// Created: 2002/11/27
// RCS-ID: $Id$
// Copyright: (c) David Elliott
-// Licence: wxWindows licence
+// Licence: wxWidgets licence
/////////////////////////////////////////////////////////////////////////////
#include "wx/wxprec.h"
#import <Foundation/NSThread.h>
#import <AppKit/NSEvent.h>
#import <Foundation/NSString.h>
+#import <Foundation/NSNotification.h>
+#import <AppKit/NSCell.h>
// ========================================================================
// wxPoseAsInitializer
plan on stopping the event loop, it is wise to send an event through
the queue to ensure this method will return.
See wxEventLoop::Exit() for more information.
+
+ Ê ÊRN: We used to use nil as the untilDate in previous versions since nil
+Ê Êis a shorter and more concise way of specifying an infinite amount of
+ÊÊ Êtime than [NSDate distantPast]. ÊHowever, Apple neglects to mention in
+Ê Êtheir documentation that nil is not handled correctly in OSX 10.2
+Ê Ê(and possibly lower) and when the call is reached the system comes to
+Ê Êa screeching halt, therefore we need to specify [NSDate distantPast]
+Ê Êexplicitly so that wxCocoa will work correctly in OSX 10.2.
*/
- (NSEvent *)nextEventMatchingMask:(unsigned int)mask untilDate:(NSDate *)expiration inMode:(NSString *)mode dequeue:(BOOL)flag
{
// Get the same events except don't block
- NSEvent *event = [super nextEventMatchingMask:mask untilDate:nil/* equivalent to [NSDate distantPast] */ inMode:mode dequeue:flag];
+ NSEvent *event = [super nextEventMatchingMask:mask untilDate:[NSDate distantPast] inMode:mode dequeue:flag];
// If we got one, simply return it
if(event)
return event;
while(wxTheApp->ProcessIdle())
{
// Get the same events except don't block
- NSEvent *event = [super nextEventMatchingMask:mask untilDate:nil/* equivalent to [NSDate distantPast] */ inMode:mode dequeue:flag];
+ NSEvent *event = [super nextEventMatchingMask:mask untilDate:[NSDate distantPast] inMode:mode dequeue:flag];
// If we got one, simply return it
if(event)
return event;
@implementation wxNSApplicationDelegate : NSObject
// NOTE: Terminate means that the event loop does NOT return and thus
-// cleanup code doesn't properly execute. Furthermore, wxWindows has its
+// cleanup code doesn't properly execute. Furthermore, wxWidgets has its
// own exit on frame delete mechanism.
- (BOOL)applicationShouldTerminateAfterLastWindowClosed:(NSApplication *)theApplication
{
wxTheApp->CocoaDelegate_applicationDidResignActive();
}
+- (void)controlTintChanged:(NSNotification *)notification
+{
+ wxLogDebug(wxT("TODO: send EVT_SYS_COLOUR_CHANGED as appropriate"));
+}
+
@end // implementation wxNSApplicationDelegate : NSObject
// ========================================================================
wxMenuBarManager::DestroyInstance();
[m_cocoaApp setDelegate:nil];
+ [[NSNotificationCenter defaultCenter] removeObserver:m_cocoaAppDelegate
+ name:NSControlTintDidChangeNotification object:nil];
[m_cocoaAppDelegate release];
m_cocoaAppDelegate = NULL;
m_cocoaApp = [NSApplication sharedApplication];
m_cocoaAppDelegate = [[wxNSApplicationDelegate alloc] init];
[m_cocoaApp setDelegate:m_cocoaAppDelegate];
+ [[NSNotificationCenter defaultCenter] addObserver:m_cocoaAppDelegate
+ selector:@selector(controlTintChanged:)
+ name:NSControlTintDidChangeNotification object:nil];
wxMenuBarManager::CreateInstance();
wxDC::CocoaInitializeTextSystem();
-// [ m_cocoaApp setDelegate:m_cocoaApp ];
return TRUE;
}
wxAutoNSAutoreleasePool pool;
NSEvent *event = [GetNSApplication()
nextEventMatchingMask:NSAnyEventMask
- untilDate:nil /* ==[NSDate distantPast] */
+ untilDate:[NSDate distantPast]
inMode:NSDefaultRunLoopMode
dequeue: YES];
if(!event)