/////////////////////////////////////////////////////////////////////////////
-// Name: button.h
+// Name: wx/motif/button.h
// Purpose: wxButton class
// Author: Julian Smart
// Modified by:
#ifndef _WX_BUTTON_H_
#define _WX_BUTTON_H_
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
-#pragma interface "button.h"
-#endif
-
// Pushbutton
-class WXDLLEXPORT wxButton: public wxButtonBase
+class WXDLLIMPEXP_CORE wxButton: public wxButtonBase
{
- DECLARE_DYNAMIC_CLASS(wxButton)
-
public:
wxButton() { }
wxButton(wxWindow *parent,
{
Create(parent, id, label, pos, size, style, validator, name);
}
-
+
bool Create(wxWindow *parent, wxWindowID id,
const wxString& label = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize, long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxButtonNameStr);
-
- virtual void SetDefault();
+
+ virtual wxWindow *SetDefault();
virtual void Command(wxCommandEvent& event);
-
+
static wxSize GetDefaultSize();
-
+
// Implementation
-private:
+ virtual wxSize GetMinSize() const;
+
+protected:
virtual wxSize DoGetBestSize() const;
+
+private:
wxSize OldGetBestSize() const;
+ wxSize OldGetMinSize() const;
void SetDefaultShadowThicknessAndResize();
+
+ DECLARE_DYNAMIC_CLASS(wxButton)
};
-#endif
-// _WX_BUTTON_H_
+#endif // _WX_BUTTON_H_