#if wxUSE_STREAMS
#include <ctype.h>
-#include <wx/stream.h>
-#include <wx/datstrm.h>
-#include <wx/objstrm.h>
+#include "wx/stream.h"
+#include "wx/datstrm.h"
+#include "wx/objstrm.h"
#define BUF_TEMP_SIZE 10000
size_t s_toput = m_buffer_end-m_buffer_pos;
if (s_toput < size && !m_fixed) {
- m_buffer_start = (char *)realloc(m_buffer_start, m_buffer_size+size);
- // I round a bit
- m_buffer_size += size;
- m_buffer_end = m_buffer_start+m_buffer_size;
+ if (!m_buffer_start)
+ SetBufferIO(size);
+ else {
+ size_t delta = m_buffer_pos-m_buffer_start;
+
+ m_buffer_start = (char *)realloc(m_buffer_start, m_buffer_size+size);
+ m_buffer_pos = m_buffer_start + delta;
+ // I round a bit
+ m_buffer_size += size;
+ m_buffer_end = m_buffer_start+m_buffer_size;
+ }
s_toput = size;
}
if (s_toput > size)
// ------------------
m_stream->m_lasterror = wxStream_NOERROR;
- if (!m_buffer_size)
+ if (!m_buffer_size && m_fixed)
return (m_stream->m_lastcount = m_stream->OnSysWrite(buffer, size));
// ------------------
// First case: the buffer to write is larger than the stream buffer,
// we split it
- if (size > buf_left) {
+ // NB: If stream buffer isn't fixed (as for wxMemoryOutputStream),
+ // we always go to the second case.
+ if (size > buf_left && m_fixed) {
PutToBuffer(buffer, buf_left);
size -= buf_left;
buffer = (char *)buffer + buf_left; // ANSI C++ violation.
char *wxInputStream::AllocSpaceWBack(size_t needed_size)
{
char *temp_b;
+ size_t old_size;
+ old_size = m_wbacksize;
m_wbacksize += needed_size;
if (!m_wback)
if (!temp_b)
return NULL;
m_wback = temp_b;
+
+ memmove(m_wback+needed_size, m_wback, old_size);
- return (char *)(m_wback+(m_wbacksize-needed_size));
+ return (char *)(m_wback);
}
size_t wxInputStream::GetWBack(char *buf, size_t bsize)
off_t wxInputStream::SeekI(off_t pos, wxSeekMode mode)
{
+ //should be check and improve, just to remove a slight bug !
+ // I don't know whether it should be put as well in wxFileInputStream::OnSysSeek ?
+ if (m_lasterror==wxSTREAM_EOF) m_lasterror=wxSTREAM_NOERROR;
+
return OnSysSeek(pos, mode);
}