// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
-#pragma implementation "divided.h"
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
GetCanvas()->PrepareDC(dc);
dc.SetLogicalFunction(OGLRBLF);
- wxPen dottedPen(wxColour(0, 0, 0), 1, wxDOT);
+ wxPen dottedPen(*wxBLACK, 1, wxDOT);
dc.SetPen(dottedPen);
dc.SetBrush((* wxTRANSPARENT_BRUSH));
wxDividedShape *dividedObject = (wxDividedShape *)m_shape;
dc.SetLogicalFunction(OGLRBLF);
- wxPen dottedPen(wxColour(0, 0, 0), 1, wxDOT);
+ wxPen dottedPen(*wxBLACK, 1, wxDOT);
dc.SetPen(dottedPen);
dc.SetBrush((* wxTRANSPARENT_BRUSH));