+
+ m_hasCustomPalette = pWin && pWin->HasCustomPalette();
+ if (m_hasCustomPalette)
+ {
+ m_palette = pWin->GetPalette();
+
+ //
+ // turn on PM translation for this palette
+ //
+ DoSelectPalette();
+ }
+ }
+} // end of wxDC::InitializePalette
+
void wxDC::SetPalette(
const wxPalette& rPalette
)
ulOptions = PU_ARBITRARY | GPIF_DEFAULT;
::GpiSetPS(m_hPS, &vSize, ulOptions);
}
- m_nWindowExtX = (int)MS_XDEV2LOGREL(VIEWPORT_EXTENT);
- m_nWindowExtY = (int)MS_YDEV2LOGREL(VIEWPORT_EXTENT);
+ m_nWindowExtX = (int)MS_XDEV2LOG(VIEWPORT_EXTENT);
+ m_nWindowExtY = (int)MS_YDEV2LOG(VIEWPORT_EXTENT);
// ????
}; // end of wxDC::SetMapMode
wxCoord wxDCBase::DeviceToLogicalXRel(wxCoord x) const
{
- return (wxCoord) ((x)/(m_logicalScaleX*m_userScaleX*m_signX*m_scaleX));
+ // axis orientation is not taken into account for conversion of a distance
+ return (wxCoord) ((x)/(m_logicalScaleX*m_userScaleX*m_scaleX));
}
wxCoord wxDCBase::DeviceToLogicalY(wxCoord y) const
wxCoord wxDCBase::DeviceToLogicalYRel(wxCoord y) const
{
- return (wxCoord) ((y)/(m_logicalScaleY*m_userScaleY*m_signY*m_scaleY));
+ // axis orientation is not taken into account for conversion of a distance
+ return (wxCoord) ((y)/(m_logicalScaleY*m_userScaleY*m_scaleY));
}
wxCoord wxDCBase::LogicalToDeviceX(wxCoord x) const
wxCoord wxDCBase::LogicalToDeviceXRel(wxCoord x) const
{
- return (wxCoord) (x*m_logicalScaleX*m_userScaleX*m_signX*m_scaleX);
+ // axis orientation is not taken into account for conversion of a distance
+ return (wxCoord) (x*m_logicalScaleX*m_userScaleX*m_scaleX);
}
wxCoord wxDCBase::LogicalToDeviceY(wxCoord y) const
wxCoord wxDCBase::LogicalToDeviceYRel(wxCoord y) const
{
- return (wxCoord) (y*m_logicalScaleY*m_userScaleY*m_signY*m_scaleY);
+ // axis orientation is not taken into account for conversion of a distance
+ return (wxCoord) (y*m_logicalScaleY*m_userScaleY*m_scaleY);
}
// ---------------------------------------------------------------------------
, wxCoord vYsrc
, int nRop
, bool bUseMask
+, wxCoord vXsrcMask
+, wxCoord vYsrcMask
)
{
wxMask* pMask = NULL;
HPS hPSBuffer;
DEVOPENSTRUC vDOP = {0L, "DISPLAY", NULL, 0L, 0L, 0L, 0L, 0L, 0L};
BITMAPINFOHEADER2 vBmpHdr;
+ HBITMAP hBufBitmap;
SIZEL vSize = {0, 0};
LONG rc;
- hDCMask = ::DevOpenDC(vHabmain, OD_MEMORY, "*", 5L, (PDEVOPENDATA)&vDOP, NULLHANDLE);
- hDCBuffer = ::DevOpenDC(vHabmain, OD_MEMORY, "*", 5L, (PDEVOPENDATA)&vDOP, NULLHANDLE);
- hPSMask = ::GpiCreatePS(vHabmain, hDCMask, &vSize, PU_PELS | GPIT_MICRO | GPIA_ASSOC);
- hPSBuffer = ::GpiCreatePS(vHabmain, hDCBuffer, &vSize, PU_PELS | GPIT_MICRO | GPIA_ASSOC);
-
memset(&vBmpHdr, 0, sizeof(BITMAPINFOHEADER2));
vBmpHdr.cbFix = sizeof(BITMAPINFOHEADER2);
vBmpHdr.cx = vWidth;
vBmpHdr.cPlanes = 1;
vBmpHdr.cBitCount = 24;
- HBITMAP hBufBitmap = ::GpiCreateBitmap(GetHPS(), &vBmpHdr, 0L, NULL, NULL);
+#if wxUSE_DC_CACHEING
+ if (TRUE)
+ {
+ //
+ // create a temp buffer bitmap and DCs to access it and the mask
+ //
+ wxDCCacheEntry* pDCCacheEntry1 = FindDCInCache( NULL
+ ,pSource->GetHPS()
+ );
+ wxDCCacheEntry* pDCCacheEntry2 = FindDCInCache( pDCCacheEntry1
+ ,GetHPS()
+ );
+ wxDCCacheEntry* pBitmapCacheEntry = FindBitmapInCache( GetHPS()
+ ,vWidth
+ ,vHeight
+ );
+
+ hPSMask = pDCCacheEntry1->m_hPS;
+ hDCBuffer = (HDC)pDCCacheEntry2->m_hPS;
+ hBufBitmap = (HBITMAP)pBitmapCacheEntry->m_hBitmap;
+ }
+ else
+#endif
+ {
+ hDCMask = ::DevOpenDC(vHabmain, OD_MEMORY, "*", 5L, (PDEVOPENDATA)&vDOP, NULLHANDLE);
+ hDCBuffer = ::DevOpenDC(vHabmain, OD_MEMORY, "*", 5L, (PDEVOPENDATA)&vDOP, NULLHANDLE);
+ hPSMask = ::GpiCreatePS(vHabmain, hDCMask, &vSize, PU_PELS | GPIT_MICRO | GPIA_ASSOC);
+ hPSBuffer = ::GpiCreatePS(vHabmain, hDCBuffer, &vSize, PU_PELS | GPIT_MICRO | GPIA_ASSOC);
+ hBufBitmap = ::GpiCreateBitmap(GetHPS(), &vBmpHdr, 0L, NULL, NULL);
+ }
+
POINTL aPoint1[4] = { 0, 0
,vWidth, vHeight
,vXdest, vYdest
//
::GpiSetBitmap(hPSMask, NULLHANDLE);
::GpiSetBitmap(hPSBuffer, NULLHANDLE);
+#if !wxUSE_DC_CACHEING
::GpiDestroyPS(hPSMask);
::GpiDestroyPS(hPSBuffer);
::DevCloseDC(hDCMask);
::DevCloseDC(hDCBuffer);
::GpiDeleteBitmap(hBufBitmap);
+#endif
bSuccess = TRUE;
}
else // no mask, just BitBlt() it