+\membersection{wxTextAttrEx::GetBulletFont}\label{wxtextattrexgetbulletfont}
+
+\constfunc{const wxString\&}{GetBulletFont}{\void}
+
+Returns a string containing the name of the font associated with the bullet symbol.
+Only valid for attributes with wxTEXT\_ATTR\_BULLET\_SYMBOL.
+
+\membersection{wxTextAttrEx::GetBulletName}\label{wxtextattrexgetbulletname}
+
+\constfunc{const wxString\&}{GetBulletName}{\void}
+
+Returns the standard bullet name, applicable if the bullet style is wxTEXT\_ATTR\_BULLET\_STYLE\_STANDARD.
+Currently the following standard bullet names are supported:
+
+\begin{itemize}\itemsep=0pt
+\item {\tt standard/circle}
+\item {\tt standard/square}
+\item {\tt standard/diamond}
+\item {\tt standard/triangle}
+\end{itemize}
+
+If you wish your application to support further bullet graphics, you can derive a
+class from wxRichTextRenderer or wxRichTextStdRenderer, override {\tt DrawStandardBullet} and {\tt EnumerateStandardBulletNames}, and
+set an instance of the class using \helpref{wxRichTextBuffer::SetRenderer}{wxrichtextbuffersetrenderer}.
+