#ifndef _WX_XMLRES_H_
#define _WX_XMLRES_H_
-#ifdef __GNUG__
-#pragma interface "xmlres.h"
-#endif
-
#include "wx/defs.h"
+
+#if wxUSE_XRC
+
#include "wx/string.h"
#include "wx/dynarray.h"
#include "wx/datetime.h"
#include "wx/filesys.h"
#include "wx/bitmap.h"
#include "wx/icon.h"
+#include "wx/artprov.h"
-#include "wx/xrc/xml.h"
+#include "wx/xml/xml.h"
class WXDLLEXPORT wxMenu;
class WXDLLEXPORT wxMenuBar;
class WXDLLEXPORT wxFrame;
class WXDLLEXPORT wxToolBar;
-class WXXMLDLLEXPORT wxXmlResourceHandler;
+class WXDLLIMPEXP_XRC wxXmlResourceHandler;
+class WXDLLIMPEXP_XRC wxXmlSubclassFactory;
+class WXDLLIMPEXP_XRC wxXmlSubclassFactoriesList;
+class wxXmlResourceModule;
// These macros indicate current version of XML resources (this information is
// encoded in root node of XRC file as "version" property).
//
// Rules for increasing version number:
-// - change it only if you made incompatible change to the format. Addition of new
-// attribute to control handler is _not_ incompatible change, because older
-// versions of the library may ignore it.
+// - change it only if you made incompatible change to the format. Addition
+// of new attribute to control handler is _not_ incompatible change, because
+// older versions of the library may ignore it.
// - if you change version number, follow these steps:
// - set major, minor and release numbers to respective version numbers of
-// the wxWindows library (see wx/version.h)
-// - reset revision to 0 unless the first three are same as before, in which
-// case you should increase revision by one
+// the wxWidgets library (see wx/version.h)
+// - reset revision to 0 unless the first three are same as before,
+// in which case you should increase revision by one
#define WX_XMLRES_CURRENT_VERSION_MAJOR 2
-#define WX_XMLRES_CURRENT_VERSION_MINOR 3
-#define WX_XMLRES_CURRENT_VERSION_RELEASE 0
-#define WX_XMLRES_CURRENT_VERSION_REVISION 1
-#define WX_XMLRES_CURRENT_VERSION_STRING "2.3.0.1"
+#define WX_XMLRES_CURRENT_VERSION_MINOR 5
+#define WX_XMLRES_CURRENT_VERSION_RELEASE 3
+#define WX_XMLRES_CURRENT_VERSION_REVISION 0
+#define WX_XMLRES_CURRENT_VERSION_STRING _T("2.5.3.0")
#define WX_XMLRES_CURRENT_VERSION \
(WX_XMLRES_CURRENT_VERSION_MAJOR * 256*256*256 + \
WX_XMLRES_CURRENT_VERSION_RELEASE * 256 + \
WX_XMLRES_CURRENT_VERSION_REVISION)
-class WXXMLDLLEXPORT wxXmlResourceDataRecord
+class WXDLLIMPEXP_XRC wxXmlResourceDataRecord
{
public:
- wxXmlResourceDataRecord() : Doc(NULL), Time(wxDateTime::Now()) {}
+ wxXmlResourceDataRecord() : Doc(NULL) {
+#if wxUSE_DATETIME
+ Time = wxDateTime::Now();
+#endif
+ }
~wxXmlResourceDataRecord() {delete Doc;}
wxString File;
wxXmlDocument *Doc;
+#if wxUSE_DATETIME
wxDateTime Time;
+#endif
};
-#ifdef WXXMLISDLL
-WX_DECLARE_EXPORTED_OBJARRAY(wxXmlResourceDataRecord, wxXmlResourceDataRecords);
-#else
-WX_DECLARE_OBJARRAY(wxXmlResourceDataRecord, wxXmlResourceDataRecords);
-#endif
+WX_DECLARE_USER_EXPORTED_OBJARRAY(wxXmlResourceDataRecord,
+ wxXmlResourceDataRecords,
+ WXDLLIMPEXP_XRC);
enum wxXmlResourceFlags
{
wxXRC_USE_LOCALE = 1,
- wxXRC_NO_SUBCLASSING = 2
+ wxXRC_NO_SUBCLASSING = 2,
+ wxXRC_NO_RELOADING = 4
};
// This class holds XML resources from one or more .xml files
// (or derived forms, either binary or zipped -- see manual for
// details).
-class WXXMLDLLEXPORT wxXmlResource : public wxObject
+class WXDLLIMPEXP_XRC wxXmlResource : public wxObject
{
public:
// Constructor.
// wxXRC_NO_SUBCLASSING
// subclass property of object nodes will be ignored
// (useful for previews in XRC editors)
+ // wxXRC_NO_RELOADING
+ // don't check the modification time of the XRC files and
+ // reload them if they have changed on disk
wxXmlResource(int flags = wxXRC_USE_LOCALE);
// Constructor.
// Destructor.
~wxXmlResource();
-
+
// Loads resources from XML files that match given filemask.
// This method understands VFS (see filesys.h).
bool Load(const wxString& filemask);
+ // Unload resource from the given XML file (wildcards not allowed)
+ bool Unload(const wxString& filename);
+
// Initialize handlers for all supported controls/windows. This will
// make the executable quite big because it forces linking against
- // most of the wxWindows library.
+ // most of the wxWidgets library.
void InitAllHandlers();
// Initialize only a specific handler (or custom handler). Convention says
- // that handler name is equal to the control's name plus 'XmlHandler', for example
- // wxTextCtrlXmlHandler, wxHtmlWindowXmlHandler. The XML resource compiler
- // (xmlres) can create include file that contains initialization code for
- // all controls used within the resource.
+ // that handler name is equal to the control's name plus 'XmlHandler', for
+ // example wxTextCtrlXmlHandler, wxHtmlWindowXmlHandler. The XML resource
+ // compiler (xmlres) can create include file that contains initialization
+ // code for all controls used within the resource.
void AddHandler(wxXmlResourceHandler *handler);
+ // Add a new handler at the begining of the handler list
+ void InsertHandler(wxXmlResourceHandler *handler);
+
// Removes all handlers
void ClearHandlers();
+ // Registers subclasses factory for use in XRC. This function is not meant
+ // for public use, please see the comment above wxXmlSubclassFactory
+ // definition.
+ static void AddSubclassFactory(wxXmlSubclassFactory *factory);
+
// Loads menu from resource. Returns NULL on failure.
wxMenu *LoadMenu(const wxString& name);
bool LoadPanel(wxPanel *panel, wxWindow *parent, const wxString& name);
// Loads a frame.
+ wxFrame *LoadFrame(wxWindow* parent, const wxString& name);
bool LoadFrame(wxFrame* frame, wxWindow *parent, const wxString& name);
+ // Load an object from the resource specifying both the resource name and
+ // the classname. This lets you load nonstandard container windows.
+ wxObject *LoadObject(wxWindow *parent, const wxString& name,
+ const wxString& classname);
+
+ // Load an object from the resource specifying both the resource name and
+ // the classname. This form lets you finish the creation of an existing
+ // instance.
+ bool LoadObject(wxObject *instance, wxWindow *parent, const wxString& name,
+ const wxString& classname);
+
// Loads a bitmap resource from a file.
wxBitmap LoadBitmap(const wxString& name);
int CompareVersion(int major, int minor, int release, int revision) const
{ return GetVersion() -
(major*256*256*256 + minor*256*256 + release*256 + revision); }
-
+
//// Singleton accessors.
-
+
// Gets the global resources object or creates one if none exists.
static wxXmlResource *Get();
// Sets the global resources object and returns a pointer to the previous one (may be NULL).
static wxXmlResource *Set(wxXmlResource *res);
+ // Returns flags, which may be a bitlist of wxXRC_USE_LOCALE and wxXRC_NO_SUBCLASSING.
+ int GetFlags() const { return m_flags; }
+ // Set flags after construction.
+ void SetFlags(int flags) { m_flags = flags; }
+
protected:
// Scans the resources list for unloaded files and loads them. Also reloads
// files that have been modified since last loading.
- void UpdateResources();
+ bool UpdateResources();
// Finds a resource (calls UpdateResources) and returns a node containing it.
- wxXmlNode *FindResource(const wxString& name, const wxString& classname, bool recursive = FALSE);
+ wxXmlNode *FindResource(const wxString& name, const wxString& classname, bool recursive = false);
// Helper function: finds a resource (calls UpdateResources) and returns a node containing it.
wxXmlNode *DoFindResource(wxXmlNode *parent, const wxString& name, const wxString& classname, bool recursive);
- // Creates a resource from information in the given node.
- wxObject *CreateResFromNode(wxXmlNode *node, wxObject *parent, wxObject *instance = NULL);
+ // Creates a resource from information in the given node
+ // (Uses only 'handlerToUse' if != NULL)
+ wxObject *CreateResFromNode(wxXmlNode *node, wxObject *parent,
+ wxObject *instance = NULL,
+ wxXmlResourceHandler *handlerToUse = NULL);
- // Returns flags, which may be a bitlist of wxXRC_USE_LOCALE and wxXRC_NO_SUBCLASSING.
- int GetFlags() { return m_flags; }
+ // Helper of Load() and Unload(): returns the URL corresponding to the
+ // given file if it's indeed a file, otherwise returns the original string
+ // unmodified
+ static wxString ConvertFileNameToURL(const wxString& filename);
+
+ // loading resources from archives is impossible without wxFileSystem
+#if wxUSE_FILESYSTEM
+ // Another helper: detect if the filename is a ZIP or XRS file
+ static bool IsArchive(const wxString& filename);
+#endif // wxUSE_FILESYSTEM
private:
long m_version;
#endif
friend class wxXmlResourceHandler;
-
+ friend class wxXmlResourceModule;
+
+ static wxXmlSubclassFactoriesList *ms_subclassFactories;
+
// singleton instance:
static wxXmlResource *ms_instance;
};
// This macro translates string identifier (as used in XML resource,
// e.g. <menuitem id="my_menu">...</menuitem>) to integer id that is needed by
-// wxWindows event tables.
+// wxWidgets event tables.
// Example:
// BEGIN_EVENT_TABLE(MyFrame, wxFrame)
// EVT_MENU(XRCID("quit"), MyFrame::OnQuit)
// wxXmlResource::Get()->LoadDialog(&dlg, mainFrame, "my_dialog");
// XRCCTRL(dlg, "my_textctrl", wxTextCtrl)->SetValue(wxT("default value"));
-#ifdef __WXDEBUG__
#define XRCCTRL(window, id, type) \
- (wxDynamicCast((window).FindWindow(XRCID(id)), type))
-#else
-#define XRCCTRL(window, id, type) \
- ((type*)((window).FindWindow(XRCID(id))))
-#endif
+ (wxStaticCast((window).FindWindow(XRCID(id)), type))
// wxXmlResourceHandler is an abstract base class for resource handlers
// capable of creating a control from an XML node.
-class WXXMLDLLEXPORT wxXmlResourceHandler : public wxObject
+class WXDLLIMPEXP_XRC wxXmlResourceHandler : public wxObject
{
+DECLARE_ABSTRACT_CLASS(wxXmlResourceHandler)
public:
// Constructor.
wxXmlResourceHandler();
// Creates an object (menu, dialog, control, ...) from an XML node.
// Should check for validity.
// parent is a higher-level object (usually window, dialog or panel)
- // that is often neccessary to create the resource.
+ // that is often necessary to create the resource.
// If instance is non-NULL it should not create a new instance via 'new' but
// should rather use this one, and call its Create method.
wxObject *CreateResource(wxXmlNode *node, wxObject *parent,
// were filled.
virtual wxObject *DoCreateResource() = 0;
- // Returns TRUE if it understands this node and can create
- // a resource from it, FALSE otherwise.
+ // Returns true if it understands this node and can create
+ // a resource from it, false otherwise.
virtual bool CanHandle(wxXmlNode *node) = 0;
// Sets the parent resource.
wxXmlNode *m_node;
wxString m_class;
wxObject *m_parent, *m_instance;
- wxWindow *m_parentAsWindow, *m_instanceAsWindow;
+ wxWindow *m_parentAsWindow;
// --- Handy methods:
void AddWindowStyles();
// Gets style flags from text in form "flag | flag2| flag3 |..."
- // Only understads flags added with AddStyle
+ // Only understands flags added with AddStyle
int GetStyle(const wxString& param = wxT("style"), int defaults = 0);
// Gets text from param and does some conversions:
// - replaces \n, \r, \t by respective chars (according to C syntax)
- // - replaces $ by & and $$ by $ (needed for $File => &File because of XML)
+ // - replaces _ by & and __ by _ (needed for _File => &File because of XML)
// - calls wxGetTranslations (unless disabled in wxXmlResource)
- wxString GetText(const wxString& param);
+ wxString GetText(const wxString& param, bool translate = true);
// Returns the XRCID.
int GetID();
// Returns the resource name.
wxString GetName();
- // Gets a bool flag (1, t, yes, on, true are TRUE, everything else is FALSE).
- bool GetBool(const wxString& param, bool defaultv = FALSE);
+ // Gets a bool flag (1, t, yes, on, true are true, everything else is false).
+ bool GetBool(const wxString& param, bool defaultv = false);
- // Gets the integer value from the parameter.
- long GetLong( const wxString& param, long defaultv = 0 );
+ // Gets an integer value from the parameter.
+ long GetLong(const wxString& param, long defaultv = 0);
+
+ // Gets a float value from the parameter.
+ float GetFloat(const wxString& param, float defaultv = 0);
// Gets colour in HTML syntax (#RRGGBB).
wxColour GetColour(const wxString& param);
// Gets the size (may be in dialog units).
- wxSize GetSize(const wxString& param = wxT("size"));
+ wxSize GetSize(const wxString& param = wxT("size"),
+ wxWindow *windowToUse = NULL);
// Gets the position (may be in dialog units).
wxPoint GetPosition(const wxString& param = wxT("pos"));
// Gets a dimension (may be in dialog units).
- wxCoord GetDimension(const wxString& param, wxCoord defaultv = 0);
+ wxCoord GetDimension(const wxString& param, wxCoord defaultv = 0,
+ wxWindow *windowToUse = NULL);
// Gets a bitmap.
wxBitmap GetBitmap(const wxString& param = wxT("bitmap"),
+ const wxArtClient& defaultArtClient = wxART_OTHER,
wxSize size = wxDefaultSize);
// Gets an icon.
wxIcon GetIcon(const wxString& param = wxT("icon"),
+ const wxArtClient& defaultArtClient = wxART_OTHER,
wxSize size = wxDefaultSize);
// Gets a font.
void SetupWindow(wxWindow *wnd);
// Creates children.
- void CreateChildren(wxObject *parent, bool this_hnd_only = FALSE);
+ void CreateChildren(wxObject *parent, bool this_hnd_only = false);
// Helper function.
void CreateChildrenPrivately(wxObject *parent, wxXmlNode *rootnode = NULL);
// FIXME -- remove this $%^#$%#$@# as soon as Ron checks his changes in!!
-void wxXmlInitResourceModule();
+WXDLLIMPEXP_XRC void wxXmlInitResourceModule();
-/* -------------------------------------------------------------------------
+// This class is used to create instances of XRC "object" nodes with "subclass"
+// property. It is _not_ supposed to be used by XRC users, you should instead
+// register your subclasses via wxWidgets' RTTI mechanism. This class is useful
+// only for language bindings developer who need a way to implement subclassing
+// in wxWidgets ports that don't support wxRTTI (e.g. wxPython).
+class WXDLLIMPEXP_XRC wxXmlSubclassFactory
+{
+public:
+ // Try to create instance of given class and return it, return NULL on
+ // failure:
+ virtual wxObject *Create(const wxString& className) = 0;
+ virtual ~wxXmlSubclassFactory() {}
+};
+
+
+/* -------------------------------------------------------------------------
Backward compatibility macros. Do *NOT* use, they may disappear in future
versions of the XRC library!
------------------------------------------------------------------------- */
-#define ADD_STYLE XRC_ADD_STYLE
-#define wxTheXmlResource wxXmlResource::Get()
-#define XMLID XRCID
-#define XMLCTRL XRCCTRL
+#if WXWIN_COMPATIBILITY_2_4
+ #define ADD_STYLE XRC_ADD_STYLE
+ #define wxTheXmlResource wxXmlResource::Get()
+ #define XMLID XRCID
+ #define XMLCTRL XRCCTRL
+ #define GetXMLID GetXRCID
+#endif
+#endif // wxUSE_XRC
#endif // _WX_XMLRES_H_