// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
-// Licence: wxWindows licence
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_COLOUR_H_
#ifdef __GNUG__
#pragma interface "colour.h"
#endif
+#include "wx/object.h"
// Colour
class WXDLLEXPORT wxColour: public wxObject
// copy ctors and assignment operators
wxColour( const wxColour& col );
- wxColour( const wxColour* col );
+/* wxColour( const wxColour* col ); */
wxColour& operator = ( const wxColour& col );
// dtor
unsigned char Blue() const { return m_blue; }
// comparison
- bool operator == (const wxColour& colour)
+ bool operator == (const wxColour& colour) const
{
return (m_red == colour.m_red &&
m_green == colour.m_green &&
m_blue == colour.m_blue);
}
- bool operator != (const wxColour& colour) { return !(*this == colour); }
+ bool operator != (const wxColour& colour) const { return !(*this == colour); }
WXCOLORREF GetPixel() const { return m_pixel; };
+public:
+ WXCOLORREF m_pixel;
+
private:
- bool m_isInit;
+ bool m_isInit;
unsigned char m_red;
unsigned char m_blue;
unsigned char m_green;
// helper func
void InitFromName(const wxString& colourName);
-public:
- WXCOLORREF m_pixel ;
-
private:
DECLARE_DYNAMIC_CLASS(wxColour)
};
#endif
- // _WX_COLOUR_H_
+ // _WX_COLOUR_H_