#include "wx/ioswrap.h"
+// Obsolete
+#if 0
#if wxUSE_IOSTREAMH
#include <fstream.h>
#else
#include <fstream>
#endif
+#endif
#if !defined(__WATCOMC__) && !(defined(__VMS__) && ( __VMS_VER < 70000000 ) )\
&& !defined( __MWERKS__ ) && !defined(__SALFORDC__)
wxMemStruct *wxDebugContext::m_head = NULL;
wxMemStruct *wxDebugContext::m_tail = NULL;
-// ostream *wxDebugContext::m_debugStream = NULL;
-// streambuf *wxDebugContext::m_streamBuf = NULL;
+// wxSTD ostream *wxDebugContext::m_debugStream = NULL;
+// wxSTD streambuf *wxDebugContext::m_streamBuf = NULL;
// Must initialise these in wxEntry, and then delete them just before wxEntry exits
-streambuf *wxDebugContext::m_streamBuf = NULL;
-ostream *wxDebugContext::m_debugStream = NULL;
+// Obsolete
+#if 0
+wxSTD streambuf *wxDebugContext::m_streamBuf = NULL;
+wxSTD ostream *wxDebugContext::m_debugStream = NULL;
+#endif
bool wxDebugContext::m_checkPrevious = FALSE;
int wxDebugContext::debugLevel = 1;
wxDebugContext::wxDebugContext(void)
{
// m_streamBuf = new wxDebugStreamBuf;
-// m_debugStream = new ostream(m_streamBuf);
+// m_debugStream = new wxSTD ostream(m_streamBuf);
}
wxDebugContext::~wxDebugContext(void)
{
- SetStream(NULL, NULL);
+// SetStream(NULL, NULL);
}
/*
* between SetFile and SetStream.
*/
-void wxDebugContext::SetStream(ostream *str, streambuf *buf)
+// Obsolete
+#if 0
+void wxDebugContext::SetStream(wxSTD ostream *str, wxSTD streambuf *buf)
{
if (m_debugStream)
{
#ifndef __WATCOMC__
if (m_streamBuf)
{
- streambuf* oldBuf = m_streamBuf;
+ wxSTD streambuf* oldBuf = m_streamBuf;
m_streamBuf = NULL;
delete oldBuf;
}
bool wxDebugContext::SetFile(const wxString& file)
{
- ofstream *str = new ofstream(file.fn_str());
+ wxSTD ofstream *str = new wxSTD ofstream(file.mb_str());
if (str->bad())
{
#if 0
#if !defined(_WINDLL)
wxDebugStreamBuf *buf = new wxDebugStreamBuf;
- ostream *stream = new ostream(m_streamBuf);
+ wxSTD ostream *stream = new wxSTD ostream(m_streamBuf);
SetStream(stream, buf);
return TRUE;
#else
#endif
return FALSE;
}
-
+#endif
+ // 0
/*
Work out the positions of the markers by creating an array of 2 markers
{
// Added by Terry Farnham <TJRT@pacbell.net> to replace
// slow GetPadding call.
- int padb;
+ int padb;
- padb = size & m_balignmask;
- if(padb)
- return(size + m_balign - padb);
- else
- return(size);
+ padb = size & m_balignmask;
+ if(padb)
+ return(size + m_balign - padb);
+ else
+ return(size);
// Old (slow) code
#if 0
if (!from)
from = wxDebugContext::GetHead ();
- for (wxMemStruct * st = from; st != 0; st = st->m_next)
+ wxMemStruct * st = NULL;
+ for (st = from; st != 0; st = st->m_next)
{
void* data = st->GetActualData();
// if ((data != (void*)m_debugStream) && (data != (void*) m_streamBuf))
#endif
}
+#ifdef __WXDEBUG__
struct wxDebugStatsStruct
{
long instanceCount;
st->next = head;
return st;
}
+#endif
bool wxDebugContext::PrintStatistics(bool detailed)
{
{
wxObject *obj = (wxObject *)st->GetActualData();
if (obj->GetClassInfo()->GetClassName())
- className = obj->GetClassInfo()->GetClassName();
+ className = (wxChar*)obj->GetClassInfo()->GetClassName();
}
wxDebugStatsStruct *stats = FindStatsStruct(list, className);
if (!stats)
return TRUE;
#else
+ (void)detailed;
return FALSE;
#endif
}
return n ;
}
-/*
- The global operator new used for everything apart from getting
- dynamic storage within this function itself.
-*/
-
-// We'll only do malloc and free for the moment: leave the interesting
-// stuff for the wxObject versions.
-
-#if defined(__WXDEBUG__) && wxUSE_GLOBAL_MEMORY_OPERATORS
-
-#ifdef new
-#undef new
-#endif
-
-// Seems OK all of a sudden. Maybe to do with linking with multithreaded library?
-#if 0 // def __VISUALC__
-#define NO_DEBUG_ALLOCATION
-#endif
-
-// Unfortunately ~wxDebugStreamBuf doesn't work (VC++ 5) when we enable the debugging
-// code. I have no idea why. In BC++ 4.5, we have a similar problem the debug
-// stream myseriously changing pointer address between being passed from SetFile to SetStream.
-// See docs/msw/issues.txt.
-void * operator new (size_t size, wxChar * fileName, int lineNum)
-{
-#ifdef NO_DEBUG_ALLOCATION
- return malloc(size);
-#else
- return wxDebugAlloc(size, fileName, lineNum, FALSE, FALSE);
-#endif
-}
-
-// Added JACS 25/11/98
-void * operator new (size_t size)
-{
-#ifdef NO_DEBUG_ALLOCATION
- return malloc(size);
-#else
- return wxDebugAlloc(size, NULL, 0, FALSE);
-#endif
-}
-
-#if wxUSE_ARRAY_MEMORY_OPERATORS
-void * operator new[] (size_t size)
-{
-#ifdef NO_DEBUG_ALLOCATION
- return malloc(size);
-#else
- return wxDebugAlloc(size, NULL, 0, FALSE, TRUE);
-#endif
-}
-#endif
-
-#if wxUSE_ARRAY_MEMORY_OPERATORS
-void * operator new[] (size_t size, wxChar * fileName, int lineNum)
-{
-#ifdef NO_DEBUG_ALLOCATION
- return malloc(size);
-#else
- return wxDebugAlloc(size, fileName, lineNum, FALSE, TRUE);
-#endif
-}
-#endif
-
-#if !defined(__VISAGECPP__) // already defines this by default
-void operator delete (void * buf)
-{
-#ifdef NO_DEBUG_ALLOCATION
- free((char*) buf);
-#else
- wxDebugFree(buf);
-#endif
-}
-#endif
-
-// VC++ 6.0
-#if defined(__VISUALC__) && (__VISUALC__ >= 1200)
-void operator delete(void* pData, wxChar* /* fileName */, int /* lineNum */)
-{
- wxDebugFree(pData, FALSE);
-}
-// New operator 21/11/1998
-void operator delete[](void* pData, char* /* fileName */, int /* lineNum */)
-{
- wxDebugFree(pData, TRUE);
-}
-#endif
-
-#if wxUSE_ARRAY_MEMORY_OPERATORS
-
-void operator delete[] (void * buf)
-{
-#ifdef NO_DEBUG_ALLOCATION
- free((char*) buf);
-#else
- wxDebugFree(buf, TRUE);
-#endif
-}
-#endif
-
-#endif
-
// TODO: store whether this is a vector or not.
void * wxDebugAlloc(size_t size, wxChar * fileName, int lineNum, bool isObject, bool WXUNUSED(isVect) )
{
// If not in debugging allocation mode, do the normal thing
// so we don't leave any trace of ourselves in the node list.
+#if defined(__VISAGECPP__) && (__IBMCPP__ < 400 || __IBMC__ < 400 )
+// VA 3.0 still has trouble in here
+ return (void *)malloc(size);
+#endif
if (!wxDebugContext::GetDebugMode())
{
return (void *)malloc(size);
if (!buf)
return;
+#if defined(__VISAGECPP__) && (__IBMCPP__ < 400 || __IBMC__ < 400 )
+// VA 3.0 still has trouble in here
+ free((char *)buf);
+#endif
// If not in debugging allocation mode, do the normal thing
// so we don't leave any trace of ourselves in the node list.
if (!wxDebugContext::GetDebugMode())
}
// Trace: send output to the current debugging stream
-void wxTrace(const wxChar *fmt ...)
+void wxTrace(const wxChar * ...)
{
- va_list ap;
+#if 1
+ wxFAIL_MSG(wxT("wxTrace is now obsolete. Please use wxDebugXXX instead."));
+#else
+ va_list ap;
static wxChar buffer[512];
va_start(ap, fmt);
#else
fprintf(stderr, buffer);
#endif
+#endif
}
// Trace with level
-void wxTraceLevel(int level, const wxChar *fmt ...)
+void wxTraceLevel(int, const wxChar * ...)
{
+#if 1
+ wxFAIL_MSG(wxT("wxTrace is now obsolete. Please use wxDebugXXX instead."));
+#else
if (wxDebugContext::GetLevel() < level)
return;
va_start(ap, fmt);
#ifdef __WXMSW__
- wvsprintf(buffer,fmt,ap) ;
+ wxWvsprintf(buffer,fmt,ap) ;
#else
vsprintf(buffer,fmt,ap) ;
#endif
#else
fprintf(stderr, buffer);
#endif
+#endif
}
#else // wxUSE_MEMORY_TRACING && defined(__WXDEBUG__)