void MyTopLabels::OnPaint( wxPaintEvent &event )
{
wxPaintDC dc(this);
- m_owner->PrepareDC( dc );
+
+ // This is wrong.. it will translate both x and y if the
+ // window is scrolled, the label windows are active in one
+ // direction only. Do the action below instead -- RL.
+ //m_owner->PrepareDC( dc );
+
+ int xScrollUnits, xOrigin;
+
+ m_owner->GetViewStart( &xOrigin, 0 );
+ m_owner->GetScrollPixelsPerUnit( &xScrollUnits, 0 );
+ dc.SetDeviceOrigin( -xOrigin * xScrollUnits, 0 );
+
dc.DrawText( "Column 1", 5, 5 );
dc.DrawText( "Column 2", 105, 5 );
dc.DrawText( "Column 3", 205, 5 );
void MyRightLabels::OnPaint( wxPaintEvent &event )
{
wxPaintDC dc(this);
- m_owner->PrepareDC( dc );
+
+ // This is wrong.. it will translate both x and y if the
+ // window is scrolled, the label windows are active in one
+ // direction only. Do the action below instead -- RL.
+ //m_owner->PrepareDC( dc );
+
+ int yScrollUnits, yOrigin;
+
+ m_owner->GetViewStart( 0, &yOrigin );
+ m_owner->GetScrollPixelsPerUnit( 0, &yScrollUnits );
+ dc.SetDeviceOrigin( 0, -yOrigin * yScrollUnits );
+
dc.DrawText( "Row 1", 5, 5 );
dc.DrawText( "Row 2", 5, 30 );
dc.DrawText( "Row 3", 5, 55 );
(0-scroll_x < size_x) && (0-scroll_y < size_y))
{
// Has the region on screen been exposed?
- if (IsExposed(0,0,100,25))
- {
- wxLogMessage( wxT("Redraw first cell") );
+ if (IsExposed(0,0,100,25))
+ {
+ wxLogMessage( wxT("Redraw first cell") );
dc.DrawRectangle( 0, 0, 100, 25 );
- dc.DrawText( "First Cell", 5, 5 );
- }
+ dc.DrawText( "First Cell", 5, 5 );
+ }
}
(200-scroll_x < size_x) && (0-scroll_y < size_y))
{
// Has the region on screen been exposed?
- if (IsExposed(200,0,100,25))
- {
- wxLogMessage( wxT("Redraw second cell") );
+ if (IsExposed(200,0,100,25))
+ {
+ wxLogMessage( wxT("Redraw second cell") );
dc.DrawRectangle( 200, 0, 100, 25 );
- dc.DrawText( "Second Cell", 205, 5 );
- }
+ dc.DrawText( "Second Cell", 205, 5 );
+ }
}
}