/////////////////////////////////////////////////////////////////////////////
-// Name: docview.cpp
+// Name: src/common/docview.cpp
// Purpose: Document/view classes
// Author: Julian Smart
// Modified by:
#include "wx/docview.h"
#include "wx/confbase.h"
#include "wx/file.h"
+#include "wx/cmdproc.h"
#include <stdio.h>
#include <string.h>
// wxWindows macros
// ----------------------------------------------------------------------------
- IMPLEMENT_ABSTRACT_CLASS(wxDocument, wxEvtHandler)
- IMPLEMENT_ABSTRACT_CLASS(wxView, wxEvtHandler)
- IMPLEMENT_ABSTRACT_CLASS(wxDocTemplate, wxObject)
- IMPLEMENT_DYNAMIC_CLASS(wxDocManager, wxEvtHandler)
- IMPLEMENT_CLASS(wxDocChildFrame, wxFrame)
- IMPLEMENT_CLASS(wxDocParentFrame, wxFrame)
+IMPLEMENT_ABSTRACT_CLASS(wxDocument, wxEvtHandler)
+IMPLEMENT_ABSTRACT_CLASS(wxView, wxEvtHandler)
+IMPLEMENT_ABSTRACT_CLASS(wxDocTemplate, wxObject)
+IMPLEMENT_DYNAMIC_CLASS(wxDocManager, wxEvtHandler)
+IMPLEMENT_CLASS(wxDocChildFrame, wxFrame)
+IMPLEMENT_CLASS(wxDocParentFrame, wxFrame)
- #if wxUSE_PRINTING_ARCHITECTURE
- IMPLEMENT_DYNAMIC_CLASS(wxDocPrintout, wxPrintout)
- #endif
+#if wxUSE_PRINTING_ARCHITECTURE
+ IMPLEMENT_DYNAMIC_CLASS(wxDocPrintout, wxPrintout)
+#endif
- IMPLEMENT_CLASS(wxCommand, wxObject)
- IMPLEMENT_DYNAMIC_CLASS(wxCommandProcessor, wxObject)
- IMPLEMENT_DYNAMIC_CLASS(wxFileHistory, wxObject)
+IMPLEMENT_DYNAMIC_CLASS(wxFileHistory, wxObject)
// ----------------------------------------------------------------------------
// function prototypes
{
bool ret = FALSE;
- if (!IsModified()) return TRUE;
+ if (!IsModified() && m_savedYet) return TRUE;
if (m_documentFile == wxT("") || !m_savedYet)
ret = SaveAs();
else
wxString tmp = wxFileSelector(_("Save as"),
docTemplate->GetDirectory(),
- GetFilename(),
+ wxFileNameFromPath(GetFilename()),
docTemplate->GetDefaultExtension(),
docTemplate->GetFileFilter(),
wxSAVE | wxOVERWRITE_PROMPT,
msgTitle = wxString(_("File error"));
#if wxUSE_STD_IOSTREAM
- ofstream store(wxString(file.fn_str()).mb_str());
+ wxSTD ofstream store(wxString(file.fn_str()).mb_str());
if (store.fail() || store.bad())
#else
wxFileOutputStream store(wxString(file.fn_str()));
msgTitle = wxString(_("File error"));
#if wxUSE_STD_IOSTREAM
- ifstream store(wxString(file.fn_str()).mb_str());
+ wxSTD ifstream store(wxString(file.fn_str()).mb_str());
if (store.fail() || store.bad())
#else
wxFileInputStream store(wxString(file.fn_str()));
}
#if wxUSE_STD_IOSTREAM
-istream& wxDocument::LoadObject(istream& stream)
+wxSTD istream& wxDocument::LoadObject(wxSTD istream& stream)
#else
wxInputStream& wxDocument::LoadObject(wxInputStream& stream)
#endif
}
#if wxUSE_STD_IOSTREAM
-ostream& wxDocument::SaveObject(ostream& stream)
+wxSTD ostream& wxDocument::SaveObject(wxSTD ostream& stream)
#else
wxOutputStream& wxDocument::SaveObject(wxOutputStream& stream)
#endif
msgTitle = wxTheApp->GetAppName();
else
msgTitle = wxString(_("File error"));
-
+
(void)wxMessageBox(_("Sorry, could not open this file."), msgTitle, wxOK | wxICON_EXCLAMATION,
parent);
}
wxDocTemplate *wxDocManager::SelectDocumentType(wxDocTemplate **templates,
- int noTemplates)
+ int noTemplates, bool sort)
{
- wxArrayString strings;
+ wxArrayString strings(sort);
wxDocTemplate **data = new wxDocTemplate *[noTemplates];
int i;
int n = 0;
- for (i = 0; i < noTemplates; i++)
- {
- if (templates[i]->IsVisible())
- {
- strings.Add(templates[i]->m_description);
- data[n] = templates[i];
- n ++;
- }
- }
+ for (i = 0; i < noTemplates; i++)
+ {
+ if (templates[i]->IsVisible())
+ {
+ strings.Add(templates[i]->m_description);
+ if (!sort)
+ {
+ data[n] = templates[i];
+ n ++;
+ }
+ }
+ } // for
+
+ if (sort)
+ {
+ // Yes, this will be slow, but template lists
+ // are typically short.
+ int j;
+ n = strings.Count();
+ for (i = 0; i < n; i++)
+ {
+ for (j = 0; j < noTemplates; j++)
+ {
+ if (strings[i] == templates[j]->m_description)
+ data[i] = templates[j];
+ }
+ }
+ }
wxDocTemplate *theTemplate;
}
wxDocTemplate *wxDocManager::SelectViewType(wxDocTemplate **templates,
- int noTemplates)
+ int noTemplates, bool sort)
{
- wxArrayString strings;
+ wxArrayString strings(sort);
wxDocTemplate **data = new wxDocTemplate *[noTemplates];
int i;
int n = 0;
if ( templ->IsVisible() && !templ->GetViewName().empty() )
{
strings.Add(templ->m_viewTypeName);
- data[n] = templ;
- n ++;
+ if (!sort)
+ {
+ data[n] = templ;
+ n ++;
+ }
}
}
+ if (sort)
+ {
+ // Yes, this will be slow, but template lists
+ // are typically short.
+ int j;
+ n = strings.Count();
+ for (i = 0; i < n; i++)
+ {
+ for (j = 0; j < noTemplates; j++)
+ {
+ if (strings[i] == templates[j]->m_viewTypeName)
+ data[i] = templates[j];
+ }
+ }
+ }
+
wxDocTemplate *theTemplate;
// the same logic as above
// about it
m_docManager->RemoveFileFromHistory(n);
- wxLogError(_("The file '%s' doesn't exist and couldn't be opened.\nIt has been also removed from the MRU files list."),
+ wxLogError(_("The file '%s' doesn't exist and couldn't be opened.\nIt has been removed from the most recently used files list."),
filename.c_str());
}
}
#endif // wxUSE_PRINTING_ARCHITECTURE
-// ----------------------------------------------------------------------------
-// Command processing framework
-// ----------------------------------------------------------------------------
-
-wxCommand::wxCommand(bool canUndoIt, const wxString& name)
-{
- m_canUndo = canUndoIt;
- m_commandName = name;
-}
-
-wxCommand::~wxCommand()
-{
-}
-
-// Command processor
-wxCommandProcessor::wxCommandProcessor(int maxCommands)
-{
- m_maxNoCommands = maxCommands;
- m_currentCommand = (wxNode *) NULL;
- m_commandEditMenu = (wxMenu *) NULL;
- m_undoAccelerator = wxT("\tCtrl+Z");
- m_redoAccelerator = wxT("\tCtrl+Y");
-}
-
-wxCommandProcessor::~wxCommandProcessor()
-{
- ClearCommands();
-}
-
-// Pass a command to the processor. The processor calls Do();
-// if successful, is appended to the command history unless
-// storeIt is FALSE.
-bool wxCommandProcessor::Submit(wxCommand *command, bool storeIt)
-{
- bool success = command->Do();
- if (success && storeIt)
- {
- if (m_commands.Number() == m_maxNoCommands)
- {
- wxNode *firstNode = m_commands.First();
- wxCommand *firstCommand = (wxCommand *)firstNode->Data();
- delete firstCommand;
- delete firstNode;
- }
-
- // Correct a bug: we must chop off the current 'branch'
- // so that we're at the end of the command list.
- if (!m_currentCommand)
- ClearCommands();
- else
- {
- wxNode *node = m_currentCommand->Next();
- while (node)
- {
- wxNode *next = node->Next();
- delete (wxCommand *)node->Data();
- delete node;
- node = next;
- }
- }
-
- m_commands.Append(command);
- m_currentCommand = m_commands.Last();
- SetMenuStrings();
- }
- return success;
-}
-
-bool wxCommandProcessor::Undo()
-{
- if (m_currentCommand)
- {
- wxCommand *command = (wxCommand *)m_currentCommand->Data();
- if (command->CanUndo())
- {
- bool success = command->Undo();
- if (success)
- {
- m_currentCommand = m_currentCommand->Previous();
- SetMenuStrings();
- return TRUE;
- }
- }
- }
- return FALSE;
-}
-
-bool wxCommandProcessor::Redo()
-{
- wxCommand *redoCommand = (wxCommand *) NULL;
- wxNode *redoNode = (wxNode *) NULL;
- if (m_currentCommand && m_currentCommand->Next())
- {
- redoCommand = (wxCommand *)m_currentCommand->Next()->Data();
- redoNode = m_currentCommand->Next();
- }
- else
- {
- if (m_commands.Number() > 0)
- {
- redoCommand = (wxCommand *)m_commands.First()->Data();
- redoNode = m_commands.First();
- }
- }
-
- if (redoCommand)
- {
- bool success = redoCommand->Do();
- if (success)
- {
- m_currentCommand = redoNode;
- SetMenuStrings();
- return TRUE;
- }
- }
- return FALSE;
-}
-
-bool wxCommandProcessor::CanUndo() const
-{
- if (m_currentCommand)
- return ((wxCommand *)m_currentCommand->Data())->CanUndo();
- return FALSE;
-}
-
-bool wxCommandProcessor::CanRedo() const
-{
- if ((m_currentCommand != (wxNode*) NULL) && (m_currentCommand->Next() == (wxNode*) NULL))
- return FALSE;
-
- if ((m_currentCommand != (wxNode*) NULL) && (m_currentCommand->Next() != (wxNode*) NULL))
- return TRUE;
-
- if ((m_currentCommand == (wxNode*) NULL) && (m_commands.Number() > 0))
- return TRUE;
-
- return FALSE;
-}
-
-void wxCommandProcessor::Initialize()
-{
- m_currentCommand = m_commands.Last();
- SetMenuStrings();
-}
-
-void wxCommandProcessor::SetMenuStrings()
-{
- if (m_commandEditMenu)
- {
- wxString buf;
- if (m_currentCommand)
- {
- wxCommand *command = (wxCommand *)m_currentCommand->Data();
- wxString commandName(command->GetName());
- if (commandName == wxT("")) commandName = _("Unnamed command");
- bool canUndo = command->CanUndo();
- if (canUndo)
- buf = wxString(_("&Undo ")) + commandName + m_undoAccelerator;
- else
- buf = wxString(_("Can't &Undo ")) + commandName + m_undoAccelerator;
-
- m_commandEditMenu->SetLabel(wxID_UNDO, buf);
- m_commandEditMenu->Enable(wxID_UNDO, canUndo);
-
- // We can redo, if we're not at the end of the history.
- if (m_currentCommand->Next())
- {
- wxCommand *redoCommand = (wxCommand *)m_currentCommand->Next()->Data();
- wxString redoCommandName(redoCommand->GetName());
- if (redoCommandName == wxT("")) redoCommandName = _("Unnamed command");
- buf = wxString(_("&Redo ")) + redoCommandName + m_redoAccelerator;
- m_commandEditMenu->SetLabel(wxID_REDO, buf);
- m_commandEditMenu->Enable(wxID_REDO, TRUE);
- }
- else
- {
- m_commandEditMenu->SetLabel(wxID_REDO, _("&Redo") + m_redoAccelerator);
- m_commandEditMenu->Enable(wxID_REDO, FALSE);
- }
- }
- else
- {
- m_commandEditMenu->SetLabel(wxID_UNDO, _("&Undo") + m_undoAccelerator);
- m_commandEditMenu->Enable(wxID_UNDO, FALSE);
-
- if (m_commands.Number() == 0)
- {
- m_commandEditMenu->SetLabel(wxID_REDO, _("&Redo") + m_redoAccelerator);
- m_commandEditMenu->Enable(wxID_REDO, FALSE);
- }
- else
- {
- // currentCommand is NULL but there are commands: this means that
- // we've undone to the start of the list, but can redo the first.
- wxCommand *redoCommand = (wxCommand *)m_commands.First()->Data();
- wxString redoCommandName(redoCommand->GetName());
- if (redoCommandName == wxT("")) redoCommandName = _("Unnamed command");
- buf = wxString(_("&Redo ")) + redoCommandName + m_redoAccelerator;
- m_commandEditMenu->SetLabel(wxID_REDO, buf);
- m_commandEditMenu->Enable(wxID_REDO, TRUE);
- }
- }
- }
-}
-
-void wxCommandProcessor::ClearCommands()
-{
- wxNode *node = m_commands.First();
- while (node)
- {
- wxCommand *command = (wxCommand *)node->Data();
- delete command;
- delete node;
- node = m_commands.First();
- }
- m_currentCommand = (wxNode *) NULL;
-}
-
// ----------------------------------------------------------------------------
// File history processor
// ----------------------------------------------------------------------------
void wxFileHistory::AddFileToHistory(const wxString& file)
{
int i;
+
// Check we don't already have this file
for (i = 0; i < m_fileHistoryN; i++)
{
- if (m_fileHistory[i] && wxString(m_fileHistory[i]) == file)
+ if ( m_fileHistory[i] && (file == m_fileHistory[i]) )
+ {
+ // we do have it, move it to the top of the history
+ RemoveFileFromHistory (i);
+ AddFileToHistory (file);
return;
+ }
}
- // Add to the project file history:
- // Move existing files (if any) down so we can insert file at beginning.
-
- // First delete filename that has popped off the end of the array (if any)
- if (m_fileHistoryN == m_fileMaxFiles)
+ // if we already have a full history, delete the one at the end
+ if ( m_fileMaxFiles == m_fileHistoryN )
{
- delete[] m_fileHistory[m_fileMaxFiles-1];
- m_fileHistory[m_fileMaxFiles-1] = (wxChar *) NULL;
+ RemoveFileFromHistory (m_fileHistoryN - 1);
+ AddFileToHistory (file);
+ return;
}
+
+ // Add to the project file history:
+ // Move existing files (if any) down so we can insert file at beginning.
if (m_fileHistoryN < m_fileMaxFiles)
{
wxNode* node = m_fileMenus.First();
}
m_fileHistory[0] = copystring(file);
+ // this is the directory of the last opened file
+ wxString pathCurrent;
+ wxSplitPath( m_fileHistory[0], &pathCurrent, NULL, NULL );
for (i = 0; i < m_fileHistoryN; i++)
- if (m_fileHistory[i])
+ {
+ if ( m_fileHistory[i] )
{
+ // if in same directory just show the filename; otherwise the full
+ // path
+ wxString pathInMenu, path, filename, ext;
+ wxSplitPath( m_fileHistory[i], &path, &filename, &ext );
+ if ( path == pathCurrent )
+ {
+ pathInMenu = filename;
+ if ( !ext.empty() )
+ pathInMenu = pathInMenu + wxFILE_SEP_EXT + ext;
+ }
+ else
+ {
+ // absolute path; could also set relative path
+ pathInMenu = m_fileHistory[i];
+ }
+
wxString buf;
- buf.Printf(s_MRUEntryFormat, i+1, m_fileHistory[i]);
+ buf.Printf(s_MRUEntryFormat, i + 1, pathInMenu.c_str());
wxNode* node = m_fileMenus.First();
while (node)
{
wxMenu* menu = (wxMenu*) node->Data();
- menu->SetLabel(wxID_FILE1+i, buf);
+ menu->SetLabel(wxID_FILE1 + i, buf);
node = node->Next();
}
}
+ }
}
void wxFileHistory::RemoveFileFromHistory(int i)
wxCHECK_RET( i < m_fileHistoryN,
wxT("invalid index in wxFileHistory::RemoveFileFromHistory") );
- wxNode* node = m_fileMenus.First();
- while ( node )
- {
- wxMenu* menu = (wxMenu*) node->Data();
-
// delete the element from the array (could use memmove() too...)
delete [] m_fileHistory[i];
m_fileHistory[j] = m_fileHistory[j + 1];
}
+ wxNode* node = m_fileMenus.First();
+ while ( node )
+ {
+ wxMenu* menu = (wxMenu*) node->Data();
+
+
// shuffle filenames up
wxString buf;
for ( j = i; j < m_fileHistoryN - 1; j++ )
node = node->Next();
// delete the last menu item which is unused now
+ if (menu->FindItem(wxID_FILE1 + m_fileHistoryN - 1))
menu->Delete(wxID_FILE1 + m_fileHistoryN - 1);
// delete the last separator too if no more files are left
// ----------------------------------------------------------------------------
#if wxUSE_STD_IOSTREAM
-bool wxTransferFileToStream(const wxString& filename, ostream& stream)
+bool wxTransferFileToStream(const wxString& filename, wxSTD ostream& stream)
{
FILE *fd1;
int ch;
return TRUE;
}
-bool wxTransferStreamToFile(istream& stream, const wxString& filename)
+bool wxTransferStreamToFile(wxSTD istream& stream, const wxString& filename)
{
FILE *fd1;
int ch;