// - Mac when compiling with CodeWarrior (__WXMAC__)
const wxTextFileType wxTextBuffer::typeDefault =
-#if defined(__WINDOWS__) || defined(__DOS__)
+#if defined(__WINDOWS__) || defined(__DOS__) || defined(__PALMOS__)
wxTextFileType_Dos;
#elif defined(__UNIX__)
wxTextFileType_Unix;
return text;
// nor if it is empty
- if ( text.IsEmpty() )
+ if ( text.empty() )
return text;
wxString eol = GetEOL(type), result;
bool wxTextBuffer::Create()
{
// buffer name must be either given in ctor or in Create(const wxString&)
- wxASSERT( !m_strBufferName.IsEmpty() );
+ wxASSERT( !m_strBufferName.empty() );
// if the buffer already exists do nothing
if ( Exists() ) return false;
bool wxTextBuffer::Open(wxMBConv& conv)
{
// buffer name must be either given in ctor or in Open(const wxString&)
- wxASSERT( !m_strBufferName.IsEmpty() );
+ wxASSERT( !m_strBufferName.empty() );
// open buffer in read-only mode
if ( !OnOpen(m_strBufferName, ReadAccess) )