#include "wx/bitmap.h"
#include "wx/button.h"
-extern WXDLLEXPORT_DATA(const wxChar) wxButtonNameStr[];
+extern WXDLLIMPEXP_DATA_CORE(const char) wxButtonNameStr[];
// ----------------------------------------------------------------------------
// wxBitmapButton: a button which shows bitmaps instead of the usual string.
// It has different bitmaps for different states (focused/disabled/pressed)
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxBitmapButtonBase : public wxButton
+class WXDLLIMPEXP_CORE wxBitmapButtonBase : public wxButton
{
public:
wxBitmapButtonBase()
m_marginY;
- DECLARE_NO_COPY_CLASS(wxBitmapButtonBase)
+ wxDECLARE_NO_COPY_CLASS(wxBitmapButtonBase);
};
#if WXWIN_COMPATIBILITY_2_6
#elif defined(__WXGTK__)
#include "wx/gtk1/bmpbuttn.h"
#elif defined(__WXMAC__)
- #include "wx/mac/bmpbuttn.h"
+ #include "wx/osx/bmpbuttn.h"
#elif defined(__WXCOCOA__)
#include "wx/cocoa/bmpbuttn.h"
#elif defined(__WXPM__)
#include "wx/os2/bmpbuttn.h"
+#elif defined(__WXPALMOS__)
+ #include "wx/palmos/bmpbuttn.h"
#endif
#endif // wxUSE_BMPBUTTON