friend class WXDLLEXPORT wxFont;
public:
wxFontRefData();
+ wxFontRefData(const wxFontRefData& data);
~wxFontRefData();
protected:
int m_pointSize;
wxFont();
wxFont(int pointSize, int family, int style, int weight, bool underlined = FALSE, const wxString& faceName = wxEmptyString);
inline wxFont(const wxFont& font) { Ref(font); }
- inline wxFont(const wxFont* font) { if (font) Ref(*font); }
~wxFont();
// Implementation
protected:
+ bool RealizeResource();
void Unshare();
};