+ ~wxColour();
+
+ // Set() functions
+ void Set( unsigned char red, unsigned char green, unsigned char blue );
+ void Set( unsigned long colRGB )
+ {
+ // we don't need to know sizeof(long) here because we assume that the three
+ // least significant bytes contain the R, G and B values
+ Set((unsigned char)colRGB,
+ (unsigned char)(colRGB >> 8),
+ (unsigned char)(colRGB >> 16));
+ }
+
+ // accessors
+ bool Ok() const {return m_isInit; }
+ unsigned char Red() const { return m_red; }
+ unsigned char Green() const { return m_green; }
+ unsigned char Blue() const { return m_blue; }