// only do it during dragging, minimize wxWin overhead (this is important for
// WM_MOUSEMOVE as they're a lot of them) by catching Windows messages directly
// instead of passing by wxWin events
// only do it during dragging, minimize wxWin overhead (this is important for
// WM_MOUSEMOVE as they're a lot of them) by catching Windows messages directly
// instead of passing by wxWin events